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Author Topic: thieves ear  (Read 65 times)

Bryantiza

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    thieves ear
    « on: October 28, 2005, 03:11:00 pm »
    Sorry if this has come up else where but the thieves ear does not work properly. it only shows so much writing then cuts the rest off.
    It doesn't do this just to me, another rogue i know had the same problem...i suppose until this is fixed i will have to write short sentences.
     

    Pankoki

    RE: thieves ear
    « Reply #1 on: October 28, 2005, 03:17:00 pm »
    [orange] That is the way Thieves' Cant is supposed to work. You are giving small signals and signs to hide your intentions, you can't do long sentences like a normal language. [/orange]
     

    Bryantiza

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      RE: thieves ear
      « Reply #2 on: October 28, 2005, 03:23:00 pm »
      ah i see. that makes sense. ok thanks. sorry for wasting your time.
       

      Dorganath

      RE: thieves ear
      « Reply #3 on: October 28, 2005, 03:24:00 pm »
      Thieves' Cant has a maximum phrase length of 25 characters.
        As Pan said, this is not a conversational language, but rather one for sending quick, discrete signals like "rube" or "easy mark" orĀ "watch your back" and so forth.
        This is working as designed.
       

      Doc-Holiday

      RE: thieves ear
      « Reply #4 on: October 28, 2005, 03:54:00 pm »
      Excessive wiggiling, twitching, barking, or any other odd motion will draw attention

      Nosepicking doesn't count
       

       

      anything