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Author Topic: Question for the team  (Read 137 times)

jan

Question for the team
« on: April 16, 2008, 11:11:04 am »
I like the know what the policy is about magical items that are used against your character in "dead-magic" zones .

Is it allowed to use the same items as the monsters seem to be able to use on your character ?

Jan A.K.A. Barion
 

LordCove

Re: Question for the team
« Reply #1 on: April 16, 2008, 11:32:48 am »
Hmm... curious. What items do things in dead-magic zones use?
 

miltonyorkcastle

Re: Question for the team
« Reply #2 on: April 16, 2008, 11:34:40 am »
I'm not sure what you mean. The monsters' supernatural abilities aren't something a PC can get using items or spells.
 

jan

Re: Question for the team
« Reply #3 on: April 16, 2008, 11:34:48 am »
Quote from: LordCove
Hmm... curious. What items do things in dead-magic zones use?


not sure if i should explain that here , since if its not allowed and a bug that the monsters use it it could be exploited .;)
 

jan

Re: Question for the team
« Reply #4 on: April 16, 2008, 11:36:24 am »
Quote from: miltonyorkcastle
I'm not sure what you mean. The monsters' supernatural abilities aren't something a PC can get using items or spells.


i know the difference between items and abilities and if in my screen i get " monster x uses item x " then its an item ...right ?
 

Pibemanden

Re: Question for the team
« Reply #5 on: April 16, 2008, 11:37:02 am »
The monsters cheat, actually I belive that if you placed a NPC caster in a no magic area he would be able to cast all he liked on the poor PCs. So creatures using charged items against you could be very possible if I am correct about the NPC casting in no magic zones
 

miltonyorkcastle

Re: Question for the team
« Reply #6 on: April 16, 2008, 11:38:55 am »
If you don't want to say on the forums, send a PM. Otherwise go ahead and explain exactly what happened. Such as, "The trolloc tossed an acid bomb at me. Can I throw one back at the trollocs?"
 

jan

Re: Question for the team
« Reply #7 on: April 16, 2008, 11:39:06 am »
Quote from: Pibemanden
The monsters cheat, actually I belive that if you placed a NPC caster in a no magic area he would be able to cast all he liked on the poor PCs. So creatures using charged items against you could be very possible if I am correct about the NPC casting in no magic zones


Well , since i found the item on the corpse off the monster i was wondering if i could use it aswell there .
Or else , if not , the item could be recharged with the charges the monster used .
 

jan

Re: Question for the team
« Reply #8 on: April 16, 2008, 11:42:06 am »
Quote from: miltonyorkcastle
If you don't want to say on the forums, send a PM. Otherwise go ahead and explain exactly what happened. Such as, "The trolloc tossed an acid bomb at me. Can I throw one back at the trollocs?"


PM send
 

ycleption

Re: Question for the team
« Reply #9 on: April 16, 2008, 11:43:30 am »
I can't find the thread, but I thought somebody officialish had basically stated that if you can use it oocly in the thunderpeaks, you can use it icly.
 

jan

Re: Question for the team
« Reply #10 on: April 16, 2008, 11:51:04 am »
Quote from: ycleption
I can't find the thread, but I thought somebody officialish had basically stated that if you can use it oocly in the thunderpeaks, you can use it icly.


the only post talking about magical items that work in "dead-magic" zones i recall is about it being cheating using flags there *shrugs*

could be wrong of-course .
 

miltonyorkcastle

Re: Question for the team
« Reply #11 on: April 16, 2008, 11:54:22 am »
Replied to your PM.

For the general public however, I will say this: Monsters are supposed to use items they spawn with. Unfortunately, in the no-magic zone, that means they might use a magic item where your PC won't be able to do so. This is due to the nature of the NWN no-magic zone, and I'm pretty sure it's not something we can fix. Monster's in NWN are designed to cheat. Just be glad we have it set so they don't crit on you. :p (except for those ever-pesky ranged touch attack acid and fire bombs.... but we can't fix that either.... thankfully we'll have control over all of that sort of thing in the new MMO)
 

jan

Re: Question for the team
« Reply #12 on: April 16, 2008, 11:59:32 am »
*chuckles* Faster then i could react with my PM to you :p
 

Script Wrecked

Re: Question for the team
« Reply #13 on: April 16, 2008, 12:47:51 pm »
Quote from: miltonyorkcastle
... Monsters are supposed to use items they spawn with. ... Monster's in NWN are designed to cheat. Just be glad we have it set so they don't crit on you. :p (except for those ever-pesky ranged touch attack acid and fire bombs....


Yes, who would have thought those pesky little scorpions would be so adept at tossing grenades and star dusts... ;)

Regards,

Script Wrecked.
 

Harlas Ravelkione

Re: Question for the team
« Reply #14 on: April 16, 2008, 12:49:34 pm »
Fact is that magic is dead there. There 'should' be no magic at all - no tricks, no charged items, no potions, nothing should work.

Stopping the spawns from using certain items - such as ioun stones is not possible (I think) but that does not mean that they should be used by the players. Some may call that unfair, but since the engine limits us in some ways it would be nice to see people staying within the boundaries we try to create in the world, simply because that is how it 'should' be and how it should be played out.
 

Chongo

Re: Question for the team
« Reply #15 on: April 16, 2008, 02:11:08 pm »
Quote from: Harlas Ravelkione
Stopping the spawns from using certain items - such as ioun stones is not possible (I think)
 
 Correct.  Dead magic only affects PCs.  Workaround or not, I don't think the time investment is worthwhile when measured against other potential tasks.  Given the CR ranges up there, Jan is likely talking about iouns, high level scrolls, or dragon scales.  And there's nothing exploitative about it.  With all the charged items out there, monsters are using them, and they're going to use them in dead magic as well.  Yes, when a yeti suddenly calls down a meteor storm with a red scale, it's odd.  What's even more cruel is when a bandit with umd happens to have a finger of death scroll in dead magic.  But it's likely not changing without removing those items from the droplist.  Bang for buck I'd say it's pretty obvious what decision to make on it.
 
 Thanks for trying to keep it quiet Jan, but it's alright - there's no exploit here.
 

 

anything