DeadHead Fred - 7/28/2006 3:47 PMI like the idea of factions working against each other, but I don't think that they have to be killing each other. After all, in the real world, there are many, many factions, yet very few of them are killing each other. All we really need is two (or more) groups working towards goals, such that the goals or the means conflict. Basically, you just have groups working against each other, but not necessarily trying to kill each other.This, of course, would be much easier to run with GM support.
Acacea - 7/28/2006 11:11 PMJust go to search and type PvP to save the joy of answering another few times. It comes up all the time.
And the pvp i'm talking about is still not planned or war-like... but punches exchanged in a tavern or some wrestling favouring the balance of nature.
Anomas Analor Kamath - 7/30/2006 1:50 AM And the pvp i'm talking about is still not planned or war-like... but punches exchanged in a tavern or some wrestling favouring the balance of nature. It would be an integrant part, another facet of a realistic rp, not rp being a detail between the pvp sections...
Kothar - 7/30/2006 5:47 AM My idea of PvP as i amagine it should be obviously GMed nothing to discuss on that. I've read a few replies and i think that PvP would make the game more realistic, why does someone has to go to the arena when guys in middle ages killed people where they wished? just an opinion. I've read the badger problem and that guy closing him with a firewall, ok if he killed them once thats ok i think ut imagine he keeps provoking some ranger or druid by killing the badgers or whatever when they keep respawning. Can they kill someone like that with DM permission?