The World of Layonara

The Layonara Community => Just for Fun => Topic started by: _M_O_B_ on May 17, 2006, 02:28:24 PM

Title: Strange class combinations
Post by: _M_O_B_ on May 17, 2006, 02:28:24 PM
Okay, just name what strange class combinations you have made before and how successful they have been.

I have a few in mind that m going to make very soon, but so far the only one I can name is fighter/sorcerer, is really good at high levels with fancy mage robes or some kind of armor that decreases your spell failure, but on low levels is terrible....
Title: Re: Strange class combinations
Post by: Filatus on May 17, 2006, 04:04:16 PM
Design: paladin(18)/sorceror(21)/monk(1)
Title: Re: Strange class combinations
Post by: lonnarin on May 17, 2006, 04:06:13 PM
Farros Galdor on another server was once 10 levels of bard, and 10 levels of BLACKGUARD, and a devout servant of Baalzebuul. It was a VERY interesting combination to say the least, and suprisingly effective.  He was slightly better than a cleric at melee combat, kept backstabbing people for sweet damage, had maximum bluff and focus in it from feats like you wouldn't believe (like upwards of the 40s prior ro epic) and his saves were wickedly powerful being boosted by his charisma.  It's a neigh impossible combo to play here, but give it a try during a heavy RP solo mod and you'll fall in love with it fast.  He was originally the squire to a Blackguard played by Sir_Gunky, Xander Kross, and became one of the founding members of our city's united blackguard cult to match the enclave of Paladin players from the other side of the server.

Another fun combo was Druid/Rogue with extra shapes.  I had a druid who turned himself into a wee bird or cat who'd sneak attack the snot out of people in his natural form.  I only wish we had a hakpak for rabbit form, then we'd be reinacting that scene with the killer bunny from Monty Python and the Holy Grail all day long...  He was an impeccable scout/spy character thanks to the sneaking skills and natural form bonuses too.

I liked Paladin/Sorcerer too, kind of like a spellsword holy man concept that'd work great for Lucindites here.  Let's see... monk/druid was fun, but WAY overpowered since the animal forms made ample use of the unarmed attacking and the dodging rather than armor and weapons.  I still loved the character concept though, a martial arts master who studied animals hunting to fine-tune his martial arts in the most natural way possible... had to stay LN too or he was kicked immediately from one of his classes.

The funniest idea I have for a combo is 5 fighter/15 rogue CN Dwarf with unarmed strike and improved knockdown.  The character I have in mind is a drunken barfighting bare-knuckle boxing dwarf who sits in the tavern drinking all day until people convince him he can go out an slay the dragon, who walks right up, punches it in the drake-yarbles and kidney-punches it into submission.  This combo is FAR more fun in PNP, where one deals subdual sneak attack damage with their bare hands and can K.O. a townguard with a well-placed suckerpunch.  (in fact, almost ALL of my pnp rogues take improved unarmed strike)  They don't know what hit em!
Title: RE: Strange class combinations
Post by: tearsofthemuse on May 17, 2006, 07:05:12 PM
Bardbarian, by nwn rules good buffs surprising damage
Title: Re: Strange class combinations
Post by: Doc-Holiday on May 17, 2006, 09:08:10 PM
PFft.. who needs the paladin part?

Weston's more paladinly than a Toranite

Hehe... I think my favorite was a Pure Class bard that didn't use the song and used only the healing and curitive magic as though she were a healer
Title: Re: Strange class combinations
Post by: _M_O_B_ on May 18, 2006, 12:25:09 AM
once i get home from training i'm making a barbarian/cleric/monk *grins evily*
Title: Re: Strange class combinations
Post by: Marswipp on May 18, 2006, 07:10:20 PM
Make sure the character is well over level 300! :P
Title: Re: Strange class combinations
Post by: Asmodean on May 18, 2006, 10:28:47 PM
In the OC, I created.. albeit with some hacked attributes... a Fighter / Weapon Master / Assassin...   the weapon?? Why a double bladed sword of course.  So I had 7 attacks.. (Like I needed them.. hehe)  and I destroyed anything I hit.  It was quite the ego trip.
Title: Re: Strange class combinations
Post by: ItalianDDog on May 19, 2006, 12:25:40 PM
on low magic action worlds a 23 ranger 14 druid 3 monk:

Epic Dragon Build. HIGH AB .. HIGH AC... IKD. CRAZY HP...  Druid buffs...  ranger favored enemies...  umm can anyone say pwn4ge??


Another Great Action Power Build would be:

RDD 10 PAL 7 Sorc 23.  Great saves, AC (divine sheild), GREAT BUFFS...   an unstoppable force.


I've made both of these builds and just dominate. And of course there is the cheeseball Cleric 39 1 monk... or add more monk for more speed...   Implosionist *grins*  


and the 9 monk some wiz .. crazy amount of arcane archer cheese build... there are so many.

hmm.. and I havent even got into the Pale Master Bard combinations..   *smiles*

Title: Re: Strange class combinations
Post by: Doc-Holiday on May 19, 2006, 07:49:06 PM
Those aren't strange.. those are the dark side of the force...er.. buildsystem
Title: Re: Strange class combinations
Post by: Ne'er on May 20, 2006, 03:29:44 AM
Paladin/Bard. Need I say more?
Title: RE: Strange class combinations
Post by: silverdraco on May 20, 2006, 04:16:58 AM
I've made a Druid/monk once focusing on Shifting into animals and unarmed combat to improve fighting in my animal forms.
 
I've taken this idea from a epic character build on the bioware's NWN site, the Dragon Savant.
Here is the link: http://nwn.bioware.com/underdark/character_dragonsavant.html

That build was designed for a dwarf with Druid/monk/dwarven defender. I left out the dwarven devender part and used a human in stead a dwarf. I don't remember anything else of the build.
But it worked good thought. I even loved the part when I could change into a dragon. ;)

I can't help it I love dragons. I'm a fan of dragons. that is why my character on Layonara (Sonya DarkAngel) has a Dragon as a familiar. Just love them. :P

Title: Re: Strange class combinations
Post by: Talan Va'lash on May 20, 2006, 09:45:52 AM
I played a bard/monk/shadow dancer once... It wasn't a particularly strong build and it was a bit contrived getting bard and monk (bard, any non-lawfull; monk, must be lawfull) but it was kinda cool... being a real shadow dancer, with the emphasis on dancer.
Title: Re: Strange class combinations
Post by: Chongo on May 20, 2006, 02:57:11 PM
I've played so many that I'm ashamed of that I don't know where to start....
Title: Re: Strange class combinations
Post by: Talan Va'lash on May 21, 2006, 01:12:41 AM
heh this wasn't a "builds you're ashamed of thread" but there are a couple builds you should be ashamed of above ;P
Title: Re: Strange class combinations
Post by: Philosopher on May 21, 2006, 09:15:47 AM
I was looking on the epic builds on the offical site, and they have like a super-healer build - but it takes levels in the pale master prestage....WHY!? WHY!? Palemaster with a cleric seems an odd combo to RP.
Title: Re: Strange class combinations
Post by: ItalianDDog on May 21, 2006, 09:36:41 AM
@TV ... yea yea I know. But sometimes you just wanna beat everything up  :D  8)
Title: Re: Strange class combinations
Post by: Chongo on May 22, 2006, 02:47:02 PM
My assassin badger was certainly interesting on one arena server.
Title: Re: Strange class combinations
Post by: Ne'er on May 22, 2006, 03:34:40 PM
Quote
Philosopher - 5/21/2006  12:15 PM

I was looking on the epic builds on the offical site, and they have like a super-healer build - but it takes levels in the pale master prestage....WHY!? WHY!? Palemaster with a cleric seems an odd combo to RP.


Those builds are power-builds solely. They have the palemaster levels for the abilities that are available, not for any RP purpose of the class.
Title: Re: Strange class combinations
Post by: Stephen_Zuckerman on May 22, 2006, 06:09:01 PM
This isn't exactly strange, but Rogue 5 / Swashbuckler 5 / Master Thrower 5 / Duelist 5.

Nice AB, moderately nice skills, disgustingly good reflex, and combat skills out the woohah. THE AC IS UNGODLY. Imagine being in a cavern, chock-full of orcs. You've got twenty daggers and a tricked-out rapier (+2d6 elemental damage, +5 enhancement, and Precise Strike's +1d6.). You start the show with your Quick Drawn daggers going through two or three orcs apiece (thanks to Master Thrower and Rogue's Sneak Attack), then rip off a few shots with a Wand of Fireball. After that, it's hack 'n' slash with the rapier, dodging EVERYTHING.

The only thing I don't like about it is that you have to spend every last feat you get on prerequisites for later classes.

As for a strange combo? Dwarven Wizard/Rogue. FUN character, but rather weak.
Title: Re: Strange class combinations
Post by: Rowana on May 23, 2006, 09:00:00 AM
Monk/Bard is like dream build really, shortly followed by monk/sorc. i've yet to find a dm that would grant me a monk/bard character tho... i even tried bribing my husband *cries*
Title: Re: Strange class combinations
Post by: darkstorme on May 23, 2006, 09:10:07 AM
Well, Monk/Bard is kind of impossible, no?  Bards cannot be Lawful, Monks can't be anything but.  At the very least you'd lose any chance to progress further in one class or another - more likely, you'd lose any benefits the other class gave you - all your wisdom-based benefits, if your second class were bard, or bardsong and magic, if your second class were Monk.

And goodness knows, if bribing your husband doesn't work, you're probably stuck. *L*
Title: Re: Strange class combinations
Post by: Rowana on May 23, 2006, 09:19:46 AM
yeah, for d'nd kind of a no go, but doable in RM, or Gurps, or a few others... not MERPS tho.. *thinks* but since lately everything PnP is 3.5e i'm stuck with a bard/d.a. teifling... who gets tortured a lot... makes for good RP tho! *ponders what horrible thing to cook for the GM at her next session*
Title: Re: Strange class combinations
Post by: lonnarin on May 23, 2006, 09:30:31 AM
I remember this one player Tordec who started off his character Perry as a little boy and a bard, NG upon creation.  In the beginning he started off as a squire-type character for a knight, the little kid who inspired hope and courage in those around him, whose wee weeping eyes brought barbarian rages and standing rallies galore.  Then as he grew older, his mentor knight started pounding into him the ways of law and honor, alongside rigorous martial training so that he became LG by around 16-17 or so, whereupon he became a knight himself.

So far the only logical progression of bard->paladin I've seen thus far.
Title: Re: Strange class combinations
Post by: LynnJuniper on June 02, 2006, 11:28:20 AM
Quote
Ne'er - 5/20/2006  6:29 AM

Paladin/Bard. Need I say more?



EW....The thought scares me...

Actually, that's a lie. The thought makes -me- laugh..

Rhynn is cringing on the second floor of my brain.
 

Just because Your class doesn't say Paladin/Bard, doesn't mean you can't rp like one

and THAT's Why Rhynn cringes *grins*
Title: Re: Strange class combinations
Post by: ParryWins on June 04, 2006, 07:31:21 AM
Dwarven axe thrower. I posted this somewhere else, and I actually tried the build >.>

Fighter/Monk

High WIS, High DEX

Uses 0 armor clothing
Uses zen archery
>.>
Title: Re: Strange class combinations
Post by: Varka on June 04, 2006, 08:27:07 AM
To ParryWins:
Hey!! ;) that is going to be a fine PrC - The Dwarven axe Thrower
Title: Re: Strange class combinations
Post by: Ne'er on June 04, 2006, 09:39:43 AM
AS for the Monk/Bard, its possible in NWN, just not Layo. You can alternate levels but you have to shift alignments in between each level that you take one of the classes. So you could go 5 monk, switch to non-lawful. Then go 5 bard. Then switch back to lawful and repeat. RP wise and logically its stupid and impossible, but mechanics wise that is how it works in NWN.

Its the same for the Paladin/Bard too... although the character described by Lonnarin sounds like a pretty nifty character.

Another combo I've wanted to try was a Bard/Weapon Master/Duelist. I thought that would be pretty nifty as well.
Title: Re: Strange class combinations
Post by: Stephen_Zuckerman on June 04, 2006, 10:23:27 AM
Take all your levels as bard, then as monk. You retain all abilities of a bard if you become lawful. So no worries!

Wizard/Dwarven Defender. Just wow.
Title: Re: Strange class combinations
Post by: jrizz on September 21, 2006, 03:04:43 PM
barbarian/cleric
high hit points, good buffs, heavy armor could work well
Title: Re: Strange class combinations
Post by: Chongo on September 21, 2006, 03:24:21 PM
Quote
Ne'er - 6/4/2006  10:39 AM

AS for the Monk/Bard, its possible in NWN, just not Layo. You can alternate levels but you have to shift alignments in between each level that you take one of the classes. So you could go 5 monk, switch to non-lawful. Then go 5 bard. Then switch back to lawful and repeat. RP wise and logically its stupid and impossible, but mechanics wise that is how it works in NWN.

Its the same for the Paladin/Bard too... although the character described by Lonnarin sounds like a pretty nifty character.

Another combo I've wanted to try was a Bard/Weapon Master/Duelist. I thought that would be pretty nifty as well.


It can be disabled, and on PR based arena worlds all rulesets are disabled as far as alignment restriction, etc... you just aren't 'worth' as much for the team as you're overpowered.

You want to see class balancing... look at BoW PRs.

My 5 Bard/16 Pally/ 19 PM, Paco Pico Piedra... he's something else but he's got a 1.3 PR which basically makes him kinda-sorta useful to the team... so it ends up being better to play... let's say a pure ranger that gets more points per kill.  Though with 82 AC, 63 AB, 47 DC dev crit, and PM immunities.. well sometimes it's nice not to die and kill a whole lot in the process.

As you can tell, this is one of those aforementioned "I'm ashamed of builds", and clearly is meant to play with the same level of RP intensity I would give to Tetris.
Title: Re: Strange class combinations
Post by: silverdraco on September 22, 2006, 12:40:57 AM
I got a few idea's that I haven't tested out yet. one of them is Sorceress/palemaster/red dragon disciple. Looks great haven't tested it yet thought.
the next one is an idea i got wich is Fighter/druid. with focus on weapons and animal summoning to help out when needed. You might even go to weapon master with this build.
I have to try these builds out in single player once, should be interesting. I was also thinking of a druid/sorcerer build. would be interesting to.

hmmm I realy need to take some time to test my idea's in single player.
Title: Re: Strange class combinations
Post by: Guardian 452 on September 22, 2006, 12:43:14 AM

Half Giant - Bard/Skald

and we do... or did have one!


;)



Personally I'd like to see the crit an Epic Half Giant Ranger could pull off against a favored enemy with Bane of Enemies and a heavily buffed Scythe or Mercurial Longsword... but thats just me maybe.  
Title: RE: Strange class combinations
Post by: Nehetsrev on September 22, 2006, 07:04:51 AM
Actually I did once play a Half-Giant Barbarian/Bard on another server.  He did fairly well though I didn't level him too far.  His focus was primarilly in barbarian at first and then began leaning more toward bard as he progressed.  Ah...but the fun RP of a half-giant writing poetry...that was just priceless.  Long live Vogon Jeltz!
Title: Re: Strange class combinations
Post by: Faldred on September 22, 2006, 08:34:20 AM
Quote
Guardian 452 - 9/22/2006  3:43 AM


Half Giant - Bard/Skald

and we do... or did have one!


;)  

I have a bio (and levelling plan) written up for a Half-Giant Rogue, but haven't submitted it yet because 1) I'm not actively playing right now, and B) I don't qualify for a CN charatcer yet, which is kind of required by the background.
Title: Re: Strange class combinations
Post by: Faldred on September 25, 2006, 09:34:29 AM
Quote
ItalianDDog - 5/19/2006  3:25 PM
Another Great Action Power Build would be:

RDD 10 PAL 7 Sorc 23.  Great saves, AC (divine sheild), GREAT BUFFS...   an unstoppable force.

...

hmm.. and I havent even got into the Pale Master Bard combinations..   *smiles*


You want sickeneningly high AC?  Try Bard 10 - RDD 10 - Pale Master 20.  With a DEX of 14 (+2), Tumble 40 (+8), and Armor Skin (+2), it has a naked AC of 38, due to the RDD (+4) and PM (+12) bonuses.  Plus, you can still wear medium armor and use a shield, if you want, for up to another +8 base AC.  Jack up STR, and you can get Devastating Critical as early as level 24.  The Pale Master abilities are mostly pointless (unless you're going against something with high AC, low touch AC, and pathetic Fort saves), but the immunities and AC bonuses are great.
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