The World of Layonara

The NWN Persistent World => Bugs => Fixed Bugs => Topic started by: orth on December 23, 2014, 05:38:31 PM

Title: Spellsword Imbue bug
Post by: orth on December 23, 2014, 05:38:31 PM
Hi, I don't know if this has been reported yet. For Spellsword imbue III, the cold is doing 2d6 and the fire is doing 2d6. However the lightning is doing 1d8. All three supposed to do 2d6, correct? If this has already been reported and addressed then please disregard.
Title: xsweetpeaxs wrote:Hi, I don't
Post by: Dorganath on September 12, 2014, 08:16:04 PM

Quote from: "xsweetpeaxs"&nid="10162989"

Hi, I don't know if this has been reported yet. For Spellsword imbue III, the cold is doing 2d6 and the fire is doing 2d6. However the lightning is doing 1d8. All three supposed to do 2d6, correct? If this has already been reported and addressed then please disregard.

According to what I'm seeing, lightning damage with Imbue III is coded the exact same as the other elements, which is to say delivering 2d6 damage.

Do you have some logs that suggest 1d8 is being rolled rather than 2d6?

Title: Hi Dorganath,I do not have a
Post by: xsweetpeaxs on September 13, 2014, 12:16:45 AM

Hi Dorganath,

I do not have a log showing the roll. The way I see it is when I view my sword. When I cast either cold or fire, I see 2d6 on the sword property. When I cast lightning, it only shows 1d8. I can screen capture and post image if you like. Or I can do it in-game and a GM or you can see it.

 

*I tried to upload the screenshot but it didn't work. Hmmmm.

Title: Thanks to Charm!!! I was able
Post by: xsweetpeaxs on September 13, 2014, 12:41:07 AM

Thanks to Charm!!! I was able to convert the .tga file and upload this nice and small .jpg file.

In the image, you can see the lightning is only 1d8. The fire is 2d6. Both were put on by imbue from my Spellsword.

Title: Alright, thanks for the
Post by: Dorganath on September 13, 2014, 01:55:47 PM

Alright, thanks for the screen shot.

Looking a little deeper, I think I found the problem.  For that specific type, it looks like it could get overridden in some cases by a later check that applies a 1d8 damage property, thus replacing the 2d6 damage property.

I'll see if it can be reproduced, and then verify the fix.

Title: Fixed by Dorg for next
Post by: orth on December 23, 2014, 05:38:15 PM

Fixed by Dorg for next update.

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