The World of Layonara

The Layonara Community => General Discussion => Topic started by: Niles09 on August 19, 2005, 05:43:00 AM

Title: Layonara - my opinion
Post by: Niles09 on August 19, 2005, 05:43:00 AM
I've played Layonara in a month or two now, have reached lvl 8 and seen the most of Mistone, so I thought this would be a good point to say what I think of this world.
First of all I've been playing DnD pen & paper for some years, both as player and as a DM, and I've also played the BG series, Icewind, Morrowind and now nwn and Layonara, so Im not without experience ;)  in this!

The game: At first sight layonara is really great, there is quest which means, that it all wont end up in monster slaughter for xp. Second the roleplay is really great, I can easily use half an hour just to interact with anoter players char. My char is a drow and because of that, she is often annoyed and called bad things, but I've never felt that it turned out to more than RP.
   But as things go on, and the char raises in lvl, Layonara looses a bit of the charm. The few quesets are fastly done, so there isnt much to do, the char really needs much xp to raise in lvl, and the crafting can be frustrating.
why? well I think the crafting system is good, but it in the start there is a lot o luck in it, and it is extremly annyoing to hit between 1 and ten five times in a row. It would be nice if you could craft some more, and need lesser xp in the start of crafting. Finding the components, piecing them together and so on is really great though, that part of the crafting system is good, and unique.
When I began to realize the extreme hough amount of xp, I must earn to raise in lvl, I first thought it was really stupid, but after some time I realized that, on that way people wouldnt turn into xp hunting players but consentrate on playing the game the Rp way! - getting friends, evolve their char psychotically, and so on. But I still think that it is fair that a char need the same xp to raise in lvl, that it has got in the hole game. The develoment of the char is great - like real roleplay, in games wich, on the other hand, runs with the normal xp, you really dont have the time to do that.
About the quests, that one of the things where Layonara needs to better. There is simply too few of them, and they are too simple. It would be great with some sort of campaign quest (Kill the servant who got papers -> prevent the traitor from killing someone -> and finally kill the bad guy) or some quests with convesation and puzzles. It isnt necesarry to ploth extremely anvanced quest, there is lots of books, films and games to take from. of course there is GM quests, but because LAyo is a whole world game, it can be hard to get time for them.
The strong side of Layonara is the GM quests, the CDQ's mostly. They are great and very fun, and they make it possible to interact with enemies instead of others chars only. They make stories, and changes in the world - for a short time... I think it would be even greater if those quest actually changed something, when they ends all turns into normal again anyway.
As for te world virtually, the custom made tilesets are used very good, and the monsters too, but the world have a lack of detail, some areas simple doesnt serve as anything. The towns are to low populated with NPC's. The first time I reached Spellguard I thought it was cursed or something! I also think the sellers are putted very unauthentic together in one house. A market in HLint would be much better than those two houses. Anyway the virtual part of Layonara is the last thing to improve, since it only visually.

This site: Only the this forum is useful for players who have played the game in a week. The menue (up in the right cornor) is really only usable for new players, but it has a great unused portential. History... on home it says that every player can change the world, but I dont see the changes. I think there should be a closer discreption of the deeds of the players, and what about the few epic lvl chars? havent they earned a place there? I think there should be a lot more about the different players. I also think this site could have good of a new look. Works of the players could be in different cornors, there is a lot of good poetry which could be used in citates there.

I simply dont understand how the GM's and particularly Leanther have made all this! They put a huge amount of work and time in this, so I just wanna say that all this is just what I think would be good, and I understand if you scip it all, since I think my ideas would take too much time and work to make, and who says that other would like them? I just want to say thanks for the great time I've spent here, because of Leanther and Co's.

(sorry for my broken english :) and I've probaly ad some more here, besides say what YOU think of the Layonara.
Title: RE: Layonara - my opinion
Post by: Dorganath on August 19, 2005, 06:27:00 AM
Well, glad you like it here....you do like it here, right? ;)
  Some responses (and no I'm not invalidating anything you say, just giving another perspective):
  One the crafting thing...No one is an expert overnight.  If you need proof of this, walk out of your RL home, find the nearest forest, chop some sturdy branches from a tree and make bows out of them.  Go ahead...I'll wait.  Seriously though, failure is as much a part of learning as success, and chances are really good that you'll have a lot more failures as a beginner than you do successes. 
  On the quest thing...I assume you're talking about NPC quests.  Not sure what to tell you there.  There are several quests of this type, but they're meant for flavor, exploration and teaming up with others, not as a long-term XP gathering vehicle.
  On the amount of XP to gain a level...yeah, the amount of XP required goes up as you progress through the levels.  However, XP rewards on GM-run quests also go up as you progress through the levels.  And as you correctly realized, the non-standard XP progression does help to slow the advancement of characters, helping to discourage powerleveling and XP hunting and encourage RP instead. 
  On changing the world...yeah, you can change the world, but that doesn't mean every quest, GM-led or otherwise, is going to have a noticeable effect.  And no, things to not always return to normal when a quest is finished.  Plot quests, for example, dramatically and permanently affect the world. Check the timeline.  See the part about the recovery of the lost elven library (now the Great Library)?  That was done by characters in-game...and right afterward, Bloodstone himself stormed Hlint. Yes, really.  Have you heard of Shadison?  Player characters had a hand in that, too, though they're not too happy about that fact.  That Underdark quest you were on last weekend was a part of a much larger quest series that could potentially really screw things up for either the Drow nation or the surface-dwellers...depending on how things go.  There are many, many other examples.  This campaign itself has been running, literally, for years, only a fraction of which are in an online form.  Major world-altering changes don't, and shouldn't, happen every day. Short version: Rome wasn't built in a day.
  On the quantity of GM-led quests....there are only so many GMs, and every one of them have RL obligations and they also like to spend some time playing their own characters in the world.  Even with that, Layonara typically has 40+ quests per month, plot and otherwise.
  On the population of towns...Spellgard in particular is not really "finished" as a city, as the Team has had other, more important, things to do.  Still, there are very good story/plot reasons for having Spellgard as a place in-game and not just one that's described but inaccessible.  And in general, there's not a lot of NPCs in any town because of lag issues.  Read the handbook and check the population info on the towns.  While you're there, RP that there are crowds of people...far more in fact than are represented in-game.  Hlint, for example, has a population of 2000-ish, but if even 10% of that number were represented, the lag would be horrid....and the town would be crowded.
  In summary, a lot of things in this world are the way they are for a good reason, that being years of play-testing, balancing and player feedback.  There's always room for improvement, but such improvements should not unbalance the world or otherwise subtract from what has taken Leanthar and everyone, players included, so long to create.  Nothing is static, though.  The world continues to evolve.
Title: RE: Layonara - my opinion
Post by: Niles09 on August 19, 2005, 07:00:00 AM
I now the NPC quests are for teaming up, but that doesnt mean there are more of them, and they are still jsut usual, kill boss, get item and go back. And I never said that there should be more DM quest, what I mean is when it is 19:00 in america (wich probaly is the best time to start a GM quest, so it ends about 02:00 at night) its 01:00 in Denmark and Europe where I am, and that means that now where the holiday is ended most people over here, can only play these Dm quests in the weekend, and sometimes not even there, so it would be nice with some more NPC quest wich dont go on for 5 hours. About the crafting your right, but on the other hand, If I walked out to a wood I think I would be able to find more than about 4 useable branches, thats what I ment, when I reached lvl 2 in woodcrafting Ive used about 60 branches and maked about 15 trips to the wood. (but okay I was particular unlucky while crafting wood, it went better with tinkering).
The timeline, there could defenitly be more about those adventures, and the tales of high lvl chars.
About your last line, I know this world evolves, and this was simply my suggestion for the next improvement.
Title: RE: Layonara - my opinion
Post by: Filatus on August 19, 2005, 07:32:00 AM
Quote
Niles09 - 8/19/2005  4:00 PM

what I mean is when it is 19:00 in america (wich probaly is the best time to start a GM quest, so it ends about 02:00 at night) its 01:00 in Denmark and Europe where I am, and that means that now where the holiday is ended most people over here, can only play these Dm quests in the weekend, and sometimes not even there


I do not agree with you on this, there are at least three GM's for our timezone, I'm GMT+1 like yourself. Harlas, Mixafix and IDii do their quests mostly at GMT evenings. I don't think two months of play is enough to actually form a good opinion on this matter. IDii for example only recently started GM'ing again. I think it's quite normal if they aren't active for a month or longer from time to time. Even GM'ing can get a little bit frustrating if you don't take the occasional break.

If they don't, they might evolve in evil GM's whose sole pleasure is the creation of quests specifically designed for DT'ing innocent players. :)

Title: RE: Layonara - my opinion
Post by: Guardian 452 on August 19, 2005, 07:34:00 AM
We have had Crafting houses burn down because of player actions or lack their of....

Then people had to raise coin to get them rebuilt.... and some weren't re built.

A temple was added to the world thru the efforts of a player.

The world does indeed change thru the actions of the players.... but it will never happen on a huge scale, meaning not every single Player Character will create such a lasting effect on the world. But it could happen to anyone.... and IMO a CDQ would be one of the best ways to go about it.


Town Population - It is low because NWN just won't handle all those NPC's the game would become a lag fest (this is my understanding anyway)


Title: RE: Layonara - my opinion
Post by: Niles09 on August 19, 2005, 08:08:00 AM
I repeat again, the holiday is over, ok. That means that I cant play five hours in a row and either can everyone else who tries to get a just a bit good education. And about that Ive only played two months, what does it change, one thing I know is most of the people playing here has only played for two months, and if that makes us less valuable, then Im playing the wrong game.
Title: RE: Layonara - my opinion
Post by: Leanthar on August 19, 2005, 08:11:00 AM
Thanks for the feedback and opinions.
  Please make sure this thread remains friendly and productive otherwise it will be locked.
Title: RE: Layonara - my opinion
Post by: Acacea on August 19, 2005, 08:56:00 AM
No need to get snippy  ;) I don't think anyone is implying that it makes you (us!) less valuable. Acacea thinks she's the most valuable person around, and she's as humble as can be...oh, eh? Never mind.

You mentioned badly needing more (scripted, I assume) quests...While having complex, important scripted quests may sound neat, I'm really not fond of them. Killing monsters that can be explained by their constant reorganizing, or other... you know, I had a whole thing typed out, but this is basically my view on scripted quests:

"I just saved the world from a mad scientist who created a machine that was going to blow up the planet...! Luckily, I have slain him and he shall never again bother the world! Your turn, good XP."
Title: RE: Layonara - my opinion
Post by: Niles09 on August 19, 2005, 09:16:00 AM
Right heh heh :)  But I didnt mean such big scale quests, fx the quest in nwn chapter 3 where a savage guy is going to courth (is that spelled right?) because he killed someone. If that was in Layonara I think, "oh so you saved him like me, looks like he always get into trouble" would be as good as "ah, so you found the bards necklace too, funny she keeps losing it, in that cave."
Title: RE: Layonara - my opinion
Post by: Acacea on August 19, 2005, 09:26:00 AM
Which is exactly why I don't like those types of quests!  :)

Acacea likes to spread tawdry tales about Ragrian rendezvousing with her gelatinous lover, though. So...it's a trade-off.
Title: RE: Layonara - my opinion
Post by: Niles09 on August 19, 2005, 09:33:00 AM
ok, but if you only got an hour, you cant join a DM quest, and slaughting monsters isnt just me.
Title: RE: Layonara - my opinion
Post by: Acacea on August 19, 2005, 09:43:00 AM
I know, and it takes awhile just to get everyone together, and the times aren't the times you're on, and seeing the same people signed up for every one of them is slightly intimidating, and... all that.

I'm just pointing out the disadvantages to having a lot of them, especially more "complex" ones. I think the current ones could do with some reworking, but really it's just kind of "Eh." Puzzles aren't so puzzling when just about everyone on the server has done it. Conversations...well, the NPC's don't react to your character and that makes it boring...and honestly, the character responses kind of bother me. Because I'm strange. You know. "I will slay this monster for you, because you are in need!" No.

On the other hand, a lot of people don't really chat up the quest NPC's anyway, so having a "fill in the blank" response would just mean the characters don't say anything at all.  :)

Wait. That's not what we were talking about. Hey. It's 9:42 am. I haven't...slept or anything. Slack.

Well...forum RP and use up your CDQ slots every month?
Title: RE: Layonara - my opinion
Post by: Niles09 on August 19, 2005, 09:45:00 AM
forum RP and CDQ slots? :o

  night night by the way!
Title: RE: Layonara - my opinion
Post by: Acacea on August 19, 2005, 09:56:00 AM
Err. Sorry. Just...get CDQ's, I meant. You know. The number of sessions you can have.

Keep a character development thread, so that when you want to have one, the DM will know what the basis for it is and can get a sort of idea of what sort of thing you're looking for. Also, if you say she is 'somewhere' at 'some time', make it open so people passing through could have seen and responded, maybe. Ehh...you know. Just things to kind of keep your character "developing" even when she isn't "levelling," and make it easier on the GM that you bribe- er ask to run your CDQ.

Unless you play a halfling who could probably fill up several books with all her crap. In which case you should probably point out specific sections.

(If you were saying night because YOU are going to bed, good night- if you thought I was, eh. I have things to do today. Amazing.)

-Also, you mentioned "What about the few epic lvl chars?" or something. There is  this (http://www.layonaraonline.com/forums/forums/forum-view.asp?fid=66) (good job, forget to close the tag...), but no one really seems to be interested in it or an in-game one. :) What are all the lazy bards doing, anyway?
Title: RE: Layonara - my opinion
Post by: miltonyorkcastle on August 19, 2005, 10:00:00 AM
On the subject of quests, I make it a point nearly everytime I get on to quest.  That is, I rally up some troops and go march into whatever trouble I decide to make for myself.  Granted, Cole is the sort of character to go looking for trouble, and there are plenty of characters that aren't, but the quests don't always involve monster slaughter, either.  What I am getting at is, make your own quests.  Some of the absolute best quests I have ever been involved with did not include a DM.  The key is to con some others into joining you *wink wink.*  Sometimes we forget that exploring the High Forest with just four newly found comrades qualifies as a quest.
Title: RE: Layonara - my opinion
Post by: Acacea on August 19, 2005, 10:06:00 AM
Quote
miltonyorkcastle - 8/19/2005  10:00 AM
 Sometimes we forget that exploring the High Forest with just four newly found comrades qualifies as a quest.


Very much so. Acacea tries to make most everything into an adventure. If a reason isn't given for something, she'll annoy everyone around her with theories about it. Or she'll...she'll try to stop people from getting killed by her friends by giving the victims a made up reason to do a scripted quest. *Glances around...*  

(Bah! Last reply, I swear.)
Title: RE: Layonara - my opinion
Post by: Niles09 on August 19, 2005, 10:14:00 AM
aye, the CDQ's are great I been at one two times, the problem is I've dont have mush time, eccept for the weekend, but since they usually is the only time I have to bigger things, I also play pen & paper there, and that means that I've dont have much time for a 6 hour event. But I've look into it.
Title: RE: Layonara - my opinion
Post by: EdTheKet on August 19, 2005, 10:33:00 AM
Quote
Niles09 - 8/19/2005 7:14 PM I've dont have much time for a 6 hour event. But I've look into it.

  Most times, they're not 6 hours. Even if it should take six hours, they can always be done in two parts of 3 hours or something, just let the DM know in advance. Also, not every DM has 6 hrs available either, we also have to go get food in the supermarket, wash the car, meet with friends, clean the house and all that :)
Title: RE: Layonara - my opinion
Post by: Filatus on August 19, 2005, 10:39:00 AM
Well, if you really want to enjoy the quests you'll have to make some sacrifices to be able to make it those four or five hours that often, but not always, are required.

List of optional sacrifices: (Random order of course :))
- Real life
- Sleep
- Diner
- Friends
- Exercise (whatever sport you do)
- Oh yeah, and work

It's basically all about balancing these things.

On another note, I think these scripted quests are nothing compared to a GM-led quest. I must admit that I really haven't got a clear view on how many there are. Daeron still has a quest called 'the release of the shadows' from an old man from Leilon and the account of the broken forest' from Triba's parents.

There are however a lot of places in Layonara that are worth checking out. Not everything has to be an official quest in the journal. A couple of weeks ago a party was organized to investigate the Nameless dungeon. The people in the party had all sorts of reasons to venture in. A few here:

- Taislin (thought he discovered a new dungeon and that he was gonna get famous)
- Daeron, Vindel (interested in what materials of knowledge might be found)
- Mei (trying to further enhance her skill at the katana by engaging foes she had not encountered before)
- Glokk (we just asked him nicely :))

PS: Starting to wonder whether this post still makes sence. Ah, who cares *clicks submit*

Title: RE: Layonara - my opinion
Post by: Ar7 on August 19, 2005, 11:00:00 AM
I'd like to comment on a part that nobody spoke about.

You mentioned that there should be more stories about epic characters, what they have done etc. But there are some problems with it. If such information would be written on the forums, it would ruin the world. People would simply read what happened and would not seek the information from other characters.  

Most of the things my character does should remain a secret, even though I would sometimes like to say "I was involved in it" It the same way with many characters and that is what makes it fun. It is simply interesting to try and find out information that is supposed to be secret. I mean seriously....nobody knows for sure who Ozy is and that is great. It wouldn't be the same if Ozy's history was written in the forums.
Title: RE: Layonara - my opinion
Post by: vgn on August 19, 2005, 11:32:00 AM
I'd like to point out something, but before doing so, I want to make it clear that all who enjoy role playing are welcome in Layonara whether they can only log on 1 hour a day or 12 hours a day.

Layonara is a role play focused server. We have some scripted quests to help people get a boost up through the first few levels. After level 7 or 8 though, there aren't many left to do (though there are a small sprinkling for 10+) and while grinding out killing monsters will give some XP, the bulk of your XP comes from GM run quests (or at least that is the design).

GM quests take time. Very rarely are they less than 3 hours unless it is a small improptu quest that doesn't run away with itself. 3-5 hours is probably normal with some that go longer. I understand not everyone can get on for long blocks of time to play, but the fact of the mater is, that is the trade off you unfortunately have to make with your schedule.

If you know you can only get on 1 hour at a time, then I'll realistically tell you that you are not going to level very fast. You won't get GM quest XP. You aren't going to have a lot of time to kill monsters. But I have known several people who are in this situation and just embrace the server for what it is, a great place to come and meet people and play out a role in this world. They are content that they will sit at a low level for a long time, but they don't come on to level up, they come on to converse and in general role play. If you only have a short period of time to play but leveling is very improtant to you, there are other servers out there that are geared more towards fast leveling and are more about slashing monsters than engaging in stories and role playing.

If you can put aside 3 hours or so, you can always request a CDQ and part of the CDQ process involves the GM finding a time that works for you. So maybe your 3 hour block doesn't line up well with normal quests being run. You can at least do a CDQ every two months that will fit your schedule. Just let the GM know that you only have 3 hours and if the CDQ will be longer than that, then it can be split over 2 or 3 sessions.

So, while that was a little wordy, the bottom line is more "fluff" NPC quests are not what Layonara needs and it is not what is good for the world. There are enough NPC quests to get you up through level 6-8 depending on how much adventuring you do and that really is plenty to get a foothold in this rich world. After that it is up to you to then choose to log in at level 7 and spend your time role playing in the short time you have, or you can find longer blocks and either join GM quests or request CDQs.
Title: RE: Layonara - my opinion
Post by: Etinfall on August 19, 2005, 12:42:00 PM
another note on the epic chars. There are now small quests that have a char search out a PC and ask questions about something they know alot about. This is fairly new and I still have not seen them all.

and just so you know in America, we don't get those scheduled Holidays. Unless your a student. if so then forget what I just said. We have to work all year long :(

your ideas were good and stated in a respectful way. I am sure the team reads them and remembers them. We just need too remember that they all work pro bono here. They have to prioritize. As with the actual building of the world. They probally would love to have 2000 npc's in Hlint. But they can't do it for lag. So they prioritize. Better playtime and less npc's or laggy server and more npc's.
Title: RE: Layonara - my opinion
Post by: Niles09 on August 19, 2005, 12:58:00 PM
Aye, I have understanded the part with NPC's and lag.
About the thing with epic char stories, wich should be Rp in the world, I dont talk about telling the char's stories in details, no, but epic char's greateset deeds, usually come to a bards ear someday, and he would make a short glories story of it. Thats what I ment. About my time to play in, I've would have about two hours a day to play in, if I dont care too much about my other interests, and dont are bugged with homework. In the weekend I can probaly play those 4-6 houts Friday night.
And besides, first I've played on a hack'n slash server and I really get tired of it, have I ever said that DM quest is bad, and slashing good? well for a synopsis ;)  what I like on Layonara is the quests the roleplay and the DM quests, as I said atthe start. In pen & paper fights are few since they fastly gets borring if it isnt some quest related fight and only about 20% of the time are spent on fight. The rest is roleplay (tending the chars needs, plannig travels, trick the evil ones, interaction and fights with very few blows in) since roleplay is what makes things fun, creating an authentic middleage fantasy atmosphere as a GM and be a part of it as a player is the great thing in Roleplaying
And at last I just wanna say Im happy that this topic changed course, since I felt a bit like the first replies was hauling down on me! I've realized a few things, but still stand on the most of the things I first said.
Thanks for a discussion so far, but I've be happy to discuss further :)
Title: RE: Layonara - my opinion
Post by: teefal on August 19, 2005, 02:05:00 PM
Quote
Niles09 - 8/19/2005  3:58 PM

creating an authentic middleage fantasy atmosphere...


um, nascar?  paintball?  vegas?  

(just kidding .. i know you meant middle-ages (http://'http://www.answers.com/topic/middle-ages?method=6'), not 40/50ish years (http://'http://www.answers.com/middle+age&r=67'))
Title: RE: Layonara - my opinion
Post by: Niles09 on August 19, 2005, 02:44:00 PM
what can I say? Im not an englishman, heh heh ;)
yuo knaw it can bee quit difcult too right ond a secon laguge :)
Title: RE: Layonara - my opinion
Post by: lonnarin on August 19, 2005, 04:10:00 PM
Quote
Niles09 - 8/19/2005  2:44 PM

what can I say? Im not an englishman, heh heh ;)
yuo knaw it can bee quit difcult too right ond a secon laguge :)


Don't fret about that at all; you're doing great at it.  You're already doing better with english than most people from my graduating highschool class in Florida who were born and raised speaking the language. (and we were a college-prep school!) :P
Title: RE: Layonara - my opinion
Post by: Filatus on August 19, 2005, 04:17:00 PM
Quote
lonnarin - 8/20/2005  1:10 AM

You're already doing better with english than most people from my graduating highschool class in Florida who were born and raised speaking the language. (and we were a college-prep school!) :P


Heh, a bit disturbing that.

Anyway, I liked Niles09 suggestion about tales and rumours of the deeds of the epic character. I can see this getting shape by giving the patrons in the taverns optional dialogue. A GM just finished a quest and then creates a dialogue between to patrons that get's activated when the server resets.

Don't rightly know whether there is much scribting involved but it might be a fun idea. For example news about the bloodwells and this or that dungeon that within reason could have reached tavern's ears.
Title: RE: Layonara - my opinion
Post by: Niles09 on August 19, 2005, 04:58:00 PM
thats a nice idea.. A thing wich can be hard for a newcomer is to understand the whole story, and a bard at the tavern, who would keep you updated would be great :)
Title: RE: Layonara - my opinion
Post by: Sakura on August 19, 2005, 05:08:00 PM
I know from experience that quests can last from 2 hours to 8 hours! (
Title: RE: Layonara - my opinion
Post by: stormspirit on August 20, 2005, 12:17:00 AM
On epic characters, I tend to agree with Rufus. Not all tales will reach a bards ear, some players make it so they wont reach a bards ear at all. I am sure both my character Eldárwen and Ar7's Rufus prefer our epics to remain private for various reasons. We both likely toook pains to make them so.

On some deeds sure, bards know about them...but if we open a place on the forums where people are free to tell all of these tales, what do teh bards tell people in game?  Its easy and in my opinion far more fun to find a good bard and spend an hour rping with them...and hearing the story in the bards words.  It may take a little longer to read it sure, but its worth it for the interaction that takes place.

Your right though on some things, im in Australia and at first there was little in mt timezone to go on, my character was at the ever lasting level 12.  It may have taken me longer to get places than others but with some patience and work she is now in the twenties.  Sure it takes time, and some Gm ran events that you might have to occasionally sacrifice the football for, but that comes down to how you prioritise your time in regards to leisure. If you prefer to spend it in a five hour quest then sure, if you would rather run out and play pnp thats your call, and not a bad one. You just cant expect that your character will run up levels like mad on Layo that way.  Your PnP character i bet will be higher level than mine though heh.

*points to Sakuras picture* CHI!
Title: RE: Layonara - my opinion
Post by: Locust on August 20, 2005, 01:23:00 PM
I’m one of those players that only has time to be online some 8 hours a week, for almost a year now. I tend to do play in blocks of several hours and not on fixed days. As a result I had to set some priotities and after trying everything a bid I ended up with.

- No (almost no) CNR, although I like the idea of the system, so I can try to do what I’m here for, the interaction with other characters. On the backside it means you don’t gain XP in huge amounts and you don’t ‘earn’ money cause there is nothing to trade.
- Playing a character that doesn’t steal from the dead/living (when there are others around :o) doesn’t help either I guess.
- I try to sell some raw materials or CNR created once but never actually succeeded in doing it, there is always something else to do or the inability to find an interested party, again no money.
- No money is no (flashy) items that can make live a little easier, house or whatever which costs money and difficulty in getting a boat ride to the other continents (usually there is someone to pass a ticket or other solution), soulstone. I’m glad this is a virtual world otherwise I would be living in a cardboard box. ;)

What keeps me here though is the ‘openness’ (or whatever it is called in English) of this world something I didn’t find in a few other worlds I’ve tried.

- The scheduled GM quests (which consume half of the 8 hours)
- The player quests or, try to, RP in Hlint (which consume the bulk of the rest of the 8 hours)
- The forum, player development threads and wild surge inn for instance during breaks at work.

The congregation of the faithful, the meeting of Toran and Rofirein followers are examples of this ‘openness’ that for 100% sure I wouldn’t have in other PW’s. This ‘openness’ makes it possible to feel a part of this world and if your lucky or try a little extra also able to play a part in another characters world.

But the thing I felt most frustrated about is that it is often difficult to keep pace with the rest of the world, the players that spend more time in Layo. Also the IG friends are already double your level and adventuring on the other side of the continent/server, so every time you have to start from scratch building up relations etc. Also being in GMT +1 zone from 20:30 – 23:30 on irregular days doesn’t help a lot either.

But if you are still having fun and others can sometimes profit from that I wouldn't bother to much about it, I know I don't.


Title: RE: Layonara - my opinion
Post by: Niles09 on August 22, 2005, 05:46:00 AM
Well it seems like if this discussion is going to an end :P, so I thought this was a good point to rewrite my opinion(!) Its not because I want it all to start again, (at least not the start) but I've realized a few things I didnt know before, but still stands at the most I said...

About the crafting system. Dorganath was right about that it would be quite hard to go out and create a bow when you havent tried it before, but it would also be quite hard to pick a lock for the first time. In pnp there is a lot of craft skills, with ranks to spend, which represent the char's training in that profesion. In nwn there is only weapon and armor crafting wich is pretty useless when the other skills arent there. Thats why the mod in Layonara is great, but since a thief is good at lock picking since the first lvl, because of training, I think it would only be fair (and realistic) if a thief also started on lvl 2 in for example bowmaking, and a fighter could start on lvl 2 in armor and weapon making. I think that would only be realistic. Another thing is, that the raw materials are too unfair spread. If you go south of Haven you can easily obtain about 20 clumps of clay, but if you search for branches north of Hlint you usally find about 4 branches at one three and not even the option to find branches at the other 3 threes in that wood.
Besides that, I think the crafting system is great, even better than the pnp, since you need to find all the materials in Layo, while in pnp you pay some gold for the lesser materials.
About the xp. When I reached lvl 8 I was really happy, I checkeed my new skill points, my upgraded AC, because of the one extra dex point, and so forth. Then when I was done I saw my xp count, and realized that I needed to get as many xp tp reach lvl 9, as I've allready got in the whole game! But besides that I dont worry too much on the xp, what the heck, there is more important things than a super char ;)
About NPC quest, well I already made my point on that pretty much, and it isnt gonna change anything that I write it again so I'll scip that (phew)
The GM quests, Ive also made my point on them, but some misunderstood that, so I'll write them again, Gm quests are GREAT! They are the strenght in Layonara, truly.
About the NPC amount I didnt think about the lag, so thats done. The graphics, is, as I said before, only to be improved if the GM's dont have anything better to do, but it would be nice with some improvement, and I still think a market would be great, since east Hlint isnt that much crowded anyway.
There was also that with the bard, I think a NPC bard in Layonara would be a good way to keep players updated, not about other players but about the bigger things, like the destroyed pools.
And about this site, it could still use "face lift" (dont know if that exists on englsih :P) at least the pictures could be changed now and then. (but of course I've only been here for two months, I cant know if you just changed it before I came)

And finally, again Leanthar and the other GM's are doing a great great job, and I only write this, to tell what I think would be better, not to criticize Layonara for fun (why use half an hour to do that, when I could play Layo:)). Others are welcome to write their opinion about this, but dont haul it down on me, and dont say that a two month player cant have an opinion, this is my suggestion, and I dont say that all should follow that, but if you should answer this, keep in mind that not all people in hear, either thinks that your opinion is the right one. "and that is how it was"



And I think there was something about the game time, (so if you arent interested in my time schedule, scip this!) I've just started on my second year of serios education on a gymnasium, (I think thats about the senior high school, Im 17) and that means lot of homework, and If I want a good education, Ive better make it. So in a normal day without homework I will have about 5 -6 hours at home. After principles I dont wont to spoile my day with, shcool, eat, sleep and computer. I should also read something, and I also draw things (trying to become a cartoon maker :P, actually I've havent finished my drawing of my char, because now I can only draw the rest at night, and in the holiday, that was Layonaratime :))so about 2-3 hours to computer such a day. If I have homework (wich is the most common now) I've have about 3-5 hours to do what I've already discribed. In the weekend I've have a lot of time, If I dont have a lot of bigger exercises from school, but I've got my principles so I dont want to play it all away:P Besides I've also play other games, but I will try to make friday night a Layo-night!
Title: RE: Layonara - my opinion
Post by: cappyra on August 22, 2005, 09:47:00 AM
Niles09,
  I have seen most of your suggestions in one forum or another in the past.  It is a good thing that you have taken the time to provide feedback.  I do beleive that feedback is taken and considered.  

  I have had interaction with your character a couple of times so I would like to comment on that:

The first time was a journey into the Haven Mines.  Quin and I took a group there in order to mine iron and gather some other resources in a hostile environment.  As players, Quin and I acted as guides for the group and took the time to make it an exciting quest.  We added our own bit of flavor to the NPC Quest in order to add depth to an otherwise go kill monster return head for reward quest.  So when you get with others, add in some quality role play an by the numbers NPC quest can be so much more.  I hope you remember that quest.

The second and third time I ran into your character you were asking me to help you get the oil from the Grey Peaks and another trying to get the head of the Lizard man chieftain in the High Moors.  I didn't feel like you were role playing it very well...  That you were just trying to get someone to do it so you could get the xp reward.  Now mind you that is just my impression.

By reading your thread you seem a little frustrated at the amount of time it takes to level.  If you are frustrated now... at level 8...  wait until you get in the teens and it takes months and months before gaining a level.  So perhaps if you are into character building you might want to play...  at least part time on another server that is oriented for quick character progression.  Get that out of your system and then log on here when you want to enjoy role playing and a rich deep world.

As far as crafting...  it is a difficult, oft times expensive and definately a time consuming endeavor.  So if you are limited in game play... and are not really into crafting...  I would say just forgo this aspect of the game until you have more time.  It is a slow process and a difficult one for a few reasons.  Also not all crafts are suited for all characters.  In your example fighters should start at level 2 in armor craft.  A fighter already starts with an advantage in armor crafting, his stats.  Typically a fighter will have greater strength than say other classes.  Guess one of the stats is considered when crafting?  You got it.  Strength.  The +s add a 5% chance when crafting so if your fighter has an 18 STR, he would start out with a 20% better chance of success than a character with a 10 strength.  

A quick response on your problem with hickory. . .  There are four hickory trees north of Hlint.  If you are only able to gather 3 - 4 branches per trip . . .  you are having some serious SERIOUS bad luck.  I can usually get 3+ per tree minimum.  Not sure what to say to your branch problem but to keep trying.  North of Hlint is also not the only place to gather Hickory... ask around, look around...  get a party together and go find it =)

As far as GM quests,  I wish I could do more but get on one about once a month and have fun.  There are plenty of quests being run but with the exception of the weekend I can't be on for the length of time required.  So when things line up...  I go for it.  Now what I do... is look at the calendar and sign up and then maybe schedule some time to play.

NPC quest...  just the right amount.  gets you started...  maybe gets you to explore the world a bit.  Encourages grouping and thus roleplay.  

As far as the website...  while maybe not as "pretty" as some I have seen...  it works great for me.  I also like the fact that I don't have to look at a bunch of banners.  The site is neat, organized and very functional.  Thats all I need.  I would rather the team spend time on Layonara and answering posts than making the site. . . pretty...

It seems like you are enjoying yourself here for the most part.  Relax and enjoy Layonara.  Do some roleplay.
If you like hack and slash and uber loot there are plenty of servers out there.  Go get it out of your system...  then come back here.  Trust me... you will.
Title: RE: Layonara - my opinion
Post by: Lord of the Forest on August 22, 2005, 10:19:00 AM
Quote
Niles09 - 8/19/2005  2:43 PM
 By reading your thread you seem a little frustrated at the amount of time it takes to level. If you are frustrated now... at level 8... wait until you get in the teens and it takes months and months before gaining a level. So perhaps if you are into character building you might want to play... at least part time on another server that is oriented for quick character progression. Get that out of your system and then log on here when you want to enjoy role playing and a rich deep world.



well, this is something I like on this PW, you will be not level 40 after a few months, it's not like WoW, some mates play it and they got her lv60 (the highest you can get) after only 3/4 month I guess. So you will have enough time for some great RP, meeting great guys, enjoy the awesome GM lead quests and have lot of time to see your character still getting better, sure, slow .... but this feels more realistic I guess. Developing and exploring your character is great, and you can also spend some time with some skills ;)
Title: RE: Layonara - my opinion
Post by: Leafgreen on August 22, 2005, 10:22:00 AM
Try ALFA. If you see level two in less than a week, you are doing very well indeed.
Title: RE: Layonara - my opinion
Post by: Niles09 on August 22, 2005, 11:08:00 AM
I remember the Haven mines, and it was great. The time with the grey peaks... well first time I got to the boss, it was with a party at my own lvl, wich means that we really had to work together, but as we killed the boss, it all got laggy so we couldnt obtain the oil. That first time, I really enjoied it, even as the lag prevented me from getting the oil, the great part of that quest, was to get there, I thought "I just try again," second time the boss hadnt respawned somehow, even as we have waited for a long time, (and not camped). third time wasnt very fun, since I went there with some high lvl guys, when we got into fight with the boss, I my screen freezed, for a moment I waited to see if it would be better, then I restarted my pc. I was killed while frozen and got a -8000xp. That maked me frustrated, because this was the third time I was at the boss, and he slept away, and the 8000xp was not very nice, not because I got less xp, (it could just hook up with a high lvl party and get them in an hour) but because they was the last three days work, cause the last three days I had been playing with people at my own lvl, to avoid that "let the high lvl take all the big monsters, and get xp from behind). About the xp wich is required to get a level, I like it. I've played on other servers, where people didnt give Rp a heck, and only fought in the most xp rewarding areas, I truly think its a good idea with the high xp needed, but I just think its a bit too high, but I rather have the high xp and concentrate on roleplay, than hack and slash to gain levels fast. I enjoy the roleplay on Layo,  not hack'n slash. About me being bad at RP'ing when we have met, I would like to play with you again, since that was not my level of RP'ingm, and I can do better. I was just getting a bit tired at the haven mines (03:00). I would ask you Derrick if you remember the wemic, I think I did better at that time.
So final, it is the roleplay I like about Layonara, and that its no all about hack'n slash, I dont know if you had spotted it, but I play pnp, and when I years back got the original nwn, I went pretty mad about the low history and puzzles, and the too much hack'n slash.
About the branches north of Hlint, I must be bugged, when I use a fire to obtain branches, I dont get the option when I go to a second three??
But I've be happy to play with you again.
Title: RE: Layonara - my opinion
Post by: Dorganath on August 22, 2005, 11:47:00 AM
Quote
Niles09 - 8/22/2005 1:08 PM  About the branches north of Hlint, I must be bugged, when I use a fire to obtain branches, I dont get the option when I go to a second three?? But I've be happy to play with you again.
[/SIZE]
  I think the fire can only be used once every so many minutes, regardless of which tree you are at...
Title: RE: Layonara - my opinion
Post by: Niles09 on August 22, 2005, 12:26:00 PM
eh, you mean that if I light a fire at one three and pick up the branches, then I cant light a new fire under another three and pick up the branches, that is anyway what is happening.
Title: RE: Layonara - my opinion
Post by: Dorganath on August 22, 2005, 12:44:00 PM
http://www.layonaraonline.com/forums/forums/thread-view.asp?tid=15263&posts=16 (http://www.layonaraonline.com/forums/forums/thread-view.asp?tid=15263&posts=16)
Title: RE: Layonara - my opinion
Post by: Niles09 on August 22, 2005, 12:55:00 PM
ok, got it!
Title: RE: Layonara - my opinion
Post by: Niles09 on August 26, 2005, 06:43:00 AM
I just thought what about we go on a little trip tonight, now where we know eachother! :)  I Dont think it would be very fun to watch me slowly mining copper, so I suggest we go to the tower down the battle fens, or the werewolf place in Sielwood, or what about Rilara, I've heard it should be freaky over there!!!
Anyway, it could be fun if some joined in, I start with any, at 22:00 GMT at Hlint.
Title: RE: Layonara - my opinion
Post by: Elric on September 13, 2005, 03:24:00 PM
I put alot of time in everquest. And I have to say the top end of the game is fun, but some of the best times were experiencing the low level challenges. Just knowing where to go(er well not knowing) made the game fun. Being afraid of the low level mobs and figuring out what to do next was fun. I couldn't agree more....just RP and have fun.
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