The World of Layonara

The NWN Persistent World => Bugs => Fixed Bugs => Topic started by: willhoff on June 12, 2009, 09:26:11 pm

Title: pipe not working
Post by: willhoff on June 12, 2009, 09:26:11 pm
Vrebel recentely has not been able to get his pipes to work. (um, that doesnt sound good).  He has tried to use his mahogany pipe and an oak pipe and they do not make him regenerate when he is injured.  I am pretty sure that he is getting the skill increase from the pipe use but not the regeneration.

Vrebel recently went into the rift and used his pipe there.  I am thinking maybe the dead magic zone somehow caused his pipes to stop working.

I have oxe washed both the prepared pipeweed and both pipes and they still dont regenerate.  I have used various types of pipeweed and none give the regenerative properties.

Does anyone have any ideas on how to solve this problem?

Thanks for any imput,

Willhoff.

p.s. As a side note before the rift trip the regeneration worked fine.
Title: Re: pipe not working
Post by: ycleption on June 12, 2009, 09:30:36 pm
Are you using the herbal flint and steel, and not the regular one?
Title: Re: pipe not working
Post by: willhoff on June 12, 2009, 10:22:05 pm
Yes I am using the herbal flint and stone to prepare the pipeweed prior to this problem.

Good question though....thanks Ycleption.

Another thing I just remembered....Vrebel also went into the Trolloc area and the misted village area near Dalanthar prior to or around the time that I noticed the pipes not working.  These two places also are dead magic zones which could possibly be affecting the pipe.
Title: Re: pipe not working
Post by: willhoff on June 13, 2009, 04:22:09 am
In addition to Vrebel's pipe not working I have learned that Tralek has the same problem with his pipe not regenerating.  Vrebel and Tralek were both in the rift, misted village and trolloc areas together so maybe it has something to do with the non magic areas.

Willhoff
Title: Re: pipe not working
Post by: willhoff on June 13, 2009, 04:31:46 pm
*bump*
Title: Re: pipe not working
Post by: Dorganath on June 13, 2009, 11:06:54 pm
First, have you tried the pipe outside of a dead magic zone?

Second, bumping a bug report is not necessary, especially when it is less than 24 hours old.
Title: Re: pipe not working
Post by: willhoff on June 14, 2009, 12:31:57 am
Hi Dorg,

Sorry about the bump....I'm getting spoiled by your ten minute turn arounds on answers:)

Vrebel has used the pipe in his apartment in Leringard, the Whitehorn forest near the crypt, and the arena to name a few.  Tralek used his pipe in the arena as well.  At all the above locations the pipe did not work at all..meaning no regeneration and no skill bonus.  To the best of my knowledge these zones allow full magic.

thanks,

Willhoff.
Title: Re: pipe not working
Post by: lonnarin on June 14, 2009, 04:30:14 am
I've never noticed effects myself, though I only found out about the herbal flint today. (500+ true for a lighter, OUCH!)  Didn't notice any effects from smoking wolfswood shoots.

What should we be looking for effect wise?  I have some wolfswood and great plains I'm trying to sample to see if it works, but not sure what exactly should be happening.
Title: Re: pipe not working
Post by: willhoff on June 15, 2009, 03:49:54 pm
Ionnarin, the effects vary depending on the type of weed and the pipe used.  There is a lore page that describes it I think or its described in the new version release notes.  Other than that I will respect Orth's wishes to let players figure this stuff out IG.  ("Skill bonuses will have to be discovered"-Orth).  Its a good question but I dont want to spill the beans so to speak.

Links to the above:  (hope this works)

Layonara 3.2 Release Notes

LORE: Pipe Smoking (http://lore.layonara.com/Pipe%20Smoking)

hope this helps,

Willhoff
Title: Re: pipe not working
Post by: Masterjack on June 15, 2009, 05:21:25 pm
On the same note Buddy tried to use his oak pipe with plains at the bottom Haven mine and it did not work for him. Maybe it is because you can not rest their, I do not know. He also still has the problem with no Skill bonus when not hurt (when smoking his oak pipe).

Other then that it works as it should
Title: Re: pipe not working
Post by: Black Cat on June 18, 2009, 03:19:14 pm
Remember... Smoking pipe is for the quiet after-meal... or the long talk around the fireside... or by the fireside after a long and arduous road fraught with danger ;). It's not something you usually do in the middle of a fight... or while indulging in hard physical effort.

Oma used her pipe in the no magic zone in the rift and it worked quite fine... some kind of skill bonus appeared (though I never managed to determine what got boosted... I never really noted what her base skills are anyway... besides drinking). But at the time she was standing still waiting for a poisoned dwarf to ... hmm... well get better.
I thought it was working too well even... getting a lot of Healing message and actually using her pipe several times without me doing anything to that effect (getting the message about indulging in the smoking and getting the smoke effect out of her mouth).

PS: using a mahogany pipe with either Great Plain Exceptional or Green Dragon Envy.
Title: Re: pipe not working
Post by: willhoff on June 18, 2009, 08:11:33 pm
Nice advice Black Cat...Vrebel likes his pipe smoke after battles as well and doesnt smoke while fighting as the smoke gets in his eyes and throws off his game.  

When I tested the pipe with Vrebel it was in a quite area, where magic works, and he was not in battle or doing anything except consentrating on the pipe.  He smokes the pipe...you see smoke puffing out of his mouth but no effects accept maybe a little skill increase...but no regeneration even when injured.  Its almost like he's smoking but not inhaling :)
Title: Re: pipe not working
Post by: willhoff on June 22, 2009, 06:51:15 pm
Just as an update to my research...Vrebel made two brand new mahogany pipes and cured some new golden splender pipeweed.  When Vrebel used the new pipe and weed he was injured and in whitehorn forest and was not in combat or performing any other actions.  He did get a skill increase from using the pipes but still no regenerative effects.

The only thing I can gather from the above is that the weed and the pipe is not the problem....it may be something that needs to be fixed on Vrebel.

Thanks,

Willhoff
Title: Re: pipe not working
Post by: stolen on June 22, 2009, 07:12:46 pm
Berak has used a pipe also with no healing effects.
Title: Re: pipe not working
Post by: Black Cat on June 23, 2009, 01:41:36 pm
Well... last time I used the pipe and got the healing effect was in the Rift.

And guess what? Now I don't get any healing effects either... but I do get some skill bonus.

So it is possible that indeed using the pipe in the a no magic zone cause some trouble afterwards. Although I've no idea what.
Title: Re: pipe not working
Post by: Hellblazer on June 25, 2009, 12:42:02 am
Well, I made an oak pipe today and tried it at Dalanthar for the first time. It worked fine, the skill came up, and I was healing up at 0 since I was already at full health.. Now I came back to Mistone, and went into the Krandor crypt with Azaionna. Upon getting out, I tried the pipe again, I saw the increase in skills, but no healing.
Title: Re: pipe not working
Post by: Hellblazer on June 25, 2009, 12:44:26 am
Ok after some more test, the healing only seems to work if you are at full health already. Kinda beats the purpose.

(http://i9.photobucket.com/albums/a69/Emcha_Audio/healingpipebugs.jpg)
Title: Re: pipe not working
Post by: willhoff on June 30, 2009, 03:55:49 pm
Thanks Hellblazer.....I also tested the pipe with Vrebel while he was at full hp's and the pipe works to regenerate you at 0 hp's just like you said.  Likewise, when Vrebel is injured and uses the pipe he gets no regeneration (meaning there is no script on the log showing any regeneration effects)....just the skill increase.  I healed Vrebel up and again used the pipe and, whala, he gets 0 hp regeneration again.

Willhoff.
Title: Re: pipe not working
Post by: miltonyorkcastle on June 30, 2009, 04:54:20 pm
Steel doesn't smoke, but just wanted to note jrizz was asking me about his pipe not giving him regen, and it used to. That is, adding another to the stack of people that have experienced the "broken" pipe smoking system.
Title: Re: pipe not working
Post by: jrizz on June 30, 2009, 07:55:36 pm
OK so when the pipe update first come on line I ran out right away and got a yew pipe and some very nice tabac for it. I went and got myself hurt and then tried it. It worked great the yew pipe with splenda tabac was healing me a 6 points per round. I used it a few times and it worked the same way. Then I put it away for a while. After the last update I took it out again and tried it but was at full health so I did see the healing but only 0 per round. Then the other night I was down a few HP and decided to relax with a smoke and shake it off. I found that the healing part was gone but the skill effect was still there. Then while still under the effects of the smoke I took a healing potion that brought me back to full heath and DING the healing kicked back in at 0 hp per round. I repeated this test 4 times with the same effect, I did all 4 of the tests in different locations and after resting as well.
Title: Re: pipe not working
Post by: Chazzler on July 04, 2009, 08:15:57 pm
Ah yes, the mahogany pipe Chakar has works just fine, alas the oak pipe Unther Hardhammer has doesn't, instead of healing it only gives the skill bonus.
Yet again, the oak pipe Görmungard Boulderanvil has, works just fine as far as I can remember.
Title: Re: pipe not working
Post by: lonnarin on July 04, 2009, 08:36:07 pm
Could this possibly be an issue with the pipes made before the update vs. pipes made afterwards?  If a script were appended to both object files and the script has since been updated, it could very well mean that the old script is being used with the old but identically labelled pipe version.  Perhaps ox-packing them might help?  I'm fairly certain that the old oak pipe of mine that didn't work was created before the pipe updates, so this might be the issue.  The new working mahogany pipe Bjorn uses was expertly crafted by Vrebel recently, since the update.

If you have a pipe that doesn't work, I'd suggest flagging down a GM for an item exchange.  They should be spawning the new, updated pipe version.  Let's also try the ox-pack technique and see if that updates the pipe.  Even if there aren't two different versions of pipes, it could be possible that the custome script associated with the item isn't sticking correctly due to lag issues upon creation.  Much akin to when item properties do not stick properly to some dropped items.
Title: Re: pipe not working
Post by: Dorganath on July 04, 2009, 09:33:01 pm
Nah...scripts don't come along with items.  

The problem is likely due to a change I made in the last update to fix a different problem with pipe smoking.

Having a GM swap out the pipe will not alleviate the issue.
Title: Re: pipe not working
Post by: Dorganath on August 11, 2009, 09:26:01 pm
This should be fixed in the next update. Sorry for the silly mistake. :)
Title: Re: pipe not working
Post by: willhoff on August 11, 2009, 09:38:17 pm
Thanks Dorganath!