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A Trip for Emerald's
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Topic: A Trip for Emerald's (Read 73 times)
LordCove
Sr. Member
Posts: 2420
Thanked: 357 times
A Trip for Emerald's
«
on:
November 12, 2007, 07:16:17 am »
** This can be found in several crafthalls, and on the walls of Berylite Temples and some notorious taverns **
[SIZE=18]I'am in need of an Emerald....
Just the one. I ain't greedy.
But... Simply "buying" this gem will not do... I need to get the bloody thing myself.
So... I'm looking for some tough, reliable bugger's to get me the hell to the bottom of either the Deep or the Emerald Skull caves... and back out again... alive preferably.
Reckon you could help pull it off?
See me then
Sallaron Tempest[/SIZE]
// This is aimed at Saturday 7pm GMT... if you can make it... post. Depending on who and numbers is if it gets a go ahead
// As per DMOE's Loot Policy.... All Loot shared equally... I'm claiming one Emerald for myself... the rest is shared and/or rolled for equally according to the Loot policy
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LordCove
Sr. Member
Posts: 2420
Thanked: 357 times
Re: A Trip for Emerald's
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Reply #1 on:
November 17, 2007, 12:19:08 pm »
Happening 30 minutes later at 7:30pm GMT......
... In Fort Mitrix... easy route is via boat from Lor ( inside the Fort ) to Stort then to Nix
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DMOE
Sr. Member
Posts: 1197
Thanked: 48 times
Re: A Trip for Emerald's
«
Reply #2 on:
November 17, 2007, 01:37:56 pm »
As Lord Cove has stated that apart from Sall taking one emerald all loot will be divided as per the Looting Policy I suggest everyone remind themselves of what the policy actually is.....
http://forums.layonara.com/roleplaying/131142-looting-policy.html
Main points are....
[INDENT]
Do not roll for an emerald or any other loot unless you actually have a personal NEED for it.
Those who do not get an emerald get first choice of the rest of the loot, rolling amongst themselves if necessary.
[/INDENT][INDENT]
If you run ahead and leave the looters behind you will be assumed to be forfeiting your right to any loot and CNR
[/INDENT]
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Stephen_Zuckerman
Sr. Member
Posts: 4107
Thanked: 66 times
Re: A Trip for Emerald's
«
Reply #3 on:
November 17, 2007, 03:43:25 pm »
Well, that could've gone better.
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LordCove
Sr. Member
Posts: 2420
Thanked: 357 times
Re: A Trip for Emerald's
«
Reply #4 on:
November 17, 2007, 03:55:17 pm »
* Sall staggers home and collapses on the spare living room bed, cursing and grumbling. He edges the torn and shredded coat of his off his back, and winces at the various char marks over his chest and back, which have burnt holes right through his coat.
He curls into a ball of misery atop the sheets... and before he falls into an exhausted sleep... he mutters.....*
Bloody typical
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Stephen_Zuckerman
Sr. Member
Posts: 4107
Thanked: 66 times
Re: A Trip for Emerald's
«
Reply #5 on:
November 17, 2007, 04:14:51 pm »
I say we try this again, some other time, in the Deep.
Probably easier.
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Chazzler
Hero Member
Posts: 5191
Thanked: 339 times
Re: A Trip for Emerald's
«
Reply #6 on:
November 17, 2007, 04:30:34 pm »
Most likely easier there, yes. Sorry for even suggesting the other place.
Karma worked out pretty well though, since the suggestion maker got the Soul Strand loss *grins*.
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Stephen_Zuckerman
Sr. Member
Posts: 4107
Thanked: 66 times
Re: A Trip for Emerald's
«
Reply #7 on:
November 17, 2007, 04:43:55 pm »
The Deep being "easier." Wow.
And again, sorry about that SS loss. But to be honest, I'm glad it wasn't me.
Earn XP and get that SMD feat, old man!
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s0ulz
Sr. Member
Posts: 1316
Thanked: 9 times
Re: A Trip for Emerald's
«
Reply #8 on:
November 18, 2007, 06:26:27 am »
Easier... alright. Good luck with the Stone Colossus and his squid friends.
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Stephen_Zuckerman
Sr. Member
Posts: 4107
Thanked: 66 times
Re: A Trip for Emerald's
«
Reply #9 on:
November 18, 2007, 06:36:59 am »
Heh, we took on an indestructible golem of doom a few months (and levels) back. Took near-on fifteen minutes, realtime, to kill it, and the only casualty was myself.
We also took on the immortal leader of the minotaurs. Did over seven thousand damage to it before a DM came on and untoggled immortality. Several casualties, myself not among them. Took about fifteen minutes for that one, too.
Squids go squick.
They have soft bits, and have trouble eating brains that are protected by helms and Mind Blank.
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s0ulz
Sr. Member
Posts: 1316
Thanked: 9 times
Re: A Trip for Emerald's
«
Reply #10 on:
November 18, 2007, 06:47:55 am »
Potato, potatoe, Stephen.
The Deep is not easier though, just allows more options than DMZ.
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Stephen_Zuckerman
Sr. Member
Posts: 4107
Thanked: 66 times
Re: A Trip for Emerald's
«
Reply #11 on:
November 18, 2007, 01:39:38 pm »
True, true. Mmmm, options.
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