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Author Topic: Stormcrest dart contest rules  (Read 432 times)

Pen N Popper

Stormcrest dart contest rules
« on: April 13, 2007, 01:45:54 pm »
How about we come up with a set of rules for dart competitions at the Stormcrest shack.  Post your suggestions below.

The game:
  • Suggestions that are doable with three rolls of d20?
  • Need DCs for chance to:
    • Miss completely
    • Outer double ring
    • Inner triple ring
    • Outer bullseye
    • Inner bullseye
    [/LIST]The throw:
    • Each dart is RPed thrown with a d20
    • Applicable bonuses are added via emote
    • Each shot is a called shot (eg *aims for double 3*)
    Bonuses to throw:
    • A PC must have three of the type of darts they are using in their possession (and must show them OOCly if challenged to do so).
      • Copper +0
      • Iron +1
      • Adamantium +2
      • Mithril +3
      • These darts are not actually thrown ingame, they are just for RP.  Players may optionally have copper darts on hand to "bash" the dartboard with instead of rolling a d20.  The modifiers applied to the bash are not counted, though, just the base roll.
      • Feats
        • Good Aim +1
        • Weapon Focus Darts +1
        • Epic Weapoin Focus Darts +2
        • No other attack bonuses are applicable.
        Allowed cheating and opposing checks:
        • True strike?
        Completely unallowed:
        • Any sort of to-hit combat modifiers (DEX, etc.) other than those listed above.
         
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        Witch Hunter

        Re: Stormcrest dart contest rules
        « Reply #1 on: April 13, 2007, 01:49:20 pm »
        What about weapon focus: darts? ^^;;
         

        Faldred

        Re: Stormcrest dart contest rules
        « Reply #2 on: April 13, 2007, 02:16:21 pm »
        I'd suggest allowing DEX bonus as well (make the d20 roll a DEX check instead), or WIS for anyone with Zen Archery.

        Is there ever a time where you'd aim specifically for the outer bullseye?  If not, it might make it simpler to have just a "bullseye" target, with a DC of (TBD) to hit the outer bullseye, beat the DC by (TBD) for the inner bullseye, and hit a random number (2nd d20) if missing the DC.

        Going for a triple score... set DC (TBD), miss by (TBD) or less and score single for the same number, other misses strike single score for adjacent numbers (d2: 1 is one number CCW, 2 is 1 number CW, need a reference for folks as to what the adjacent numbers are).

        Going for a double score... set DC (TBD), miss by (TBD) or less and either get a single score on the same number or miss completely (d2: 1 single-score, 2: miss), other misses strike single score for adjacent numbers or miss entirely (d4: 1 is one number CCW, 2 is 1 number CW, 3-4 is miss entirely.)

        Aiming for a single score, set DC, misses strike single score for adjacent numbers (d2: 1 is one number CCW, 2 is 1 number CW), confirmed hit on a natural 20 hits triple score.
         

        Gilmh

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        Re: Stormcrest dart contest rules
        « Reply #3 on: April 13, 2007, 02:32:54 pm »
        Just one thing. I think that having better than average darts (iron and forth) shouldn't give a bonus, since those darts in game offer a bonus do to hitting harder/flying faster, and therefore penetrate defenses (armor or dodging) more easily. They don't make the atacker hit more accurately, and therefore shouldn't help in this game, in my opinion.

         Also I agree that Dex/Wis bonus should be applied. Although this makes it much harder for lower levels, it isn't as rough as applying atack bonus, but still favours those who have better aim.
         

        lonnarin

        Re: Stormcrest dart contest rules
        « Reply #4 on: April 13, 2007, 03:01:31 pm »
        Sadly, the pure fighters, barbarians, paladins and rangers will wind up destroying the competition if you factor in attack bonus per level as a means of accuracy.  While you could level the playing field by making it a flatter dex based check, it would unfairly misrepresent said warrior classes who would suddenly be able to shoot the fleas off a dog's back when they left the bar and went back to adventuring.  The poor wizards and sorcerers wouldnt be able to hit the broadside of an orc most of the time unless they used true-strike, which should certainly be against the rules.

        Any competition involving accuracy will invariably lead to calculations of attack rolls, which are difficult to police and verify without a GM peeking at the character sheets, as would also be the case for feat modifiers.

        Now a dwarf tossing competition...  Thrower's Str check vs. Dwarf's Flat Con score as the DC, with +4 size mods for giantkin and -4 for munchkinfolk.  Every point the thrower scores above the dwarf's Con score would be roughly 1 foot, with natural 20s doubling the distance.  If the thrower rolls below the dwarf's con, he is thrown instead by the dwarf... and if you roll a critical fumble, the dwarf bites you, gets sick on your shoes, punches you below the belt or any other number of crazy things, up tot he dwarf's choosing.

        Fian and Brutus used to do this with Bjorn way back in the day, tons of fun!  Since maximum distance, not accuracy is key, it was open to a whole lot of competition.  Aliester was our last champ in golem form.
         

        Faldred

        Re: Stormcrest dart contest rules
        « Reply #5 on: April 13, 2007, 03:12:30 pm »
        Quote from: lonnarin
        Sadly, the pure fighters, barbarians, paladins and rangers will wind up destroying the competition if you factor in attack bonus per level as a means of accuracy.  While you could level the playing field by making it a flatter dex based check, it would unfairly misrepresent said warrior classes who would suddenly be able to shoot the fleas off a dog's back when they left the bar and went back to adventuring.  The poor wizards and sorcerers wouldnt be able to hit the broadside of an orc most of the time unless they used true-strike, which should certainly be against the rules.

        Standing still in a bar and hitting a dartboard is a lot different than trying to hit something in the heat of combat, so I think the DEX- or WIS-check abstraction can apply just fine without needing to resort to level disparities (does a 20th level fighter really spend enough time playing darts that his martial skills would come into question?).

        The "good aim" feat is a racial automatic, so there's no doubt who has it.  Weapon Focus feats in darts... I think honor system can apply here.  How many people take WF: Dart anyway?  The one feat that is harder to verify would be Zen Archery; the honor system would have to make do in the absence of a GM "referee".
         

        Falonthas

        Re: Stormcrest dart contest rules
        « Reply #6 on: April 13, 2007, 03:23:03 pm »
        you just have to separate by groups
        under lvl 10 11-19 and epic
         

        Pen N Popper

        Re: Stormcrest dart contest rules
        « Reply #7 on: April 13, 2007, 03:25:43 pm »
        I should have been more clear up front, but there will be no bonuses for DEX or whatever else.  This is tavern darts and everyone is on a more-or-less even footing.  Some slight bonuses should be allowed, such as buying more expensive darts (reflected by the metals).

        Hope that makes sense and is agreeable.  In this tavern, a level 20 can be beat by a 1st level.
         

        Witch Hunter

        Re: Stormcrest dart contest rules
        « Reply #8 on: April 13, 2007, 07:30:45 pm »
        Bloody hell! now I'll never win all the epic characters with Epic Dart Focus!
         

         

        anything