The World of Layonara

The NWN Persistent World => Bugs => Fixed Bugs => Topic started by: Dyness on May 03, 2005, 10:53:00 AM

Title: Travellling Oxen
Post by: Dyness on May 03, 2005, 10:53:00 AM
I'm sure i'm not the only one with ox problems but I couldn't find the appropriate thread to add this to. My ox when I lead it will not jump servers with me, it becomes stable and well, just cost me a lot of gold to take back out, I was told they could jump the server, maybe I am wrong. Also, when I tie it, sometimes it still manages to travel with me, for example I went from Hurm to Leilon, to Port, then Karthy then Arabel and it showed up in Arabel, when I tired it in Hurm. Perhaps I am unsure on how the oxen is suppose to travel, if I am, please to inform me on how the system works again, thanks and sorry.
Title: RE: Travellling Oxen
Post by: Talan Va'lash on May 03, 2005, 11:32:00 AM
I had a question about the new oxen system, figured I might as wel tack it on here.

Will its location be saved (as if you tied it down) if you esc out of the dialogue w/o tying it down?

like, I load the pack back onto the ox, then hit esc.  Will the ox be saved there, or... what will happen?
Title: RE: Travellling Oxen
Post by: orth on May 05, 2005, 01:27:00 PM
Fixed in next update.
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