This is my new quest series.
It will run on Saturday nights from 8pm eastern to 11:30pm and maybe the occassional marathon session if I (and the party) are up to it.
To keep things enjoyable for me and conversely for you [no one likes a cranky GM] I am imposing some limits and expectations to this series.
First I will not lock it unless the party finds themselves in a place that its not concievable for new people to be or people not on a previous episode to be.
The party size will be 12 or less. In the beginning if more show then dice will decide, as things progress there may be episodes where some have earned preference. I will make every attempt not to exclude people so if in doubt show up. Some times I am feeling better than others and will take more but I want to put a staring limit at 12. Also, if you know at the beginning you cannot commit to the entire session (note I said session, not series) please do not take a spot from someone who could commit to the whole session. I am more than understanding about sick kids, drunk roommates needing bail and the like, but knowing you have to be at work 1/2 way into the event or something just is not fair.
This is a quest about the story, the process and the getting there. It will be RP heavy. You can expect character consequences and dilemmas. At times you might have session where you go absolutely nowhere physically and everywhere developmentally. You might have a session with seat of your pants TPK pending action too but don't count on them too often unless some are very silly or not thinking.
It is for developing personalities and stories not leveling. I will (as much as I can with my busy personal and professional life) try am meld your character into the story as I can. I may make you uncomfortable or make you think about things you never thought your character might have to face.
There will be puzzles. There will be red herrings and brick walls and loose ends.
The quest is open to all alignments and classes and races. Party dynamics however may exclude some or make things more difficult for monsterous races and evil alignments. This is part and parcel of playing these characters. As your GM I will not exclude you but you can be assured that the NPCs will react appropriately and your party may turn hostile on you.
All that said. This quest is for characters level 1 -15. If you start the quest series and level past 19 I will be asking you to retire or take a minimal role. I am telling you this up front. I expect this to last for at least 4 if not 6 months and run for about 6 hours a month in game time and whatever effort the party puts into role play between sessions either ingame or on the forums. For some it may spawn CDQs with me or other GMs.
[SIZE=18]Calendar link[/SIZE] Nova/Minerva