The World of Layonara
The Layonara Community => General Discussion => Topic started by: AeonBlues on November 01, 2006, 11:46:22 PM
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NWN2 is awesome. I am glowing it so incredibly awesome. It runs very smooth. I have encountered no major bugs, nor crashes. Runs with a great windows mode interface ALT Enter. I think it is funny that they didn't update the character voices, though it has the best roll playing options I have ever seen in a PC game.
I really like the fact that the deep gnomes are almost the same as layo deep gnomes. I can get the feel and experience of playing the the Ranger / Illusionist that I have been waiting to bring into Layo. Favored enemy Elf :)
I could ramble on and on about how right they made this game. I keep noticing little improvements they have made in the game play and tactics, that removes so much of what made other D&D PC games annoying. Like the balance between real time and D&D being a turn based game is remarkable. I like the non death system they are using, where if a character falls in battle, they get up to 1 hp when the battle is over. That makes it so I spend less time re loading the game. The AI is reasonably smart about tactics. Like they will ever make an AI that competes with a seasond Layo player, hmph. There are good options to set how the henchmen interact when following the leader. Or how your character interacts while you are micromanaging a henchman.
On and on I could ramble.
Awesome game Obsidian, and everyone that contributed to this game.
Aeon Blues
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*compression of previous verbal explosion/s*
can't seem to get the Subracing to work. clicking Plane Touched will only give me Aasimir.
It does look good, sound skips a bit on mine
talk more later got work
I miss the old NWN camera angles and view, NWN2 holds it's camera very close to it's characters.
The spell effects are very... wow.. though...
just watching someone cast Ray of Frost is impressive.
Alot of new spells too.. and some familar ones have been changed
Gust of Wind is a Second level spell
Scare is a lv 2 spell
Cause Fear is new and is a Lv 1 spell and replaces Scare
Enchanter's get a new spell of mass happyness
"MASS HOLD PERSON"
Oh and now those Illusionists can get
"Mirror Image"
They have implemented all of the old voice sets with four new ones
You'll recognize the casting voice set.. it's back! but they have made a few changes to it
Casting you'll hear once more "Obdi medua malcat!" *foom*
I have not figured out how to "Put my weapon away" out side of actualy opening my inventory and removing it from the equiped slot
Cloaks are beautiful *sob*
DUNGEON CEILINGS!
Trap area's are better defined, and if you found a trigger you can figure out what type of trap it is.. you just can't disarm it
Familiars are Summonable like NWN1 but are far less powerful than before
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The feats are what I love. They have spell prodigy from forgotten Realms. Then of course Mirror Image! That was always my contingency spell =)
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Battle Caster "Bard/Warlock" You can cast in medium armor with no spell failure penalty
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Hmm..I hate it.
Crappy models and the graphics are not as rich as they claimed.
The voice acting is horrid. Hilarious while drinking though!
Combat is drawn out and boring.*CHOP, CHOP, CHOP, CHOP*, You die!
Still got a bad taste in my mouth from those quirky camera angles.
BUT HEY GUYS! THEY ADDED SOME REALLY COOL NEW AWSOME MEGA ULIMITED BUSRT SEPCIAL MOVE THINGIES THAT MAKING POWERLEVELING ALOT MORE EASIER FOR ME! YAY! -.-
Still wondering why almost every Dex based class has HiPS.
Spells are pretty but they better be! After that incredible CGI the disapointment in game hit me harder than a falling I-Beam.
What's Obesedian? COME BACK TO US ATARI! All and all I guess this is a pretty decent game, compared to Runescape! I was hoping D&D Online would be the last bad D&D game we saw. Add this to the sequels we never asked for list.
Nice toolset though.
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The nice thing is that NwN2 is only ever going to be a single player game for most of us, unless by some minute chance L and the Team win the lottery and buy all new servers and a crack staff to recreate Layonara in NwN2 (probably not going to happen). In which case, all those HiPS classes will probably get tweaked anyway. Also, there are plenty of camera haks for NwN, so I'd give it a bit before you really bite into NwN2 with criticism. Hehe.
I'll buy it eventually, but Layo's my home. Ain't nothin gonna chance that. (Though I hear there are some reeeaaally neat spells in NwN2.) *cough cough*
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A bit quick on the draw LoRD
I have my frustrations but it's only been a day and NWN1 is under the effect of years of patches and mods
NWN1 without updates is pretty lame, NWN2 will grow into it's own
I will have to say that every complaint about NWN1 is applicable to NWN2
And I have to point out that NWN1 has a very good CGI movie.. I hope it doesn't dissapoint your expectations of NWN1
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Forgive my ignorance, but what the heck is 'HiPS'?
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*crys* ok got the box has the dvd in it now what a time to find out your dvd player just decided to break down. excuse me while i go and hurt someone.
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Nehetsrev - 11/2/2006 10:52 AM
Forgive my ignorance, but what the heck is 'HiPS'?
Hide in plain sight.
Vyris
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VYRIS!
*Doc-Holiday casts "Thousand Hugs" on Vyris*
HiPS...
used by shadow dancers
...
...
and regular dancers too
MU HA HA HA HA HA HA
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Eh, I'm just a negetive person. :)
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Hrm
*has to now purchase a new video card for this game to work*
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Laugh at my joke... I COMMAND IT!
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how can i laugh still crying ok not really as im busy rebulding Eson :)
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Shoot! I pre-ordered, and then I forgot to go get it on release day.... man I'm a sad gamer... :D Prob'ly for the best, it'll only take away from Layo time!
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*starts laughing*
Please don't hurt me.
Hide in Plain Sight should only be shadow dancer. Anyone else getting it is just wrong.
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J-ser - 11/2/2006 7:05 PM *starts laughing* Please don't hurt me. Hide in Plain Sight should only be shadow dancer. Anyone else getting it is just wrong.
Should be able to take it as a Rogue Special Ability if you have the requisite Hide and Move Silently. Anyhow, Doc.
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Hey, it is a funny joke. Everyone just rember you need about a 1/4 more than the recommends at least to play NWN2 online, as well as broadband. If not, you will prolly have a horrible gaming expearience. It dosnt run to well on my laptop even knwo Im' right at the recommends. Runs great of my girl's father's PC. DOnt hink his PC has seen one second of bad lag or frames, it's a powerhouse. I still dont like it though!
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Oh and rogues cant take it, I think. It's avalible for SD's, Assassins, and Rangers, I belive.
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LoRD-oF-AEoNS - 11/2/2006 7:32 PM Oh and rogues cant take it, I think. It's avalible for SD's, Assassins, and Rangers, I belive.
I know... But only at very high levels, don't forget. I was just making a suggestion.
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I guess it is reasonable for Assassins,didn't even think of them when I posted, maybe rangers and rouges at epic levels. When you said almost every Dex based class I was suddenly assulted by images of rouges, rangers, monks, duelists, and about five other newly added classes that I cant name.
Anyhow, I'm not buying NWN2, only got number one for Layo, and if its staying in one, so am I.
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I also bought it, doesn't run as well as NWN1 on my PC (what a surprise...). Though after cutting out some of that eye-candy from it, like mapped terrain and not having everyting else at maximum, it runs pretty well at 1280x1024 resolution. And it sure is pretty compared to the first part of the series. I guess I shall just have to invest to some PCI-E hardware now, but that was bound to happen at some point anyways.
It does have changes made to the spells, skills and feats and whatnots. But what happened with NWN1, can happen to NWN2 as well as someone already said on this topic, that being that the system is going to change per the consumers' wishes and all.. I guess I'll just have to wait on that. :) Fun playing it though, the game really sucks me in :D
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Rouges don't get Hips, Assasins do at 8th, rangers do at 17 BUT it only works out doors. Besides the sadow dancer, I don't see any more classes that get this one.
I got the camra angle to work like NWN 1 does, by going to options/game play and setting camra angle to Top down. Set Camera move speed all the way up. Then when in game I togle the camera angles with the * key.
From the character sheet you can set how your character and Kronies act with the behavior tab. Togle "defend master" if you don't want your cronies to follow you when you are leading a few enemy back to an ambush in true layo tactics fasion. If you don't micro manage these options the kronies are on constant drunken dwarf charge mode.
Aeon Blues
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*still bitter about atari giving it to obsidian, and them bending over for Microsoft*
Originally they planned for directx only on windows, so they could port it to xbox360 and leech more money. But that fizzled, no longer going to be ported.
Dissapointed. OpenGL 2.0 is so much better and prettier than directx, and allow for Mac users and linux users to play games.
//end rant
I have no interest to play nwn2.
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Its got the potential to be made into something good.
Especially that pretty spell system *Shrugs*
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I want my NWN1 interface
Oh.. and I think humans should lose their HiPS at age 60...
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If you don't have a high end machine with a high end graphics card I wouldn't bother buying NWN2. I have a decent machine with an average video card and it runs ssssslllllooooooooowwwwwww. Even with all of the graphics settings set to low. I liked the character generation and the tutorial but I will probably wait until I upgrade my video card to play any more. It's almost as though they made the game for future technology. *shrugs* A lot of people are complaining in the NWN2 forums that the game runs very slow.
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JIKOLB!
*Doc-Holiday casts "Curse of a Billion Hugs" on jikolb*
Woooo!
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"one hug...two hugs...three hugs...four hugs..."
*sighs*
"How long is this going to take Doc?"
"...five hugs...six hugs..."
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Bought a high end Machine 6 months ago and Oblivion runs on maximum details smoothly with HDR and everything.
NWN 2 lags behind at 15-22 frames per second on avarage it does not even have HDR only Bloomshader! Yuck. Can't even return the bloody thing at the shop cos once the seal its broken theres no refund, so Meh.
I am very disapointed.
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Give some time for patches and what not
Not to compare the Romans to NWN2... but they didn't do so well in a day either
Remember NWN1 really took off after CEP was introduced.. anyone remember that?
Remember life BEFORE CEP?
Yeah so it's not the perfect dream we all had.. but that's the way NWN1 was.. it's a raw game right now.. and it'll be us who craft it
yeah it's requirements are a bit crazy.. but I do remember trouble with NWN1 when it came out... constant complaints about the camera angles and the grafics and such and so forth
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Any how.. I'm going to reserve judgement for a year and see what happens.
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Please tell me the game have AA options?
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Anti Aircraft options?
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Ooh.. right.. Anti Aliasing.. no..none
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Aye Doc true, heh. In a year we might all be able to run it and then... who knows... ;)
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NWN2 is based on D&D 3.5 rules while NWN is based on 3.0
Hence most of the spell/class/feat differences that have been mentioned previously.
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DOC knows best, an oak must first be an acorn
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Oh did I mention Bards get alot of their power back? Woo!
I should mention that killing things is still the corner stone of the economy
And thanks Talan... unfortunatly they did not head my advice and include "Talan's Epic Gloves of the Furry"... I was bitterly dissapointed
Honestly... we ought to have that in Layo.. one of the legendary items... gives 1/- cold resistance and can only be worn by lv 21 or greater...
*WARNING! Stop reading now! SAVE YOUR SOUL!*
They should be the absolute zenith of fashion! Wearing them elevates you into the very stratosphere of High Society! Kingdoms would be humbled in the presence of such a glorious display of style and color coordiation! Why the gods themselves would diefy you on the spot for having such unparraleled fashion sense! You would instantly create the portfolio of Hand Coverings!... Glovers across Layonara would sing your praises as they humbly attempted to clothe the digits of the sentient races! Villians would fall on their faces in utter self loathing at the meerest glimps of your sensibly (and epicly) dressed lumps of wiggly flesh! Clothing would be abandoned as a mockery to the very awsomeness of the glove! So great is the epic beauty and proportioned fitting that mortals run the risk of gasping in awe so hard their faces implode! The very threat to life itself would force a new campaign! Layonara: The ungloved Prophesy!
*The Glove claims another soul*
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Anti aliasing will be added next patch. I heard turning off Bloom really helps frame rates with a lot of people.. Personally I think it looks funny with bloom on anyways. I have not upgraded my machine in about a year and a half and they game runs fine for me. Personally, I think it's awesome - so far the campaign is much better than NWN1.
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Doc-Holiday - 11/3/2006 10:31 AM
yeah it's requirements are a bit crazy.. but I do remember trouble with NWN1 when it came out... constant complaints about the camera angles and the grafics and such and so forth
The camera angles in NWN1 when it first came out, in fact, all the way until HotU were VERY limited.
You could only zoom out to about 1/2 or 2/3 the distance you can now and you could only rotate down to something like 50 degrees and up to 90 (straight down.)
I assume this limitation was in place because a far zoom and a low camera angle could drop your frames to below 1 or something. I think it'd be neat if camera constraints were a preference you could set. So if your PC can handle wider angles you could enable them.
Though I'm just assuming the new issue in NWN2 is the same as the old issue in NWN1. My copy hasn't arrived yet.
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Hmm..Alot or people base NWN2's future on NWN1's progress, when I dont think it will be very simaliar. Obsedian isnt Atari, and I think they have this plan to make the game better in thier own way. They need to take some pointers from atari
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Let's all remember something....
Obsidian, like Bioware was for NWN1, is the game developer for NWN2. Atari is the distributor and does not actually do the development, though they do have influence over release dates. Atari is owned by Hasbro, who also owns Wizards of the Coast and thereby the intellectual property of the Dungeons and Dragons franchise.
Comparing Obsidian to Atari is simply not a valid comparison, and is not really a reasonable metric on whether the game will ultimately succeed or fail.
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Think he meant bioware. heh. could be wrong
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Svirfneblin....yahoo...I got to get it now...
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Dorg has sucinctly stated exactly what I've been babbling this whole time
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I got this game and its resource hog. runs like a dog on a 3 ghz p4 with 2 gig ram and a 256 meg Nvidia pciE video card. Granted the vid cards a little older, but this games is almost unplayable its that slow. I'm still trying to tweak setting to get it at least to a tolerable speed. *grumbles and goes back to tweaking*
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I like it. Spells are pretty. My character is pretty. I get a certain satisfaction from stabbing lizard men...
I miss my old NWN1 camera angles at times but I've managed to fix it to something Im comfortable with
I do however miss my ability to Right click. I mean...YAY 10 Quick Slot menues, but ...No right click for any spell casting radicals.
Also, is anyone aware if there is a button on the keyboard that will let me switch between quick slot menues so I dont have to click the screen?
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Shift + number of quickslot menu to switch them.
So like shift+1 puts you to the first quickslot menu, shift+2 to the second... There's a slight delay though but you kinda get used to it. It's even handy seeing as there's 10 of those things you can fill with quickslots.
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Well I got it, and I really really like it, graphics wise, it's quite nice. Silly me won some money playing poker the weekend before last so I was able to grab a new MB, vid card, and another 1GB stick of RAM. So I basically have all the bells and whistles turned on now and it looks great. I still get choppy when I go down on an angle that has alot of the background in it, IE when I go to eye level, well more like anthing less than a 45 degree angle. Oh BTW I purchased an ASUS Dual SLI ready motherboard, have 2GB of RAM total now, and a new BFG Geforce 7950 GT OC 512MB Video card. I threw it in my old case with the P4 3Ghz chip and that is what I am playing with now. Really really need to get a good monitor now, and a fancy case....but I digress. Still going through the SP campaign and I gotta give some cudos to Obsidian quite alot of stuff to do in it. Alot of different characters/henchmen, I can see myself running through it a couple times to see all the different things available character/storyline wise. It takes some getting used to the new GUI I agree, the first thing I did was remap the z key to the tab key, didn't really notice how much I use the TAB key in NWN1, really gotta cut down on that. Also I turned on the option to keep the last thing selected as a target, really easy in fights to get people to attack the same guy that way. Just hit spacebar right click the target guy once, and then hit spacebar left click henchmen pics, they basically all run over to the same guy, well unless you have told one of them to cast a spell or something...also just because there is only four icons showing for actions/spellcasting doesn't mean you can only select four things for the guy to do. With the last target thing on I can quickly buff my guys, select the wizard by left clicking his pic, then right click the henchman on screen that you want to buff, left click all the spells you want him to cast...right click on the ground, right click on the next one to buff rinse and repeat....can do this the other way to by using the t or is it shift-t key/s I believe, which repeats the last action, so you can click the spell click the chars pic to cast it on, hit T and click the next pic. Liking all the quickslots though, thinking it might be a little overkill. But, I haven't gotten into a wizard/sorc or multiclass character yet. Nor have I built a char with alot of useable skills or feats that would use so many slots 120 of them heh, that leaves 8 inventory slots open that you can't map to a quickslot, bastards!!
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I had trouble with lag but after a bit of tweakage and lowering the screen res I found it ran like a dream
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Im still waiting on my preorder, being in the land down under means big game developers can forget about us at times.
Im told the 16th /sigh.
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Oh and even though there isn't a radial option, hold down shift and right click on the ground ;)
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I started off feeling let down. But as I learned the mechanics I started to like it more and more. But for PWs Im not sure how well it would work in its present state. Amongst other things the movement (AI) around is very poor with PCs and NPCs taking strange routs to targets in combat and incurring foolish attacks of opportunity. I can't imagine what sort of cluster it would be with multiple players trying to move around.
Also I am very disapointed at the lack of beard options for dwarfs. Once the game gets patched up, modded and the camera is fixed it should be very good.
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Exactly...
Oh.. and anyone else feel that Gnomes now look exceptionally creepy...
almost like little pedifiles... or so far as my imagination has them
I can't stand to look at them in NWN2 *shiver*
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Yes they do look odd. Also odd is there is no discipline skill. My fighter is becoming a lore master *laughs*
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To answer LynnJuniper's question:
Right clicking is for selecting targets. Also, you can Shift + Right click on objects and characters to give detailed comands.
The quick slots are not meant for spells any more. Press the F key to get quick cast options, Right click on your targets and cue up your spell selections.
Anyone els have a feeling like layo has influanced NWN2? I don't want to metion any spoilers, but I am offten getting this, Layo vibe from the game, mosty on the RP side.
Aeon Blues
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Yipppppppppppp ppppppppppppeeeeeeeeee
I love it
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Gotta admit I had a few Layo moments so far, stuff kinda like,
"Hey, this is probably what the Citadel would look like under the mountain.."
or
"Wow some of these henchmen are just as strange/deep as the ones people play on Layo!"
Heh, what can I say I'm gonna compare any CRPG I play from now until the end of my RP'n career to Layo I am sure...doubt anything will ever live up to the comparison though :)
I agree with some of the points made above, NWN1 came a long way from its release, and I believe 2 will also. PW wise I am worried though, I think things will have to be stripped down even more than they are now with NWN1, in order to run a fast and heavily played server like Layonara. Time will tell though and I'm probably going to be around long enough to find out I am worried for no reason.
After I'm done running through the SP module, several times I'm sure, I'll probably tinker with the toolset and make up a couple maps of Layonara areas...just for the heck of it, maybe I'll post some pics here to see what you all think of them ;) Maybe we should have a little contest for fun in the new year to see who can build an area with NWN2 that comes the closest to what L thinks the area should look like he he he.
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I'm very angsty against the coders of NWN2 about their obsession with loading EVERY area of the module in one big file at once. Once you hit the 2gb module threshold... (about 8-10 good layo-sized areas) then the modules no longer load in sub 64-bit servers. Above 64-bit? haven't found a server yet to tackle that bug. If Layo were to convert to NWN2 overnight, with all the seperate modules run on seperate servers, We'd be hard-pressed to fit all of Mistone on all 5 of our current servers, from what I've experienced thus far. As such, I forsee playing NWN1 here on Layo for a good year or TWO more, until the "baseline" PC gamer has about 4ghz processors and 2gb RAM minimum.... Which means a 64-bit server with upwards of 10gb Ram for the same breathing room we have on here now ON ONE CONTINENT, and substantially more lag. I am not a technician on the topic by any means, but even I feel the butterflies in my stomach akin to an uphill roller-coaster before the summit during NWN2's excessive load screens. I feel like a man sitting in line for 30 minutes minimum for about 3 minutes of rollercoaster, tops.
We need a Rennaissance calibre rebirth of technology before NWN2 feels feasible. I honestly suspect that World of Warcraft paid off the NWN2 coders to stay out of the PW biz per fiscal income.
So many foul feelings towards the next generation for its lack of insight into WHY people kept playing the same game, NWN1, for over 3 years. Opensource and baseline... that's the ticket. Let people add what they want to, and at least 50% of the populace be able to play at least the single-player module.
On the plus side, one could make a heckova nice-looking single-player module with only 5 gb of HD space.