The World of Layonara

The Layonara Community => General Discussion => Topic started by: orth on May 10, 2005, 12:51:00 pm

Title: Chat Logging
Post by: orth on May 10, 2005, 12:51:00 pm
Ever wanted to recall something your 24 INT character shouldn't be forgetting? Or your Wise old cleric forgot something last week.

Under your [Game Options] section in the nwnplayer.ini add the following line:
ClientEntireChatWindowLogging=1

The chat log gets created in your logs folder naturally, something like nwClient.log

If you want to keep your logs rotating so they never get erased (very handy thing or else every time you start up nwn you will lose your last log), check out this utility on the vault.
http://nwvault.ign.com/View.php?view=Other.Detail&id=155
Title: RE: Chat Logging
Post by: orth on May 10, 2005, 12:53:00 pm
Search through text files easily:

http://www.wingrep.com/
Title: RE: Chat Logging
Post by: Gulnyr on May 10, 2005, 02:10:00 pm
Thanks, Orth.  That log rotator is exactly what I needed.
Title: RE: Chat Logging
Post by: freemen2 on May 11, 2005, 07:54:00 am
*groans* more homework...
Ty fer the tip orth ;)
Title: RE: Chat Logging
Post by: jjkolb on May 11, 2005, 11:12:00 am
Orth, I have the following three shortcuts on my desktop for each of the three servers:

C:\\NeverwinterNights\\NWN\\nwmain.exe +connect 64.127.106.68:5121 +password layoplayer
C:\\NeverwinterNights\\NWN\\nwmain.exe +connect 64.127.106.69:5121 +password layoplayer
C:\\NeverwinterNights\\NWN\\nwmain.exe +connect 64.127.106.70:5121 +password layoplayer

Is there a way to configure the utility you posted above to direct connect in the same manner?
Title: RE: Chat Logging
Post by: aragwen on May 11, 2005, 11:27:00 am
Seems the web link is dead...did not find the log rotator there.

Please update link or mail to me.

Thanks
Title: RE: Chat Logging
Post by: slipperhero on May 11, 2005, 02:12:00 pm
I got this file (layo-west.bat) on my desktop:

@echo off
SET NWN_PATH="D:\\NeverwinterNights"
SET GLR_PATH="C:\\Program Files\\Gnomish Log Rotator"
cd %NWN_PATH%
start /w nwmain.exe +connect 64.127.106.68:5121 +password PASSWORD_GOES_HERE
cd %GLR_PATH%
glr.exe

You might want to change the paths if you have installed NWN and the gnomish log rotator somewhere else.
And change PASSWORD_GOES_HERE to the layo password
For layo-central.bat and layo-east.bat you just have to change the IP (64.127.106.68:5121) to
64.127.106.69:5121 (central) and 64.127.106.70:5121 (east)

Title: RE: Chat Logging
Post by: Locust on May 15, 2005, 11:06:00 pm
That's very usefull Slipper for those who cannot figure it out, like me.

This is a link to Cleave. A program I use to read through the logs.

http://nwvault.ign.com/View.php?view=Other.Detail&id=782
Title: RE: Chat Logging
Post by: Chibi on May 16, 2005, 03:00:00 am
I've been using chat logging for months already and look what I've ended up with!

(http://www.tocmp.com/stuff/251104postcards/Giant%20Fir%20Log.jpg)

Now that's what I call a log!
Title: RE: Chat Logging
Post by: steverimmer on May 16, 2005, 03:06:00 am
Hehe
Title: RE: Chat Logging
Post by: Rasterick on May 16, 2005, 03:55:00 am
*looks at log and thinks* Now would that fit on my wood lathe, I could make a great lampstand outa it...
Title: RE: Chat Logging
Post by: orth on November 23, 2005, 09:42:00 am
Bumping this due to a request.
Title: RE: Chat Logging
Post by: Boxcar on November 23, 2005, 02:06:00 pm
This is a great tip...except I haven't been able to make it work. I was wondering if anyone had some suggestions as I've not been able to find any help on Bioware's NWN support forums.

When I opened the nwnplayer.ini file, there was no [Game Options] section, so I created one and added the single line below it:
ClientEntireChatWindowLogging=1

However, the chat log file is never updated or saved after exiting from NWN. Neither is the chat log file ever updated while the game is running. The file exists (nwClient.log) but the file size is always 0 and is always blank whenever it is opened.

Has anyone else seen this, or perhaps have any advice regarding another approach?
Title: RE: Chat Logging
Post by: Eloyn on December 17, 2005, 12:29:00 am
try nwn.ini not the player one..I'm not sure since I'm not on my computer right now.
Title: tintintintin
Post by: on March 18, 2006, 10:26:31 pm
Quote
jjkolb - 5/11/2005  11:12 AM

Orth, I have the following three shortcuts on my desktop for each of the three servers:

C:\\NeverwinterNights\\NWN\\nwmain.exe +connect 64.127.106.68:5121 +password layoplayer
C:\\NeverwinterNights\\NWN\\nwmain.exe +connect 64.127.106.69:5121 +password layoplayer
C:\\NeverwinterNights\\NWN\\nwmain.exe +connect 64.127.106.70:5121 +password layoplayer

Is there a way to configure the utility you posted above to direct connect in the same manner?
Title: Re: Chat Logging
Post by: NEXUS7 on March 18, 2006, 10:37:27 pm
sorry about last post viewing v pda on set messed up please disregard thanks nexus7
Title: Re: Chat Logging
Post by: Force_of_Will_ on April 09, 2006, 07:19:34 am
Ok I Downloaded all 3 programs mentioned.
I opened nwn in clobber with Cleave open and yet no chat log.
I also logged in with the other on open and yet all chat logs are 0 KB.

Is there any chance someone can post a walkthrough for us computer dumb?
Title: Re: Chat Logging
Post by: Filatus on April 09, 2006, 10:50:34 am
Quote
Force_of_Will_ - 4/9/2006  4:19 PM

Ok I Downloaded all 3 programs mentioned.
I opened nwn in clobber with Cleave open and yet no chat log.
I also logged in with the other on open and yet all chat logs are 0 KB.

Is there any chance someone can post a walkthrough for us computer dumb?


I think you forgot to add a line in the nwnplayer.ini

Under your [Game Options] section in the nwnplayer.ini add the following line:
ClientEntireChatWindowLogging=1
Title: Re: Chat Logging
Post by: Force_of_Will_ on April 09, 2006, 09:51:01 pm
I did that.
One time I got an error message.
otherwise the logs stay empty.
Title: Re: Chat Logging
Post by: Dorax Windsmith on April 29, 2006, 06:53:54 pm
I'm seeing the same thing, the files are being created and rotated, but there is never anything there.  What did I do wrong?  I put the line:  ClientEntireChatWindowLogging=1 in both nwn and nwnplayer, but no dice.
Title: Re: Chat Logging
Post by: Force_of_Will_ on April 30, 2006, 11:00:57 am
recheck the number.Make sure its not a 0.
Thats what happened to me.
Title: Re: Chat Logging
Post by: MJZ on March 25, 2007, 10:09:55 am
I can't get the GLR to work for me, having two hard-drives seems to be causing it. The creator mentioned this in the NW Vault, but didn't explain. Hrm..

Also, 'Cleave' won't work for either myself or Kindo - do the .dll files just go into the main directory, or should there be a specific folder for them? That's the only thing I can think of - what's happening is none of the text appears, only the "[Malformed Line]" - crafting, for example, or doing a jump (talking to oneself I assume). Despite all our clicking of what to show and not to show, the program won't display any text whatsoever from any log file other than this! Any ideas?
Title: Re: Chat Logging
Post by: silverdraco on April 01, 2007, 04:42:06 pm
Quote from: slipperhero
I got this file (layo-west.bat) on my desktop:

@echo off
SET NWN_PATH="D:\\NeverwinterNights"
SET GLR_PATH="C:\\Program Files\\Gnomish Log Rotator"
cd %NWN_PATH%
start /w nwmain.exe +connect 64.127.106.68:5121 +password PASSWORD_GOES_HERE
cd %GLR_PATH%
glr.exe

You might want to change the paths if you have installed NWN and the gnomish log rotator somewhere else.
And change PASSWORD_GOES_HERE to the layo password
For layo-central.bat and layo-east.bat you just have to change the IP (64.127.106.68:5121) to
64.127.106.69:5121 (central) and 64.127.106.70:5121 (east)


is this sepose to activate the log rotator when you exit the game? if so the it doesn't work for me? is there anythign I should be thinking off? anything else that needs to be changed for it to work?

let me know please.
Title: Re: Chat Logging
Post by: Hellblazer on April 01, 2007, 04:45:00 pm
with the chat rotator you get a nwn.exe. After you install the log rotator you should use that exe to start up the game. it will start up the rotator at the same time.
Title: Re: Chat Logging
Post by: Stephen_Zuckerman on April 01, 2007, 07:01:17 pm
Also, the old IP may not be right any more.
Title: Re: Chat Logging
Post by: jrizz on April 01, 2007, 07:16:47 pm
any idea in getting this working on a Mac?
Title: Re: Chat Logging
Post by: darkstorme on April 01, 2007, 10:09:29 pm
Quote from: jrizz
any idea in getting this working on a Mac?


It's an executable for which we do not have the source code.  Ergo, my advice would be: write one yourself.  *chuckles*

That, or write the guy who wrote it, asking for the source to port.

Edit: [flame]Or, you know, get a decent computer.[/flame] ;)
Title: Re: Chat Logging
Post by: jrizz on April 02, 2007, 07:37:45 pm
ouch ouch that hurts.

Guess I am writing one myself. Luckly I can use the Mac automator for this LOL
Title: Re: Chat Logging
Post by: jrizz on April 02, 2007, 08:20:18 pm
Done :) yay for the Mac. I will post it once I make it better.
Title: Re: Chat Logging
Post by: lolli_gagged on June 14, 2007, 01:07:01 pm
if anyone is around i need help with this. i got the log thing going, it logs every time but it doesnt rotate and save or whatever iti s supposed to do so that we can save multiple logs. also somehow i must have clicked something because now i have all kinds of nwn folders on my desktop. any suggestions?
Title: Re: Chat Logging
Post by: Hellblazer on October 25, 2007, 12:42:20 am
you can always go into the options and tell it to save automatically or ask to save

Personally I use ask to save and I input manually a title.