LynnJuniper - 10/13/2006 7:36 AMWhich is why when I make a bronze sheild at 15% on Shri, I shake my head sadly and think"some poor sod somewhere just lost a soul strand"
Hellblazer - 10/13/2006 9:50 AM My only beef with the dice rolling evening out through the whole server is, that its not realy logical. If you are let say at 70% you should logicaly get close to 7 out of 10 but I have had time where i had 1 out of 10 even at 70%
Stephen_Zuckerman - 10/13/2006 11:17 AMThat's only one in four, Faldred.Nailing seven poison sacks at 30% is... .02187% odds.
Dorganath - 10/13/2006 10:19 AM I'll remind everyone of this counter page: http://orth.ca/cgi-bin/cnr_rolls.pl Which shows the die roll stats for CNR attempts. Sadly at the moment, it is only showing rolls from today, which is not enough of a sample. I sent a message to orth to have that get the data from the archived rolls instead. When it gets changed, you'll see the distribution of rolls is pretty even across the board.
Dorganath - 10/13/2006 10:19 AM @Hellblazer: The thing about statistics is that a 70% success rate is something that falls out over a very large sampling. Expecting 7 successes in 10 is not practical. Though possible, it is far from guaranteed. In 10,000 attempts, however, you should expect to see something very close to 7,000 successes, give or take.