The World of Layonara

The Layonara Community => General Discussion => Topic started by: Ioskeha on October 17, 2005, 12:23:00 PM

Title: Just a friendly reminder
Post by: Ioskeha on October 17, 2005, 12:23:00 PM
My character, Kutya'I, has no name.  I ask everyone to ignore what's in my name field.  She's told no one in-game her name, so please don't address her as Ku or anything else unless you're character has given her a name.

Thanks.
Title: RE: Just a friendly reminder
Post by: Ioskeha on December 05, 2005, 05:10:00 PM
Bumping this because some people are metagaming my characters name and using it in RP.  Kutya'I doesn't know her own name, so it's not possbile to ANYONE to know her as Kutya'I.
Title: RE: Just a friendly reminder
Post by: Leanthar on December 05, 2005, 05:34:00 PM
I have heard that a player out there refuses to remove the metagaming name of this character. Since the real name has not been used in game you need to remove the reference to the real name.  Do not meta-game.  Please abide by player wishes in this case.
  Ioskeha, if that does not help the case please contact me and I will make sure it happens.
Title: RE: Just a friendly reminder
Post by: Ioskeha on December 05, 2005, 05:40:00 PM
Thanks, Leanthar.  I will if it does not correct itself.
Title: RE: Just a friendly reminder
Post by: Guardian 452 on December 05, 2005, 05:57:00 PM
Want to be sure that everyone knows emoting her name should be fine (correct me if I am wrong)


[big]*Waves to Kutya'I*[/big]

That isnt saying the person knows your name, it just lets you and everyone else know who a character is waving to......


right?


Title: RE: Just a friendly reminder
Post by: Leanthar on December 05, 2005, 06:00:00 PM
That is a tough one.  NWN forces us to give names and as such it is hard to RP certain things.  However...
  I would suggest, *waves*.  But then the whole problem comes in to the fact that we have all levels of RP'ers here--from excellent to beginners--and they may not understand that part of things.
  Tough one.
Title: RE: Just a friendly reminder
Post by: KageKeeper on December 05, 2005, 06:03:00 PM
I usually emote part of her name..

*turns to look at Kut*

That way people know who I am looking at or smiling at, etc. :)
Title: RE: Just a friendly reminder
Post by: Guardian 452 on December 05, 2005, 06:08:00 PM
Enzo calls her Luna II anyway..... ;)


I guess I was trying to get across that you should be able to use someones name in an emote becase your not saying their name out loud.....

then again I see people acting off of emotes that they never should have all the time.


*wonders where "X" is"

2 seconds later another player asks where "X" is out loud.


*thinks about smacking you in hte head*

then that person replies.... you better not!

I guess we have a few mind readers out there  ;)




Title: RE: Just a friendly reminder
Post by: Variable on December 05, 2005, 06:21:00 PM
hmm... Luna II.... That fits perfectly!

 ;)
Title: RE: Just a friendly reminder
Post by: Ioskeha on December 05, 2005, 06:32:00 PM
heh Guardian 452 does bring up a good point.  Emote-wise people should use whatever name they've given Kutya'I since that's what they know her as.  Though using the her NWN name causes less confusion for people that might not know her many different names.  Either way is fine for me just as long as people don't use emotes to gain knowledge of her name.
Title: RE: Just a friendly reminder
Post by: Stephen_Zuckerman on December 05, 2005, 07:59:00 PM
Aye... Use the name your character knows; it may cause some player confusion, but it's much more congruous, in-game. For example, Pyyran knows Kutya'I as Tornah, so that's what I refer to her as, in emotes and in Pyyran's speech. Same with Ne'er Greyen/Samuel Tryden/etc... I even had Pyyran give it a shot for a little bit, but the metagaming (admittedly often unintentional) got to me before I had the idea developed past the "let's try it out" stage. Sure, we're all guily of accidentally typing out someone whom our characters should recognize's name, without looking too closely at the clothing, but... At least put forth the effort, eh?

Best way I know is to think of the characters by thier given names, in-game... Like I could see Serissa1 running around in a human skin with a white dress on, and *PING* It's Ayla! (Rest in Peace, dear.) Or Faedanz as a colourful halfling, or evilphd7 as a scantily-clad human whose face looks like it's been attacked by an artful scrapyard. The players are not the characters... And while Ne'er Greyen may be both Ne'er and Samuel Tryden in-game, Pyyran doesn't know that Samuel is the same man as Balthasar any more than he knows he's played by the same guy as Jet.

Perhaps I'm just a good roleplayer, but I doubt it; it's all just in how you think of things, and how you keep your in-game knowledge separate from your out-of-game knowledge. Sure, we've all been led through Dregar by way of Tell a few times, but who never heard of Divine Guidance? ( ^^;; ) After all, running around, getting killed, accomplishing nothing... It may be (depressingly) realistic, but it rather kills the point of the game. On the other hand, though, how does blurting out something your character couldn't possibly know (We're talking Lore DC of 40, here), thereby killing the suspension of disbelief for the other players, add to the game? A character with an INT of 14 should be able to remember her way around, even if her player can't, but how would that same character know that the man she's just met happens to be James Archer, back-patterned Tiefling whose favorite colour is green? How would a character with even an INT of 30 know that this strange little gnome, who she's never met before, nor heard of, is Robin Derakin, sorceress and moderately skilled jeweler? The latter two, perhaps, but the name? No.

If you have trouble remembering a player's character's name, write it in your journal. For example:

((Kutya'I - Tornah))
((Ne'er Greyen - Introduced as Samuel Tryden in courtier's outfit. Balthasar in blue and yellow wizard outfit.))
((Angela Swann - Not given last name))

The rightmost tab on your Journal is most helpful.
Title: RE: Just a friendly reminder
Post by: Cattery on December 05, 2005, 08:13:00 PM
I would say that with emotes that don't refer to a person you know, and are the type where you need to specify who they are directed at, then *waves to Kutay'I* is fine.  They serve as OOC notification to the _players_ who the emote is directed at.  Even if the character doesn't know that name, anyone around (who may or may not know the story behind Kutay'I and know her as something else) will immediately know it's directed at that person over there with that name floating over her head, and not, say, to them.  It serves as a marker for anyone RPing around them who the emote was directed at.

Of course, if that player then chooses to RP *waves to Kutay'I*  "Hiya Kutay'I!  My name is (blah)", then they need a slap on the wrist.  I don't believe in knowing someone's name before you meet them.
Title: RE: Just a friendly reminder
Post by: Acacea on December 05, 2005, 08:25:00 PM
Yeah. Just one of those things that you hope people have common sense about. And when they don't, well. That's what this thread was for.


...Barky.
Title: RE: Just a friendly reminder
Post by: Etinfall on December 05, 2005, 08:52:00 PM
and as Zuckerman stated accidents do happen. When I first started rp'ing I was one who never heard of metagaming. With the community as it is here though I soon learned and have grown rp wise to watch for it. Reminders like this benefit us all, reminds those who knew already and teaches those who might not have thought about it before.

And as I talk with Kutya'I I was thinking I have never called you anything. Not even sister. I had read your posts, and your requests about your name and I always wanted to be extra careful.

Etin
Title: RE: Just a friendly reminder
Post by: Gulnyr on December 05, 2005, 08:55:00 PM
Quote
Guardian 452 - 12/5/2005  9:08 PM
then again I see people acting off of emotes that they never should have all the time.


*wonders where "X" is"

2 seconds later another player asks where "X" is out loud.


*thinks about smacking you in hte head*

then that person replies.... you better not!

I guess we have a few mind readers out there  ;)

I don't mean to hijack the thread, but why is anyone emoting thoughts anyway?  No one is a mind reader, and there's no reason that an emote should let anyone know your thoughts.  Emote your facial expression and your posture to give a hint at thoughts, but don't type out the thought itself.

Better ways to emote these, in my opinion, would be like this:

Instead of...
*wonders where X is*

try...
*looks around a little* I wonder where X could be...

Instead of...
*thinks about smacking you in the head*

try...
*glares at you and looks irritated*


On topic, I use the the name floating above a character's head, in whole or part, in emotes so that everyone knows who the target of the emote is, regardless of what my character calls that character.
Title: RE: Just a friendly reminder
Post by: Hadji on December 05, 2005, 09:34:00 PM
I think I know of who you are referring.  

I talked to nice elven lady who preferred to go by the name "Lady Elf who is concerned over the war between humans and Goblins".

Lyons
Title: RE: Just a friendly reminder
Post by: Ioskeha on December 05, 2005, 10:50:00 PM
Quote
Hadji - 12/5/2005  9:34 PM

I think I know of who you are referring.  

I talked to nice elven lady who preferred to go by the name "Lady Elf who is concerned over the war between humans and Goblins".

Lyons


*grins*
Title: RE: Just a friendly reminder
Post by: Talan Va'lash on December 05, 2005, 11:31:00 PM
Quote
Gulnyr - 12/5/2005  9:55 PM

Quote
Guardian 452 - 12/5/2005  9:08 PM
then again I see people acting off of emotes that they never should have all the time.


*wonders where "X" is"

2 seconds later another player asks where "X" is out loud.


*thinks about smacking you in hte head*

then that person replies.... you better not!

I guess we have a few mind readers out there  ;)

I don't mean to hijack the thread, but why is anyone emoting thoughts anyway?  No one is a mind reader, and there's no reason that an emote should let anyone know your thoughts.  Emote your facial expression and your posture to give a hint at thoughts, but don't type out the thought itself.

Better ways to emote these, in my opinion, would be like this:

Instead of...
*wonders where X is*

try...
*looks around a little* I wonder where X could be...

Instead of...
*thinks about smacking you in the head*

try...
*glares at you and looks irritated*


On topic, I use the the name floating above a character's head, in whole or part, in emotes so that everyone knows who the target of the emote is, regardless of what my character calls that character.


I completely agree.  

especially stuff like *really hates X* or *wants to smack X in the head* This is basically just an OOC cheap shot.  a way to insult THE PLAYER (yes the player, you havent insulted the character because you havent said anything to that character.)

Even if its not offensive its still best to avoid for all the reasons gul said, and someone WILL reply as if it was spoken.  I've seen this so many times and I dont think anyone ever not responded as if it was spoken.  Sometimes people just ignore the ** intentionally and sometimes (I think the majority, at least when its not offensive) these are phrased like statements so people read them as statements, I know I've done the:

*wonders where x went*
"Talan: yeah, I havent seen X in months!"
"Talan://oops!"

The only times when emoting thoughts has a purpose other than to annoy other players, is sometimes its a funny, albeit OOC joke, or on a DMed quest where it may server some purpose for the DM to know what your character is thinking.


-TV
Title: RE: Just a friendly reminder
Post by: NEXUS7 on December 06, 2005, 03:54:00 AM
Im with Gulnyr  I completely agree to.
Sorry if this is OT but emoting thoughts I think is wrong, showing them i think is right.
*Max looks in Shocked at the news of Alyas death*
Not
*Max is in shock from the news of Alyas death*

Its a fine line, but I feel the Meta-game line another PC can not know what Max is feeling.
(unless he is playing a Mindflayer, Phionic PC or has a mind read spell.)
I feel its better to show what Max is feeling.

Back OT
Intaracting with a PC is a problem if you can not give that PC a name with meaing.
In the head if a fight its hard to right

"Go heal *The PC over by the tree whos name I can not use as they do not wont it to be used in game* befor they get hit again, Opps to late"
Using the name given by a PC is better than that shorly. Nick names any one

Title: RE: Just a friendly reminder
Post by: ZeroVega on December 06, 2005, 05:20:00 AM
If at all possible, I try to keep it to emotes that don't use names. *waves* *nods* *bows* *takes a bite out of an onion* ect...
  When I do use names though I'm now trying not to use emotes for feelings like *would like to smack X in the head* or *is getting really annoyed with X* I still glare, and mumble, and grumble, but I don't like turning other PCs into mind readers.
  ZV-
Title: RE: Just a friendly reminder
Post by: Zen on December 06, 2005, 05:21:00 AM
Quote
Ioskeha - 10/17/2005  2:23 PM

My character, Kutya'I, has no name.  I ask everyone to ignore what's in my name field.  She's told no one in-game her name, so please don't address her as Ku or anything else unless you're character has given her a name.


Hey out there I have 3 PC's & Nez calls her "Wild" / Garnet calls her "Lass" / Zen calls her "Lady or 'To Luna: your soul`"
I have told in tells that this is ok and still respects her wishes. ;)

This is not hard to do please respect her wishes :)
Title: RE: Just a friendly reminder
Post by: NEXUS7 on December 06, 2005, 07:40:00 AM
A i just rembered what if you get that

"Hi X longtime no see"
Yoi have forgoten if they told you there PC's name so you just take it that they did and say

"Hi Z" Back only then to be told you dont know the PCs real name.
could happon
Title: RE: Just a friendly reminder
Post by: Stephen_Zuckerman on December 06, 2005, 12:49:00 PM
Not meaning to be offensive, but honestly... Some of these posts are bloody near impossible to read. Have none of you heard of a spell-checker, at least? I'm quite respectful of the little (or not so little) mistakes a person whose first language is not the one they're speaking can make, but this is a forum. I posted for a while on a board that was entirely in French, and do you know what I did? I checked it against a french-english dictionary. (Which still left me with slightly akward sentences, and odd tenses of verbs, but at least it was moderately legible.) It's not such a problem as in a few other threads, but... Still. Had to get that rant out of my system.

Now, onto the topic.

When Pyyran hasn't learned another character's name, whom he desperately needs to refer to, it comes out something like one of these:

[In a battle.] Help the priest; I'm fine!

[Wee... Conversation.] Bah... Go away, elf, I've no patience for such frippery. You, though... *He looks to the halfling by the tree.* Tell me more about this 'sphere of annihalation...'

[Greeting someone in a large group.] Aye; I am Pyyran Rahth, adventurer by trade. *He smiles cordially to Robin.* And yourself, miss?

The generally referred-to classes are a good way to refer to someone, if you're stretched for time; as with races. In speech, it makes an incredible amount of sense; in emotes, it's faster to type. If you've got more time, referring to generalities with specifying details in your emotes is a grand idea, and helps to keep the RPing atmosphere stable. As for the last... Sometimes, you just need to let a person know you're talking to them. So, use thier name in the emote, but not in the in-game speech. At least, not until you've learned it.

That about cover it?

EDIT: Oh, one other thing. Emoting thought... Well, in a humorous situation, it can certainly add to the comedy for the players; that's the main use I've found for it. Also, sometimes it's hard to describe the look the character has on his or her face, so a bit of the thought processes behind it is thrown in. Occasionally, it's just an RP hook for the other players. *He shrugs.*

That should do it.
Title: RE: Just a friendly reminder
Post by: Doc-Holiday on December 06, 2005, 01:16:00 PM
MOWAGE.... Mowage ith wa bwingth uth togwethr twothey.

On a side note; Gulnyer has an excellent point. Listen to him....To .. my hyponotic voice.. You are getting sleepy... very sleepy... your mind is ripe for the *thunk*


*makes the familiar "body on lanoliam" sound as he's dragged off by men in white coats*
Title: RE: Just a friendly reminder
Post by: Stephen_Zuckerman on December 06, 2005, 01:22:00 PM
Mawidge, the bwessed awwangement, that dweam wiffim a dweam...
Title: RE: Just a friendly reminder
Post by: Red Monkey on December 06, 2005, 01:38:00 PM
*cough*.......ahhhh, given the spirit of the rant....
    Linolium......that's the *cough* spelling
Title: RE: Just a friendly reminder
Post by: Dorganath on December 06, 2005, 01:44:00 PM
*coughs* Linoleum *coughs*
Title: RE: Just a friendly reminder
Post by: Stephen_Zuckerman on December 06, 2005, 01:58:00 PM
Quote
Dorganath - 12/6/2005  4:44 PM    *coughs* Linoleum *coughs*
 
 I figured giving a quite from the original script was good enough.
Title: RE: Just a friendly reminder
Post by: Doc-Holiday on December 06, 2005, 02:00:00 PM
Taking over the world... one post at a time
Title: RE: Just a friendly reminder
Post by: Red Monkey on December 06, 2005, 02:12:00 PM
I used a brand name.....I stand on my word. Even though it is completely wrong as an actual noun.
  *runs off*
Title: RE: Just a friendly reminder
Post by: Dorganath on December 06, 2005, 02:29:00 PM
Quote
Red Monkey - 12/6/2005 4:12 PM   I used a brand name.....I stand on my word. Even though it is completely wrong as an actual noun.
  *runs off*
 

    *coughs*
  http://www.armstrong.com/resflram/na/linoleum/en/us/
Title: RE: Just a friendly reminder
Post by: Guardian 452 on December 06, 2005, 05:00:00 PM
Well it's already been hi-jacked.....  ;)


*wonders where he has seen this before*

*tries to rember the way to "X"*


Their are many instances where one could and maybe should emote their thoughts... it might spur the DM to ask you to roll ( I LOVE DM that make me use my dice.... I put points in search, spot and listen for a reason!!!!)


I also agree that certain things have no business in emotes or anywhere....

*looks at the whore in the red dress*

That was an emote that was sent to one of my characters once .... which I had a rather lenghty talk to the person who said it in tells then....

Emotes like that are pointless other than to try and grief some one OOC....


*glares at the woman in the red dress*  Would have had the intended IC and no OOC response to it.



Bottom line I believe thoughts are great to emote when done with taste and some forethought.


G-452

Title: RE: Just a friendly reminder
Post by: Doc-Holiday on December 06, 2005, 06:10:00 PM
When playing Weston, I emphasize the three most important things... blind, deaf, and stupid...
Title: RE: Just a friendly reminder
Post by: Gulnyr on December 06, 2005, 08:03:00 PM
Quote
Doc-Holiday - 12/6/2005  4:16 PM
On a side note; Gulnyer has an excellent point. Listen to him...

Is it just me, or does having someone who appears insane as an advocate really put my credibility into a nose dive?
Title: RE: Just a friendly reminder
Post by: Variable on December 06, 2005, 08:30:00 PM
Quote
Gulnyr - 12/6/2005  9:03 PM

Quote
Doc-Holiday - 12/6/2005  4:16 PM
On a side note; Gulnyer has an excellent point. Listen to him...


Is it just me, or does having someone who appears insane as an advocate really put my credibility into a nose dive?


*watches Gul's credibility crash and start burning* well it can't really help...  :)
Title: RE: Just a friendly reminder
Post by: Doc-Holiday on December 06, 2005, 09:33:00 PM
Appearance isn't everything... after all... I wouldn't be allowed to take over the world if everyone actualy belived I was a threat
Title: RE: Just a friendly reminder
Post by: Etinfall on December 07, 2005, 11:14:00 AM
Quote
Guardian 452 - 12/6/2005  7:00 PM

Well it's already been hi-jacked.....  ;)


*wonders where he has seen this before*

*tries to rember the way to "X"*


Their are many instances where one could and maybe should emote their thoughts... it might spur the DM to ask you to roll ( I LOVE DM that make me use my dice.... I put points in search, spot and listen for a reason!!!!)


I also agree that certain things have no business in emotes or anywhere....

*looks at the whore in the red dress*

That was an emote that was sent to one of my characters once .... which I had a rather lenghty talk to the person who said it in tells then....

Emotes like that are pointless other than to try and grief some one OOC....


*glares at the woman in the red dress*  Would have had the intended IC and no OOC response to it.



Bottom line I believe thoughts are great to emote when done with taste and some forethought.


G-452



hehe. first I am sick. this might help explain this next statement.

It took me 3 times to finally see you didn't type  " *looks at the whole in the red dress* "

I was trying to figure out what was wrong that. Then I tried thinking if I have ever seen Enzo in a red dress ;)
Title: RE: Just a friendly reminder
Post by: Frendh on December 07, 2005, 11:55:00 AM
I completely disagree with everyone who says using an unknown
name in an emote is wrong.

Emotes are descriptions for the five senses, so in that aspect
I can understand that some people may think using an unknown
name is wrong. But the name is there to prevent misunderstandings
and long unnecessary descriptive texts.

For instance, if I emote *Ender throws a can of black paint at
Giddo* when Ender has no idea who Giddo is. So if there are ten
other PC male gnomes dressed like Giddo (an extreme example to make
the point clearer) around Ender, in all directions, it would be
easy for any of the other players to misunderstand who the target
was. That is, if I emoted without using the name Giddo. And yeah,
Giddo is a gnome.

Emotes are not supposed be difficult to decipher. They are supposed
to quickly give a clear picture of what the character in question is
experiencing. So using the nametag is the most obvious and easy way
to achieve that in many situations.

Adding thoughts and what not seems popular among some players, but
those aren't really emotes. Oh, and a good reason for "emoting"
thoughts is that you can notify the other players OOCly about
something without spouting "//Dude, where's Joe?" after joe have
gotten disconnected. Or correcting other people's misinterpreted
says or emotes.
Title: RE: Just a friendly reminder
Post by: Stephen_Zuckerman on December 07, 2005, 12:37:00 PM
"Unnecessary descriptive text"?

Hello, Roleplaying?

It's not all just running around, crafting and killing stuff, y'know. It's not even just putting words in the mouth of your character... It's giving that character life, and breath, and improving your own skill at describing this, that, and the other.

Different people have different styles of RPing; this is a given. We're not trying to tell you that using someone's name in an emote is a horrible thing, just that actually saying it (both cases assuming your character doesn't know the other's name) can be.

RaWr.
Title: RE: Just a friendly reminder
Post by: Acacea on December 07, 2005, 01:26:00 PM
In this case, he didn't say that all descriptive text is unnecessary. He said there's nothing wrong with including a name in an emote so that there is a clear indication of who the dead fish to the face is meant for, to avoid confusion. Which is completely reasonable, so I'm not sure where the rant comes in. "Disagree with anyone who says not to use names in emotes" or whatever the quote was. If that doesn't apply to you, then, hey. It's not you.

However, the usefulness of it has already been pointed out, same with the telepathic people and thought emoting.

I decree that the nameless druid shall henceforth be known to all only as Barky, or Treehugger. That is all. Thank you.
Title: RE: Just a friendly reminder
Post by: Frendh on December 07, 2005, 01:34:00 PM
I'll help you get a clearer view of what I meant.

*Ender waves at Joe when he approaches*. A pretty
common emote.

*Ender waves at the tall, dark-haired, fourfingered
male human who wears green smelly pants, a purple
shirt wich is missing one sleeve, a copper bracelet,
six different bronze rings with quartz, greenstone,
obsidian, jade, pearl and coal set in them, a brown
moth eaten coat covered in old beanstew stains, a tall
black hat pincushioned with several arrows and bolts,
a scarf wich really looks more like a collection of old
ropes and two mismatched boots where one is blue and pink
and the other is orange and red and both happens to be
lefties*. This being an extract from Joe's description which
can be read through right clicking on Joe.

This emote contains "Unnecessary descriptive text" of more
than one kind.

Usually I do not need to explain what Unnecessary means, but
I guess there is always an exception to the rule.



Quote
Stephen_Zuckerman - 12/7/2005  9:37 PM

"Unnecessary descriptive text"?

Hello, Roleplaying?

It's not all just running around, crafting and killing stuff, y'know. It's not even just putting words in the mouth of your character... It's giving that character life, and breath, and improving your own skill at describing this, that, and the other.

Different people have different styles of RPing; this is a given. We're not trying to tell you that using someone's name in an emote is a horrible thing, just that actually saying it (both cases assuming your character doesn't know the other's name) can be.

RaWr.
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