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Author Topic: Chat Logging  (Read 7709 times)

Force_of_Will_

Re: Chat Logging
« Reply #20 on: April 30, 2006, 11:00:57 am »
recheck the number.Make sure its not a 0.
Thats what happened to me.
 

MJZ

Re: Chat Logging
« Reply #21 on: March 25, 2007, 10:09:55 am »
I can't get the GLR to work for me, having two hard-drives seems to be causing it. The creator mentioned this in the NW Vault, but didn't explain. Hrm..

Also, 'Cleave' won't work for either myself or Kindo - do the .dll files just go into the main directory, or should there be a specific folder for them? That's the only thing I can think of - what's happening is none of the text appears, only the "[Malformed Line]" - crafting, for example, or doing a jump (talking to oneself I assume). Despite all our clicking of what to show and not to show, the program won't display any text whatsoever from any log file other than this! Any ideas?
 

silverdraco

Re: Chat Logging
« Reply #22 on: April 01, 2007, 04:42:06 pm »
Quote from: slipperhero
I got this file (layo-west.bat) on my desktop:

@echo off
SET NWN_PATH="D:\\NeverwinterNights"
SET GLR_PATH="C:\\Program Files\\Gnomish Log Rotator"
cd %NWN_PATH%
start /w nwmain.exe +connect 64.127.106.68:5121 +password PASSWORD_GOES_HERE
cd %GLR_PATH%
glr.exe

You might want to change the paths if you have installed NWN and the gnomish log rotator somewhere else.
And change PASSWORD_GOES_HERE to the layo password
For layo-central.bat and layo-east.bat you just have to change the IP (64.127.106.68:5121) to
64.127.106.69:5121 (central) and 64.127.106.70:5121 (east)


is this sepose to activate the log rotator when you exit the game? if so the it doesn't work for me? is there anythign I should be thinking off? anything else that needs to be changed for it to work?

let me know please.
 

Hellblazer

Re: Chat Logging
« Reply #23 on: April 01, 2007, 04:45:00 pm »
with the chat rotator you get a nwn.exe. After you install the log rotator you should use that exe to start up the game. it will start up the rotator at the same time.

Stephen_Zuckerman

Re: Chat Logging
« Reply #24 on: April 01, 2007, 07:01:17 pm »
Also, the old IP may not be right any more.
 

jrizz

Re: Chat Logging
« Reply #25 on: April 01, 2007, 07:16:47 pm »
any idea in getting this working on a Mac?
 

darkstorme

Re: Chat Logging
« Reply #26 on: April 01, 2007, 10:09:29 pm »
Quote from: jrizz
any idea in getting this working on a Mac?


It's an executable for which we do not have the source code.  Ergo, my advice would be: write one yourself.  *chuckles*

That, or write the guy who wrote it, asking for the source to port.

Edit: [flame]Or, you know, get a decent computer.[/flame] ;)
 

jrizz

Re: Chat Logging
« Reply #27 on: April 02, 2007, 07:37:45 pm »
ouch ouch that hurts.

Guess I am writing one myself. Luckly I can use the Mac automator for this LOL
 

jrizz

Re: Chat Logging
« Reply #28 on: April 02, 2007, 08:20:18 pm »
Done :) yay for the Mac. I will post it once I make it better.
 

lolli_gagged

Re: Chat Logging
« Reply #29 on: June 14, 2007, 01:07:01 pm »
if anyone is around i need help with this. i got the log thing going, it logs every time but it doesnt rotate and save or whatever iti s supposed to do so that we can save multiple logs. also somehow i must have clicked something because now i have all kinds of nwn folders on my desktop. any suggestions?
 

Hellblazer

Re: Chat Logging
« Reply #30 on: October 25, 2007, 12:42:20 am »
you can always go into the options and tell it to save automatically or ask to save

Personally I use ask to save and I input manually a title.