The World of Layonara

The Layonara Community => General Discussion => Topic started by: Tedulas on September 05, 2005, 10:41:00 AM

Title: Housing.
Post by: Tedulas on September 05, 2005, 10:41:00 AM
Heya, can it be done in the next update for more houses to be done at all? I mean I want to buy a house nearby and not travel to other servers....
Unless there are houses for sale in Central that I do not know about.
I'm sick of the Wild Surge Inn, the commoners there are too loud and that bard lady...well her singing is terrible and always moaning to new comers that she has lost her amulet for the 127th time.

Tedulas Darkhand.
Title: RE: Housing.
Post by: Pibemanden on September 05, 2005, 11:26:00 AM
Well there is a thread about this in the world system forum, some one suggested making houses in Spellgard which I think is great idea... Orrin, Rugo and me are still without a house, and can't find any place where the house merchants are selling.
Title: RE: Housing.
Post by: Bryantiza on September 05, 2005, 11:28:00 AM
Spellgard is currently pretty pointless.
..................Theres nothing there....
Title: RE: Housing.
Post by: Magnulas on September 05, 2005, 11:45:00 AM
Yes, but it could be still nice to live there. The houses are not only a place to store items
Title: RE: Housing.
Post by: Zhofe on September 05, 2005, 11:50:00 AM
There are rooms for rent at the Leilon Arms. Ask Quin or Derrick or Kali or Ash about it.
Title: RE: Housing.
Post by: Dorganath on September 05, 2005, 11:51:00 AM
Spellgard is incomplete, but it's far from pointless.
  The Tower of High Arcana is there, as is a very important temple to Lucinda.
  But most importantly, it's the place where Triba's parents live.  Go by and visit them...they're nice.  They may even serve you some tea and tell you a story. :)
Title: RE: Housing.
Post by: Magnulas on September 05, 2005, 11:59:00 AM
Woho! Free tea! I will be right over  ;)
Title: RE: Housing.
Post by: Pibemanden on September 05, 2005, 12:17:00 PM
Well I have just got anoter idea, if there wont be any houses avalible in Spellgard there should be more on the other servers. This would not only make houses avalible for more people, but might also help a bit with the pressure on west. If I had a house on one of the other servers I would definatly try to move my activities there...
Title: RE: Housing.
Post by: EdTheKet on September 05, 2005, 01:46:00 PM
Unfortunately, every house is an area in the module, and the modules are already about to explode because of the size of them. NWN cannot support modules that are a lot bigger than what we currently have :(
Title: RE: Housing.
Post by: Pibemanden on September 05, 2005, 01:54:00 PM
Didn't know about the tecnical part...
That makes the quest for a house for Storold and his friend a very long term one...
But anyway it would be nice with some city life in Spellgard, and I am not talking houses now, but just some merchants and a couple of people living there(edit: These should be NPC and just wander around the streets or something, no new areas or houses)...

Edit again: When there is a limit on the amount of houses in Layonara, I would like to have a waiting list where you could aply for a house. It would make sence as the house merchants would be interested in selling their houses as soon as posible and the list would enable them to sell the houses right away...
Title: RE: Housing.
Post by: Talan Va'lash on September 05, 2005, 02:49:00 PM
Last i checked there were houses available in  haven and lar (a couple weeks ago)  There are surely houses available on dregar.

Also, adding NPC's that walk on waypoints adds lag worse than more areas.  Thats why there are no "guards" in most towns.  There would be, but with the size of the layo modules, everything would come to a grinding halt if each town had 5 more npcs walking waypoints.

-TV
Title: RE: Housing.
Post by: Tordec on September 05, 2005, 03:10:00 PM
What if all the houses were stored on a seperate server?... and when you went into the door it was like a portal and just sends you to that server? Or is that way too much trouble? What about the houses that people have but yet they don't play anymore? Just curious if theres a rule on that :)
Title: RE: Housing.
Post by: Filatus on September 05, 2005, 04:05:00 PM

I think storing them on a different server would certainly be the proverbial pain in the ass. Creating houses at easily reachable places on the other servers has also been done already, I think.

Well, the only option I see is some kind of encouragement for shared housing. Recently renting has been the new hype, like in the Leilon arms. This is a good development since it doesn't require the big investment like when buying a house. This is also a way that housing becomes much more easy for low level characters.
Title: RE: Housing.
Post by: Pankoki on September 05, 2005, 05:14:00 PM
On a different perspective. And one that appeals to me a lot more is this one:
  Remember that most adventurers are wanderers and freeloaders. Whenever you consider a DnD/PnP adventure normally everyone is in some long drawn path that basically makes the adventurer a nomad. They don't settle until they are either too old for inn beds or retired.
  So my advice is this. Unless it is a guild, a very well roleplayed need (Leilon Arms come to mind, or like one of my characters who uses her house as a front to sell illegal goods), or a retired/old/established character who has been through the road and back, there is no need for everyone and their mother to have a house.
  I've said it before and I can say it again. We are playing DnD not The Sims.
  Now you might come to ask. "Oh yes, but thats not realistic for those who want to craft and have no place to store stuff". Once more the same argument comes back. If you are a crafter then you either belong to a guild that can provide for many resources, or have established your character through a long and ardous period of learning and so on. Apprenticeship on a craft comes to mind, and many many other options.
  You guys know the story of the little boy that left his parents home to go to the big city to study under the wing of the famous crafter Iron Sniffer. Or some such.
  Point is that it seems players are more concerned these days on just rushing through the roleplaying experience than enjoying the sweetness of a well established story.
  Ahh well.. my two cents.
Title: RE: Housing.
Post by: LoganGrimnar on September 05, 2005, 07:19:00 PM
..burn em all down i say... *starts casting firaballs at homes in Haven laughing madly*
Title: RE: Housing.
Post by: Pibemanden on September 06, 2005, 10:45:00 AM
Quote
Talan Va'lash - 9/5/2005  2:49 PM

Last i checked there were houses available in  haven and lar (a couple weeks ago)  There are surely houses available on dregar.

Also, adding NPC's that walk on waypoints adds lag worse than more areas.  Thats why there are no "guards" in most towns.  There would be, but with the size of the layo modules, everything would come to a grinding halt if each town had 5 more npcs walking waypoints.

-TV


A couple of weeks you say, then you're right a couple of weeks ago there was even houses avalible in Hlint. That was when the people I was going to buy a house with was gathering the last money so we could afford a house. But then the marked kind of colapsed, all houses where suddenly sold out on Mistone and Rugo who has been looking on the other islands says they're sold out there too. If there indeed is some avalible housing I would really want to know where it is, consider it as the house merchant in Hlint getting some info on the housing situation she wants to share...
Title: RE: Housing.
Post by: Zhofe on September 06, 2005, 12:11:00 PM
The housing situation has been a problem for as long as I can remember. More hoses won't do much to help, because the will eventually run out. People leave, or stop playing sometimes, and I believe it takes 6 months of inactivity for a deletion. We have people in all time-zones with all different schedules. There are so many players, and even more characters, that housing will ALWAYS be a problem.

My suggestion-

Find a friend with a house. I know most people are willing to share homes with others. Quin has taken in Teefal and Zerpa, Cray and Alantha took in Vivian, and, hey, Quin and Derrick opened a player run Inn with rentable rooms for storage.

There are lots of ways to get storage space for yourself. Use them. Not everyone needs a house.
Title: RE: Housing.
Post by: Pibemanden on September 06, 2005, 12:43:00 PM
Quote
Zhofe - 9/6/2005  12:11 PM

The housing situation has been a problem for as long as I can remember. More hoses won't do much to help, because the will eventually run out. People leave, or stop playing sometimes, and I believe it takes 6 months of inactivity for a deletion. We have people in all time-zones with all different schedules. There are so many players, and even more characters, that housing will ALWAYS be a problem.

My suggestion-

Find a friend with a house. I know most people are willing to share homes with others. Quin has taken in Teefal and Zerpa, Cray and Alantha took in Vivian, and, hey, Quin and Derrick opened a player run Inn with rentable rooms for storage.

There are lots of ways to get storage space for yourself. Use them. Not everyone needs a house.


Well now the problem isn't only storage there is another aspect, basically Rugo, Orrin and Storold are buying a house together, if they aren't able to do that there would be a need for 3 rooms or places to stay, Teudas is also looking that makes it 4. I saw some posters about room/s for rent on the Wild sourge forum, they where gone pretty quickly, now I am just jumping to conclutions, but this should indicate that the need for storage/roof above the head is bigger that 4 rooms, lets say 6 or so. That's a whole lot of hospitality needed to get rooms, and frankly I don't know anyone with a house...
And I want to make this absolutely clear; I am not going to buy this house on my own, right now we are at least three togher in buying a house, and if Teudas what a place to stay he could just ask Storold and he could maybe be part of the gang who're buying together. And I know that I could just rent a room or what ever, but right now I am waiting on a house to become avalible... And yes there has probobly alway been a housing problem, but I just haven't feelt it before I was going to buy a house together with five other people, I though that there where a couple of houses avalible around the servers and actually saw some houses you could buy at the merchants around Mistone. But then when we where going to buy the house none where avalible and I know that there was at least three houses avalible in Hlint and Krandor the week before...
Title: RE: Housing.
Post by: Diamondedge on September 06, 2005, 12:44:00 PM
The only thing I can think of really taking up a lot of weight in your inventory is smithing and wood crafting. I don't think any of the others, with the possible exception for you bards out there of musical instrument crafting, really cause a huge weight problem.

If you just can't find places to put stuff, well, that's why boxes are available and cheap. Turor has one entire page filled with different boxes, that were at one time color coded until I got lazy. Of course, this was more for organizational purposes because he can carry a lot of junk, but still, if you use the box system, you shouldn't have a problem with your crafting thing.

I know, for example, Turor went on a polishing-oil-making spree. He had several boxes; One was just for mushrooms. He filled it right up. Then he had another for malachites, He filled most of it up. And, of course, he had some empty flasks in another. Turned all the malachites into dust, and voila, he was carrying very light weight of crafting supplies for that.
Title: RE: Housing.
Post by: Pibemanden on September 06, 2005, 12:58:00 PM
Quote
Diamondedge - 9/6/2005  12:44 PM

The only thing I can think of really taking up a lot of weight in your inventory is smithing and wood crafting. I don't think any of the others, with the possible exception for you bards out there of musical instrument crafting, really cause a huge weight problem.

If you just can't find places to put stuff, well, that's why boxes are available and cheap. Turor has one entire page filled with different boxes, that were at one time color coded until I got lazy. Of course, this was more for organizational purposes because he can carry a lot of junk, but still, if you use the box system, you shouldn't have a problem with your crafting thing.

I know, for example, Turor went on a polishing-oil-making spree. He had several boxes; One was just for mushrooms. He filled it right up. Then he had another for malachites, He filled most of it up. And, of course, he had some empty flasks in another. Turned all the malachites into dust, and voila, he was carrying very light weight of crafting supplies for that.

I can rather quickly fill my weight allowance(86lbs). An I am not a wood or orecrafter. My basic equicment takes up the first 35lbs and the last 51lbs is 153 small crafting components not counting in the boxes. Right now Storold is carrying 175 small components and 5 boxes for tidying up, while I was stuck in Hlint because I had componenst that where ordered I must have had 200+ components. I can tell you that not even a good roll on bull's strength could make Storold run... I am just saying that not all pc's can carry crafting stuff and sell some of the things that really makes money on low levels, that was why I stopped selling cnr-items by orders, and begon picking them up instead.
Title: RE: Housing.
Post by: Acacea on September 06, 2005, 01:02:00 PM
Acacea does have a problem with carrying around her instruments- she doesn't even have one on hand most of the time, because she's a packrat.

And with Turor's recent gift to her, she can't carry anything at all but her equipped gear and essential items when its not gathering dust in a chest.

So...! Rent a room! At the inn. Or join a crafting guild. The Order of the Spotted Mushroom. Eh? Eh?

No?

Acacea would never have a house for her own sleeping/storage purposes, as she's more of a "Hey! Can I crash at your place tonight? Great! I claim the room with the big bed! When's breakfast?" kind of person.

Of course, there are a lot of other RP uses for it, and in the reaaaally distant future and with a lot of effort she could have a good purpose for one, otherwise, nah.  :)


Edit- Acacea also can carry only 86 pounds, and really that should be like her weight anyway, right? ;)

Edit again- That wasn't meant to be in agreement with the "I need storage!" comments, just saying that uh. That's how it goes. Hehe.
Title: RE: Housing.
Post by: Pibemanden on September 06, 2005, 01:22:00 PM
Well just to clear things up, Storold would be glad to rent a room somewhere... He just can't do that at the moment because he's commited to the group he is trying to get a house with... So the problem isn't that great, I just wanted to know if there where any avalible houses...
Title: RE: Housing.
Post by: Gulnyr on September 06, 2005, 01:28:00 PM
Quote
Acacea also can carry only 86 pounds, and really that should be like her weight anyway, right?

That would be one chubby Halfling.  Jennara weighs 31 pounds.
Title: RE: Housing.
Post by: Vyris on September 06, 2005, 01:51:00 PM
Quote
LoganGrimnar - 9/5/2005  8:19 PM

..burn em all down i say... *starts casting firaballs at homes in Haven laughing madly*


Bidwick walks out the door in his robe, impales you on his sword, the dispells his protection from elements spell and goes back to sleep."

"*grumbles* Darned mages can't hold thier ale.."



Vyris
Title: RE: Housing.
Post by: Vyris on September 06, 2005, 02:01:00 PM
My points are itallicised.

Quote
Diamondedge - 9/6/2005  1:44 PM

The only thing I can think of really taking up a lot of weight in your inventory is smithing and wood crafting. I don't think any of the others, with the possible exception for you bards out there of musical instrument crafting, really cause a huge weight problem.



Gem minerals are heavy, wood comes in 2x3 chunks, is reletively heavy and takes up room rapidly, sand is heavy, clay is heavy, skins are medium heavy and also 2x3, even skeleton knuckles ad up quickly.

Quote
Diamondedge - 9/6/2005  1:44 PM
If you just can't find places to put stuff, well, that's why boxes are available and cheap. Turor has one entire page filled with different boxes, that were at one time color coded until I got lazy. Of course, this was more for organizational purposes because he can carry a lot of junk, but still, if you use the box system, you shouldn't have a problem with your crafting thing.



Boxes do absolutely nothing but provide some method for you to organise your things. They weigh one pound, and do not decrease the weight of the items placed within them at all. So boxes are actually counter-productive if your intent is to lighten your load.

Quote
Diamondedge - 9/6/2005  1:44 PM
I know, for example, Turor went on a polishing-oil-making spree. He had several boxes; One was just for mushrooms. He filled it right up. Then he had another for malachites, He filled most of it up. And, of course, he had some empty flasks in another. Turned all the malachites into dust, and voila, he was carrying very light weight of crafting supplies for that.


Thats because the dust and cut gems are weightless, because many of them are required for other crafts or spell casting etc, and all those level 15 mages with a 10 strength crawling around Hlint were a real tripping hazard.

There are craftable bags what you could learn to make or purchase from someone else that di reduce the weight of items placed within them.

The simplest way to craft and maintain a sleek fighting weight is to just resign youself to crafting for XP, sell the finished products immediately to the pawn shop, or do Like Talan used to do and spend a day walking the streets in Hlint selling his rings, it was great RP and made him money. If you take orders for goods and then gather the items and craft it you won't have to store it.


Vyris
Title: RE: Housing.
Post by: Dorax Windsmith on September 06, 2005, 02:51:00 PM
I don't know if there is housing available on Xantril, but there is nothing available right now on Dregar.  I for one would like to see more housing available.  Understand that there should be some rules to the establishment, more role playing, and that there are server limitations too, but with no housing available maybe a good way to go might be to change the requirements for obtaining a house to something more than just money.  A CDQ, minimum time in the world, level requirement, etc. Just my thoughts.
Title: RE: Housing.
Post by: LoganGrimnar on September 06, 2005, 03:38:00 PM
hay.. look. If you cant carry 300lbs of gear then get stronger. if your a mage and have 8 str and 20 int, and you cant walk... then maby you should have thought about that when you made your char. shure someone with a str 30 can carry me and all my gear and still run, but that is becouse he likly dosent have the int i do. if every wizard or whatever could carry all the gear they wanted then.. i dont know, i just see it as balance.. shure Turor can carry his own house, but i can kill him with spells before he could even blink(no offence ment turor) And as for getting more house. OCC i dont want more house put in becouse its to damed laggy as it is now, IC i dont know, i dont thank having all the house we have now is good. Maby for the old chars, not the high level only, just the old chars that are mainly retired should have good reasions for houses, such has a wizard i know that has 9 DT's, he is for the most part i  thank retired, and Brutus, that old half orc, been around for a good amount of time, near epic, but last i knew he had 9 dt's so he dosent run about often(or ever now that i see it) We are adventurse here, we dont need homes. You dont need to save every item you craft. you dont need to save everything that might be worth a few coin. Pawn it or trash it. If you have for some reasion 10 types of iron weapons.. your not likly to sell them all, or any, just pawn them. a mage that has 50lb's of components is maby carring a bet to much, or your making a IC choice to have them all.
 
    Or you can just deal with it, i do.
Title: RE: Housing.
Post by: LoganGrimnar on September 06, 2005, 03:41:00 PM
..there is also the option of taking the items in a house back down.. and making the hosue smaller. not everyone should have a 2 story house with 8 rooms. a 1 room house should be just fine. Now if every house was a 1 or 2 room house then that would add hundreds of extra house with the current amount. Just divide up the current houses. the placables in a house are nice. if i ever got a house id like to fill it up, but really what dose this do besides give lag, im likly never going to use the rooms, so a house with only 3 rooms would be fine. I thank anyway...
Title: RE: Housing.
Post by: Tedulas on September 06, 2005, 03:52:00 PM
That's what I really wanted, room dividers should just divide it into 5 areas with chests....I joined  a guild called the Orc Bashers, which consists of very few people...And I went to their guild hall for an interview, and the guild hall was too over the top large area...just way too big for the common room. (Took up 1/2 the area, and the whole area well was just...Big...)
Make the houses smaller, as the dude said before...can't remember who it was, and use room dividers.
Title: RE: Housing.
Post by: Pibemanden on September 06, 2005, 03:57:00 PM
Well I would say that you should make some houses smaller, when you buy one of the small houses together with a couple of friends I don't think it causes trouble. The trouble comes when some pc's have very big houses which they don't use very often, if the house is only for storage I would agree that a room in the current houses would be a fitting size for a house...
Title: RE: Housing.
Post by: Acacea on September 06, 2005, 04:28:00 PM
Quote
Gulnyr - 9/6/2005  1:28 PM

Quote
Acacea also can carry only 86 pounds, and really that should be like her weight anyway, right?

That would be one chubby Halfling.  Jennara weighs 31 pounds.


That was kind of the point! Halflings are like ants, or something.
Title: RE: Housing.
Post by: Variable on September 06, 2005, 04:36:00 PM
Quote
Pibemanden - 9/6/2005 4:57 PM
  Well I would say that you should make some houses smaller, when you buy one of the small houses together with a couple of friends I don't think it causes trouble. The trouble comes when some pc's have very big houses which they don't use very often, if the house is only for storage I would agree that a room in the current houses would be a fitting size for a house...
 

  I have to disagree with this, my house is rather small. I believe it is the smallest type available i believe (the Krandor Fort Hope type). It just has 1 medium room, 4 small rooms, and 1 tiny. Two of the rooms are bedrooms, 1 is storage, and one is a kitchen/library. One is a common room with couches and a fountain. The final is a tiny room with a cot for guests.
  While some of the houses are large most are smaller to medium. The people with large houses paid quite a lot for them. While my house cost 50,000. most of the larges houses are from 100,000 to 200,000.
Title: RE: Housing.
Post by: Zhofe on September 06, 2005, 06:45:00 PM
The houses in Lar are smaller than the Krandor brand.

There are big houses in Leilon, and I think the Leilon Arms shows what placeables, rooms, and initiative can do. Quin has a use for every room in his home, and I think it is number of areas rather than size that contributes to server lag.

I suppose, an apartment building or something could be put in with several rooms that each have a key script to them .... but not sure how possible that would be.

If you are patient, houses will become available because the owners no longer play, or sell thiers. Also, I believe that alot of housing on Central is put in "on request" ... so find an empty building and send PMs ...

I hate to seem like I am sounding harsh, but really, the housing has always sorta been "first come ..."

It is convenient to have a home if you are a crafter, but as it has been shown, not necessary. There are other methods of storage. You can hire others to gather, you can find alternative storage. If you have to break your pact until homes become available I am sure they will not mind.

I am sure that houses will start to pop up as soon as a few characters hit that expiration time. Just keep checking as often as you can everywhere you can ...
Title: RE: Housing.
Post by: Tedulas on September 07, 2005, 02:51:00 PM
Why though? Why have a kitchen, a lounge, bedroom that you would never use? Those rooms could be taken out easily...The small rooms I would use with my members just for storage!
Title: RE: Housing.
Post by: Pibemanden on September 07, 2005, 03:02:00 PM
Quote
Tedulas - 9/7/2005  2:51 PM

Why though? Why have a kitchen, a lounge, bedroom that you would never use? Those rooms could be taken out easily...The small rooms I would use with my members just for storage!


Well some people might use their rooms for rp, so don't say that they should have a limit to do that just because you need housing badly. I would also like a house as soon as posible but not only for storage, you could use it in other way too...
Besides if you where to remove the living areas the house wouldn't make much sence, and a big part of the city interior would also be pointless. The temple of Lucinda in Spellgard is big too, maybe if you squised it down so it could fit in the spellgard interior module it would make more space for housing... I hope you can see the parallel to your proposal, it would limit the rp posibilities greatly.
Title: RE: Housing.
Post by: Zhofe on September 07, 2005, 03:22:00 PM
Small room .... lots of storage ....

hrmmm ... now, forgive me if I sound like I am beating a dead horse, but this is what we put rentable rooms in the Leilon Arms. Also, at 1000 gold pieces a week, you would have to spend an entire year there before it is more expensive than the CHEAPEST of houses. The houses you will probably find will me in the 65,000 to 120,000 range, so with 52,000 a year you are still under par. Note that these are homes on Mistone, not ones on Dregar, which, if I have heard right, are much more expensive.

If all you want is storage, we supply that, and we built the Leilon Arms with such people in mind. Making houses smaller would make the problem worse actually, because then it would become much more difficult for people to share homes, and thus more people would need homes, thus all the homes put in place would be taken up just as quickly.

I understand you are impatient, and that you may feel that this is a "have vs have nots" thing, I can assure you that houses will come with time. In the meantime however, Derrick Loadson has sacrificed his home to create an inn for RP and rooms to rent to those who cannot find/afford a house. We spent atleast 200,000 gold making the inn, and probably far more. If you are desperate, come to us. Otherwise, please be patient. Houses will open up eventually.

Also, I have used my kitchen, bedroom, and lounge FAR more than my storage .... but that is just me ...
Title: RE: Housing.
Post by: Tordec on September 08, 2005, 01:33:00 PM
Dunno if it's already been said, if so sorry for wasting your time with it over again lol. Anyways.. I think we should have an anouncement post saying all char that have been innactive for 6 months + will have thier houses cleared out and sold. If the person is unable to get in game and be active again but plans to.. they can PM a DM via forums... Just my thoughts, cause seriously people could have like 3 char and each have a house.. times that by the number of players we have had.. thats like.. 9000 houses :P lol I think theres 3336 registered people.
Title: RE: Housing.
Post by: on November 04, 2005, 03:24:00 AM
Aho All
      I am new but one of the main reasons I decided to join this game was so I could craft, set up a shop and get a house. I for one would really like to build and submit my own emptry house for approval and then have it placed somewhere maybe even right outside a town or get a group of people who want to live together and build a small city that is only open we you are there. So please let the houses go on because my brother and I want one as soon as we can afford it.
Title: RE: Housing.
Post by: miltonyorkcastle on November 04, 2005, 06:15:00 AM
eh, since this thread was brought back from the dead, there is more housing on Dregar now.  and Eagleman, i'm not much for more housing, but good luck on getting one anyway.  your best idea is to get that bunch of people to get in on it or it's going to be a loooong time before you can afford a house.
Title: RE: Housing.
Post by: Dorganath on November 04, 2005, 06:35:00 AM
It will take some time before you will be able to afford a house.  My advice is to enjoy the journey along the way.  Housing is expensive.  Even the least expensive homes go for 40,000-50,000 gp.  As a lower-level character, you probably won't accumulate gold all that quickly.  It takes a while to get good enough in crafting before you'll start to see any real profits from it.
  Layonara has three servers, two of which contain player housing.  The starting server, West, is pretty much full in terms of home ownership, though occasionally characters will sell one home and by another elsewhere.  As miltonyorkcastle mentioned, there were recently 40 more new homes added to the Central server, though they start at about 175,000gp and go up from there.
  Regarding the question of having a house built....I won't say this hasn't been done, but it's very unlikely to be done and especially it's very, very unlikely to be done on West. Building of a home would have to be approved by Leanthar and would probably be even more expensive than buying a similar house that's already built.  And I believe Leanthar has said there will be no new housing on West for the foreseeable future.
  That you're looking to go in on a house with another player will help you get the necessary funds quicker.  Another option is to join a crafting guild (there are several) that has a guild house already built.
Title: RE: Housing.
Post by: eddiecoyote on January 02, 2006, 12:00:00 AM
I've been in a couple of houses, found a few unlocked and went inside and looked around, figuring someone could be dead or something (you never know), but i've never stolen.  Yet, being the mage that I am, I've often wanted to sit at someone's bookshelf and read... yet no books have been found on a bookshelf and I thought that someone coming home to a stranger reading their books would be awkward.  Also, I have to tell myself not to "borrow" the books from the great library (lots of good stuff there).  I find it fun in RP to be able to bring forth obscur facts about odd monsters and such, chalking it up to being a nerd (wizards live in towers of books at times) and yet know knowing how to use a leaf press!  We are book smart, but sometimes not terribly smart.
  And with the crafting thing... I find it really great to RP a 8 STR weakling who is super intelligent.  Is that a heavy crossbow?  nah... I'll  just use my spells... besides, that is too heavy!  It adds to the flavor of the persona I am developing.  If a half-ogre character can RP a dumb, but loveable brute that can bash a rock with a tea cup, then a weakling wizard who cannot beat up a cat, but who develops the ability to call lightning, sounds like an interesting stereotypical mix.
  But to the crafting... I am too busy roaming around to want a house in one spot.  Seriously... it would be nice someday to have one, to have someone over and to show them my collection of odd things from around the world, but really I need a place to store books.... (more books in the game about anything and everything to fill up bookshelves! -grin) and a place to store my CNRs. 
  But wait... while I just posted an ad looking for people to go into buying a house with me, I get a reply from someon saying that they forming just such a thing...
  but alas... I also read here about guilds.
  What?  Guilds?  I've seen the signs here and there, but have never found anyone home, nor anyone who said they were a member, nor anyone who looked like they belonged to a club.  At least you can tell the Paladins of Toran when you see them... they do stand out, but the Orc Bashers? (is that guild?) or any other guild?  I wouldn't know one if they fell on me from out of a tree!
  Is there a listing of guilds anywhere?  I am looking. 
  But, no moaning here... the world is great, I am having a blast, and guild/house or no guild/house... I am dodging sharks  and earth gliders and coming up with ways that a scrawny low level wizard can outsmart a room of ogres to get one paltry gem. 
    p.s.  thanks for adding all the new drinks... now that I've finally made several different types of ales, bocks, wheats, lagers and pilsners... people don't need to come to me to get them!  But then again, I give them away and have never sold one. (grin)
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