Crimes against the life of others and the order of society (punishable by death or life long imprisonment)• Murder in any shape or form• Conspiracy to overthrow a rightful government of a realm
This was covered elsewhere, and I'm a bit too lazy to look up the thread right now, but if Steel violated the terms of his sentence and exile, any limbs or other organs that are removed from him would be healed fully before he was released again, which has been stated previously prevents the possibility of regrowth or regeneration. As well it prevents the bindstones from reassembling him into a "whole new man".
The problem I have with this is...How long after a death does the Bindstone kick in? Via Game Mechanics it's once you push "respawn" but were it "real"... how long? Instantly? Long enough after that the body could be further decimated and insentially making the person go through an endless loop of respawning without vital paarts and dying again and again (or just perming)?
Well actually those that can survive the stone-binding process is a rather low number (percentage-wise), and not all of them even attempt it because of the risk of instant, permanent death. For convenience, all PCs are considered to be among the group that can bind to the stones. As well, there are NPCs among the stonebound, but again, their numbers are few rather than many.
The number of dark elves killed and "regenerating" in the Deep could be due to several reasons, one being that there's just more of them than people suspect. The other is that it's an obvious mechanical compromise to the need for adventurers to kill things, as is the case with most creatures. Particularly powerful creatures like Fisteron probably have their own stones, but the whole goblin/dark elf/giant/kobold/kenku populations most assuredly do not, or at least only a small handful of their numbers even bother with binding.
I thought this was simply because the priests of the Dark Elf gods simply used Raise Dead and Resurrection. In fact, as I recall, I accounted for that in Darthirâe's origin story.In general, you would expect a good sized temple to be able to bring back just about everyone killed in a typical PC raid within the 3 day timeframe, unless specific measures were made to prevent that from happening.And I doubt those measures would be easy to pull off on a shaky raid of the Deep. (While Kurn is entertaining in saying he drags hundreds of dark elf heads out of the deep, I'm not all that sure that's believable.)The same should be true of most places in the world. Why should a royal risk dying by failing the stonebinding ritual, when they have dozens of priests of various friendly gods willing to resurrect them at a moment's notice?
For instance, Sion (way back) wasa forced to bind to the Toranite Temple's stone (which made his escape attempt funny...)