egoober - 7/2/2006 2:10 AM I can't speak with great authority on this, but I have a strong suspicion that it is not possible. If my understanding is correct each time you call your warhorse the engine generates a new incidence of a warhorse - in a similar way to a summoning. So, if you were to rename one, the next time you whistled for it the name would have been lost - it being to all intents and purposes, a new creature. I guess that a function could theoretically be added to the Whistle, that performed a rename function after completing the summoning. However given the small number of paladins of suitable level, I doubt that this would come high on the teams to-do list (which is pretty full *grins* ) Of course, I could be totally wrong ;)
Dorganath - 7/2/2006 8:23 PM How a paladin calls a warhorse is correct...it's much like a summons rather than a possession. As such, a name doesn't really make sense, as it's not really the same horse every time.
However, having said that, we -could- technically utilize the whistle to remember a name, and when the called horse was created, the name could be given. There's really nothing stopping it, except that it doesn't pass the "makes sense" test, given that they act like summons, not possessions, and would thus not be the same creature each time.
Talan Va'lash - 7/2/2006 10:36 PM In the game mechanics yes... but I always figured it was like zorro, ya know, he whistles and the horse comes rushing up?Basically, yep....though that was Zorro's horse and he wasn't a paladin by any stretch. :)
Dorganath - 7/2/2006 9:50 PM Basically, yep....though that was Zorro's horse and he wasn't a paladin by any stretch. :)
Shadowblade225 - 7/3/2006 1:36 PM
Well if Michaelis ever gets a warhorse (around lvl 24), I was going to RP it at least that unless the horse is killed it is the same one every time and give it a name. The horse tag will still say "Warhorse" or something like that but I'd still RP it having some name.