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Author Topic: Sunroofs in the Deep  (Read 586 times)

orth

Sunroofs in the Deep
« on: December 11, 2014, 08:37:22 pm »
Sunlight penalties apply in a number of areas in the Deep between emeralds and mithril. Unfortunately with some of them lacking unique names I cant just hand a list over however I think its worth checking out since as dark elves, we should be able to enter such areas and not suffer sunlight penalty. Or have to waste a feat slot to get sunlight adaptation. When theres time please have a look and see if it can be fixed. Thanks in advance :)
 

Lance Stargazer

Re: Sunroofs in the Deep
« Reply #1 on: January 22, 2013, 12:16:15 pm »
It seems to be a bit hard to figure out the areas you are talking about .

Maybe you can remember what kind of tileset are there and what kind of enemies are there?  

With that it maybe easier to track them down and see if something can be done about it.  

Cheers
 

Dremora

Re: Sunroofs in the Deep
« Reply #2 on: January 22, 2013, 12:32:29 pm »
There was an area with no roof, big waterfall. No spawns.
There were maps with Duergar that affected Nym adversely.
There were maps with vampires in them and an ancient wyvern as well that affected him I think. Its a very long trip and it was on and off so much that its not really possible for me to give you the list unless I go back down there and take note of each area piece by piece (need a group or a GM to port me around)
 

orth

Found and fixed 3 Underdark
« Reply #3 on: December 11, 2014, 08:37:06 pm »

Found and fixed 3 Underdark areas improperly set to cycle day/night instead of always night.