NWN Discussions and Suggestions > Implemented Ideas

Change Silver and Titanium Enhancement to work on slashing weapons

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drakogear:
Well... this is unfortunate... was thinking of making a monster slayer type character and was gonna ask about monster weaknesses such as silver then try getting my monster slayer a silver sword for said monsters... but now I find that silver will not work with swords... or any other slashing weapons.

Hm, wander though... could it be possible to give an enhancement dual physical damage types?

such as... Bludgeoning-Piercing or Piercing-Slashing or maybe even Slashing-Bludgeoning or... maybe all three?

If in the case of the third being possible then no weapon would be left out... though might gain about 2 times the bonus added as there base damage... in which case maybe cut the enhancement in half.

Example: Axe: Base slashing. Add dual or triple physical damage type enhancement. converts bludgeon and piercing damage bonus to increase base damage type slashing.

orth:
I've made a fix so the application of silver or titanium to slashing weapons will add piercing damage for the racial bonus instead. Going to wait until Dorg comes back to run this by him. I think piercing should be okay. It's not as good as bludgeoning but it's better than it doing nothing right now. I will also probably add a =c fixslashingracialbonus or something for players to correct existing weapons.

davidhoff:
Great to see this being addressed and thanks a bunch Orth!  Please forgive me, but if I understand correctly what you said, you've modified the S/T enchants to somehow recognize it's being applied to a "slashing" weapon and then convert the S/T enchant to extra "piercing" damage.  The only issue I see with making it extra piercing damage is some weapons say they are "slashing" but technically they inflict a hybrid of slashing and piercing damage (Greatswords and Longswords are two that come to mind).  The application of a S/T enchant to a hybrid weapon may not add the extra damage as intended because there may still be stacking issues with the base enchantment of the weapon or if the spell greater magic weapon is used.  I guess testing would be the only way to tell.  Unless there are balancing or technical reasons for not using bludgeoning, then I still think bludgeoning might be better.Again thanks for working on this issue and my only reason for posting is to bring up possible undesired effects.Great work and the community really appreciates all the recent work you've put into fixing various things and also the new server and updated versions, etc. 

orth:

--- Quote from: "davidhoff"&cid="2756177" ---Great to see this being addressed and thanks a bunch Orth!  Please forgive me, but if I understand correctly what you said, you've modified the S/T enchants to somehow recognize it's being applied to a "slashing" weapon and then convert the S/T enchant to extra "piercing" damage.  The only issue I see with making it extra piercing damage is some weapons say they are "slashing" but technically they inflict a hybrid of slashing and piercing damage (Greatswords and Longswords are two that come to mind).  The application of a S/T enchant to a hybrid weapon may not add the extra damage as intended because there may still be stacking issues with the base enchantment of the weapon or if the spell greater magic weapon is used.  I guess testing would be the only way to tell.  Unless there are balancing or technical reasons for not using bludgeoning, then I still think bludgeoning might be better.
--- End quote ---
Yes it was made piercing instead of bludgeoning for balance reasons. I did my research on how it impacts weapons with multiple damage types though and the piercing is fine. See the bottom part of this page.

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