NWN Discussions and Suggestions > Implemented Ideas

Idea for a new craft

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HozenBigger:
I was wondering if farming should be a craft, now I dont want blueberries growing in Hlint, but if you make growing certain plants be harder and need certain soils, then that problem shouldn't happen. For example, rspberries would grow well in the soils near Krandor and require raspberry seeds, watering as the plant grows,   and weeding as it grows. YOu would have a percentage of success and failure with each task. (most likely dexterity and wisdom). So if you make blueberries only grow on certain area, with only a certain number per area, we should not have the mass farms.

Filatus:
That would be a bit the same like getting eggs. You have to collect the corn, then grind it and then feed it to the chicken, which is very timeconsuming. If you first have to plant the seeds, then water the corn, then gather it, then grind it and then feed the chicken.... you would be in the year 2007.

Just think it makes it VERY timeconsuming, and it sounds like a lot of scriptwork.

I think the way it is now the amounts are already limited. If you really want to craft a lot of raspberry pies for example, you're already have to gather for quite a while.

Leanthar:
I like this idea and it is something we talked about quite a while ago and we put it to the side because of other things we had to get done.  But it would be one of those 'neat' factors that allows immersion in the world to be a little deeper.  It gives a way to RP in other ways and not just hack and slash.

Filatus:
Ok, but please no corn.. please oh please.

EDIT: Typo's, if you're getting on the knees and beg, do it right. ;)

:
Such an idea would allow druids to create their own sacred groves, if the craft for farming was created. Other crafts could be used in farming as well.
Woodworking-planks for fencing
Smithing-plows for grain
Oxen

Other than the druids; brownies, elves, halflings, and gnomes are all races that use farming to a fair extent. brownies that cultivate nectars of plants they grow in moss(vanilla orchids comes to mind), elves and their cities in the trees, halflings for the cultivation of berries and grain, gnomes for their tubers and roots(mmmm, turnips, rootbeer and fungi) Not sure about dwarves if they do any farming, I think they eat what they mine, might explain why they are so abrasive at times (attempt at a funny)

One also has to remember that for most fruit bearing bushes its about a year before they have any berries worth harvesting (cultivated)
For fruit bearing trees, its 3-5 years
For seed bearing trees, 10-15 years

Walnut trees take I think take the longest, before producing walnuts that are worth harvesting, almost 30 years.

Do think its an excellent craft to add

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