NWN Discussions and Suggestions > Implemented Ideas

The Color Of DM Text/Speech

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Script Wrecked:
Is it possible to have the color of DM text/speech to be something other than the default white (I'm thinking something along the lines of yellow)?

Too many times it seems I miss information because I have to look down at the keyboard to type, and when I look up again, I may or may not be able to pick all the points that have been said since I looked down. For PC conversations and emotes, its bad enough, but when you miss something critical by the DM, you can be left scratching your head for the rest of the session.

Regards,

Script Wrecked.

Dorganath:
Do you mean just for normal GM speech or things spoken through NPCs as well?

Script Wrecked:
Both, though more information is probably relayed when they are speaking as NPCs.

Pankoki:
Something I do, which granted is not a complete solution, is that I set my party chat color to something else (In my case orange). So in quests, while everyone is in party chat, the moment the DM says something it'll come out in white and make a big difference.

To do so, I modified these following lines in my nwnplayer.ini file



--- Code: ---[Chat Colors]
TalkColor=240,240,240
ShoutColor=255,239,80
WhisperColor=255,15,15
TellColor=32,255,32
ServerColor=176,176,176
PartyColor=255,102,100
DMColor=16,223,255
--- End code ---

miltonyorkcastle:
Huh, very nifty, Pan.

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