The World of Layonara

The Layonara Community => General Discussion => Topic started by: LoganGrimnar on June 18, 2005, 08:32:00 AM

Title: NWN 2
Post by: LoganGrimnar on June 18, 2005, 08:32:00 AM
ive hurd that NWN2 is comming this year or next year, will layo move up or stay here i wonder. It would like be alot of work to remake or whatever is needed to make it work for NWN 2. Anyway, just wondering if layo will be getting a 2 as well.
Title: RE: NWN 2
Post by: Leanthar on June 18, 2005, 08:52:00 AM
We are going to at least take a look at it, but no promises.  I suspect it will be released around June of next year--but that is only speculation and guessing from their hints in various posts.  But it will take a large amount of work to build up the world all over again for NWN2--if we do go to nwn2
Title: RE: NWN 2
Post by: Chuckles_McChuck on June 18, 2005, 09:05:00 AM
yeah, there is alot of custumization on Layonara.  Correct me if I'm wrong, but I doubt they will convert till they can transfer atleast 90% of what they have on NWN 1 right now, to NWN 2.  I'm sure they dont want to go backwards and not have all the goodies that we have here just for better graphics
Title: RE: NWN 2
Post by: ZeroVega on June 18, 2005, 09:25:00 AM
  When NWN 2 comes out, since Leanthar and the gang will be looking to switch over (even if it's not a sure thing) how bout we all take a look at the building and scripting system on it. We've got at least a good 200 computer savvy players here who could learn the basics in no time. Heh... bet if we all worked together we could knock it out quickly. ;) Course, the game has to be released first.
  ZV-
Title: RE: NWN 2
Post by: orth on June 18, 2005, 09:31:00 AM
With no plans to support Linux, any NWN2 work would not include orth...
Title: RE: NWN 2
Post by: Leanthar on June 18, 2005, 09:46:00 AM
Yeah, nwn2 does not support Linux so I will be surprised if we move to NWN2 due to what Orth already stated.  We will look at it and go from there but no promises.
Title: RE: NWN 2
Post by: Zen on June 18, 2005, 09:47:00 AM
As far as I have heard "Macsoft" doesn't plan to support NwN2 at this time :( . So as one of the Mac users on Layonara I beg you not to support NwN2 untill all of the Layonara community can make the changeover. There is one other option for Mac Nwn users "The Open Knights" might write a loading program for NwN2 but I have not heard anything  about that possiblity.  Also (and I dont know if you can or not but) a link to the Open Knights loading program for NwN2 (if they make it) would be sweet  ;)  If not I do understand.
Zen
Title: RE: NWN 2
Post by: Aurhinius on June 18, 2005, 09:47:00 AM
I am sure you can adapt Orth.
Title: RE: NWN 2
Post by: KageKeeper on June 18, 2005, 09:53:00 AM
Quote
Aurhinius - 6/18/2005  9:47 AM

I am sure you can adapt Orth.


Oh course he could. The point is he doesn't want too.

I do not blame him. Linux is a superior OS. *grins*
Title: RE: NWN 2
Post by: Aurhinius on June 18, 2005, 09:57:00 AM
Sadly it just doesn't have the market support Microsoft does ;-)
Title: RE: NWN 2
Post by: OneST8 on June 18, 2005, 11:28:00 AM
Quote
KageKeeper - 6/18/2005  12:53 PM
Quote
Aurhinius - 6/18/2005  9:47 AM I am sure you can adapt Orth.
Oh course he could. The point is he doesn't want too.I do not blame him. Linux is a superior OS. *grins*
 *BEGIN RANT*  I would just like to state that Bioware has lost all of my respect as a gaming company. They misled the public and used their Mac/Lin support for only one purpose; exploitive public relations. When the public (granted it's only a small percentage of the overall video game market) freaked out and flamed their forums on an hourly basis for a few months they decided to start up the actual coding for Mac and Lin. That was just pathetic considering "Win/Lin/Mac out of the box" was their PR slogan for NwN before it was released. In my not-so-humble opinion, Bioware flat out lied (note that there are many great people that work at Bioware and I do not target anyone in particular with my emotions but instead I'm attacking the corporate entity called Bioware).  Nevermind the fact that the actual release was delayed for a few yearsbecause at the last possible moment before actual CD production, theircode auditors realized someone had put backdoors in the networkingcode and had to rewrite a significant portion of the codebase (alongwith firing the jackasses that did it). That is just sad from a gamedeveloper's perspective and screams of poor team management.  Take a look at this fact as well, in a "cross-platform" code environment each platform should share the same options and configurability (minus hardware differences) and yet, for Mac/Lin there is absolutely no command line argument support. Nope, none on Mac, Linux, FreeBSD, etc can start up NwN and have it automatically connect to Layonara. No, Bioware did not even write any parts to the Mac and Linux ports of NwN. They just subcontracted it out to the lowest bidder.  Please do not get me wrong, I am thankful that there are these small hand-outs Bioware has given us in the neglected OS world but I have come to terms with some very important inconsistancies with this whole situation.
Title: RE: NWN 2
Post by: orth on June 18, 2005, 11:38:00 AM
Er, yeah, what he said.
Title: RE: NWN 2
Post by: on June 18, 2005, 01:28:00 PM
Quote
Leanthar - 6/18/2005  11:52 AM

We are going to at least take a look at it, but no promises.  I suspect it will be released around June of next year--but that is only speculation and guessing from their hints in various posts.  But it will take a large amount of work to build up the world all over again for NWN2--if we do go to nwn2


alright.... correct me if i am wrong, but didn't i read on the (always so truthful bw forums that they were going to make it as close to "backwads/downwards" compatible as possible?  and if they do, realistically what IS the chance that you can make the transition?   yes yes.. i know.. you have to see the game and code, first... but that is a pretty huge undertaking...is it possible that you will parallel layo?

also.. what is the REAL differences that they CLAIM there will be, besides some graphics.... isn't it the RP/interaction in layo that really makes the place, once you get past the work done here?

has anyone of the layo team considered approaching bw and offering to collaborate?  perhaps come to an agreement and maybe incorporate aspects of layo into the new NWN2 work?

just a thought...
Title: RE: NWN 2
Post by: Milo on June 18, 2005, 02:28:00 PM
From reading the NWN 2 interview, yes, some parts of the originial module can be imported to NWN 2, but it will more than likely be the script part, not the area.  So many efforts will have to be put in to rebuild the area itself.  (easy yes, but extremely time consuming)
  I doubt BW will WANT any collaborations.  Once they got the money out of the community, their services starts to decline.  Like any company that exists, they want profits. So once the community have all bought the games, they move on.  From what I have seen, it likes months just to get a simple wish of the community to be put in the update---because it is not profitable in the end.
Title: RE: NWN 2
Post by: Leanthar on June 18, 2005, 06:31:00 PM
I don't know so much about their service declining... NWN has been active for three years now.  On top of that it is the first "good" (and very successful) attempt at allowing RP'ers (not FPS's Moders) an attempt to create RPG's.  For that I will always, 100% be thankful for--we couldn't have asked for anything better for a first real attempt.
  I want to also make sure everybody is clear that Obsidian (not Bioware) is doing NWN 2, so the lack of support for mac/linux (even at the level that we have in NWN) is not the fault of Bioware for that product--it is Obsidian's decision (a VERY poor one in my opinion--but that is just my opinion).
  There is ONE, and only ONE, reason NWN has succeed as it has (three years now) and that is the PW's that are still running the versions.  And... PW's have a lot of Linux coders/hosters/guru's so I think NWN 2's longevity is at great risk.  But then I could be wrong...but I know I (if it were my decision) would not have said to drop the Linux support simply because (in a money speaking fashion) the real money is to keep that community and Linux is a HUGE reason that the large PW community is still here, simple as that. 
Title: RE: NWN 2
Post by: bctnwn on June 18, 2005, 06:50:00 PM
I say Layonara skips NWN2 and goes directly to Dragon Age. Of course, I am sure that would mean a complete rebuild.
Title: RE: NWN 2
Post by: Aurhinius on June 19, 2005, 04:17:00 AM
I see your point about Linux. It is an OS for me that has always been around, I have briefly played with but never really been serious about.  The situation with Microsoft and Linux is the same reason I buy a PC over a MAC any day. The compatibility/market support is just not 100%. Okay we can say that windows is flaky at best, has lots of security holes etc. The bottom line is they do something right, even if that something was being the first mass market OS. It's not as powerful as unix but then it's not meant to be.

I just don't see the point in depriving myself of advancement because I don't like the OS the game runs on especially when multi-boot is common place.  I like to keep my doors open and microsoft allow me to select ANY PC game I wish to play. Linux doesn't.

Unfortunately Linux users are in the minority and Obsidian are not prepared to spend the resources to support that minority. Especially when as I said you can have multiboot.  Sensible business decision.

I suspect Obsidian to make a fair amount of unpopular decisions though
Title: RE: NWN 2
Post by: dfiremann on June 19, 2005, 05:52:00 AM
It seems to me L has already put the best answer on the thread: "We'll see."  There is no harm in taking a look at what would be involved, and if effort vs. benefit is logical.  Also worth looking at is how many we'd lose if we did that.  But to me, it is foolish to make a commitment when we know so very little about the details.

How about we agree to cross the bridge when we get to it?
Title: RE: NWN 2
Post by: Aurhinius on June 19, 2005, 07:12:00 AM
Absolutely but it makes for good discussion. Personally I feel we may actuall have more luck reverse engineering Bioware's RPG depending how open they make it pulling it back to the D&D ruleset.
Title: RE: NWN 2
Post by: dfiremann on June 19, 2005, 09:47:00 AM
And I would be remiss without adding that Microsoft and Starbucks are pulling Pinky and the Brain's "trying to take over the World" campaign...and winning.  I would have a Mac or run Linux...but am guilty of the marketshare lure as well.  Good on you Linux folk for sticking to your guns.
Title: RE: NWN 2
Post by: Talan Va'lash on June 19, 2005, 10:05:00 PM
If NWN 2 isnt as multiplayer, PW, custom content compatible, I think its sales will die very quickly.

I played the NWN SP campaign for about a week before i found all the custom content and PWs.  Since then I may have put 4 hours into the SP content (and that was only because my wireless network crashed and I didnt want to deal with it at the moment.)

SOLELY because of the custom content and PWs I and those closely related to me have purchased 3 copies of the game and all expansions, and I've reccomended the game to many of my friends, only because of the custom content.

Word of mouth is huge for games.  If the word of mouth is non-existant or bad, the game wont sell.

I just hope they figure all this out before the game flops and we get nothing heh
Title: RE: NWN 2
Post by: on June 21, 2005, 06:04:00 PM
The reason I purchased NWN was because I could play it on Linux.  Thats it.  If DAOC wasn't such a hack and patch nightmare on Linux I'd still be playing it.

Now the thing that will keep me playing NWN is the player community.  My pals in DAOC managed to keep me around for three years EVEN THOUGH I was forced to keep a windows system around for the numerous times Mythic updates would break my client running on Linux.

I'm not ashamed to admit that I used to drink the coolaid.  I was an MCSE and proud of it, but I've seen the error of my ways and repented.  These days I make my living on Linux.  If I ever got jacked up because I was running a Microsoft OS I'd never live it down.

Friends don't let friends use Windows
Title: RE: NWN 2
Post by: DanMacNWN on June 22, 2005, 07:29:00 AM
I kind of hope you don't update this server to NWN2. You'll lose me and potential other players as well unless NWN2 worlds will still allow people with NWN to play. I have no desire to buy NWN2 ... Why? This one works fine for me. I have no desire to buy a new game when the one i'm playing works so well. It's just another ploy by D&D/Wizards of the Coast/etc to make money. D&D1 worked fine ... so did D&D2 ... now they're up to 3.5 ... why keep buying the game over and over. RP is about people, the game is but a platform (I'm a Rolemaster person myself ... I find D&D boring as a table top game). Wouldn't there be any concern that you'll lose some of your player base that either don't want to convert or can't afford to convert to a new game system?
Title: RE: NWN 2
Post by: FlameStrike on June 22, 2005, 07:41:00 AM
True, but what if the new game brings updates and features that turn it a lot easier for both players,  builders and GM's?
 Wouldn't you switch over to the easier and accessible game? Even thought it might not support Linux, if it has better features and overall better quality than NwN, i suppose many will switch.

 I believe it's all a matter of taste, but since NwN2 hasn't come out yet, nor there are many screenshots related, all we can do is sit and wait. :)
Title: RE: NWN 2
Post by: DanMacNWN on June 22, 2005, 07:47:00 AM
I would see a big advantage if they could find a way for the game not to run with so much lag ... now that would be a reason to upgrade for me :)
Title: RE: NWN 2
Post by: FlameStrike on June 22, 2005, 07:51:00 AM
Indeed, lag is the player's worse nightmare, when it comes to online gaming... as a FPS player, i know the pain when you really need that frag to win a match and due to lag, you can't achieve it. :(
SimplePortal 2.3.7 © 2008-2026, SimplePortal