The World of Layonara

The Layonara Community => General Discussion => Topic started by: Jearick Hgar on February 22, 2007, 05:47:15 PM

Title: people playing montrous races. suggestion...
Post by: Jearick Hgar on February 22, 2007, 05:47:15 PM
I wanna throw this out cuz i've seen a good deal of goblins and ogres over the last few days.

In my opinion players who willingly play Montrous races should have to make an agreement that they can be attacked at any time seeing as their race is killed on a daily basis. My character sees an ogre, he kills it. en do fstory. I don't want to have to halt pause... "dabi a ogre? whatbi deh ogre doin in deh town?" when in actuallity he would run yelling die ogre and attack regardless of whather he could kill it or not. same if not mroe so with goblins. ever since a goblin cast harm on him during a quest, he's ahd a special hatred for them.

I'm also really tired of seeing people who go into the red light caverns kill goblisn then coem up and say "hey don't pesture that poor goblin!" they are monstrous races, if you kill a whole tribe of them in a cave why would you go out and try to protect one jsut cuz it's not glowing red with a sword for a cursor when you put your mouse over it.

I am really happy that monstrous races have been disabled, cuz it would be alot mroe fustrating to see ogres goblins orcs and anythign else runnign around the city while Tath jsut sits there confused as to why he's not attacking them.

I know these are player, but RP says that it shouldn't matter, they choose to make a monstrous race they choose to take what's comming. it shoudl be tough living in the world and being an ogre trying to make friends. a s a refrence, Drizzt from RA slavatore. In the begining he got attacked by people all the time untill he finally got his mask to disguise him as a high elf. it shoudl be the exact same thing. An ogre is an ogre is an ogre. Just cuz there's a player behidn it doesn't mean we should treat it like an ugly human.
Title: Re: people playing montrous races. suggestion...
Post by: Drizzlin on February 22, 2007, 06:02:19 PM
I dont know what in the world you are talking about. I check the character status page all the time. Right now I usually see a ratio of about 40 to 1 for standard races vs monsterous races. I love the changes to limit the subraces being made, and for the last 6 to 8 months there has not been a single monsterous race approved.

I think you are taking the one here and there that you are see and streching it a bit.


Here is the link, it has been 6 to 7 months roughly (post is dated at the end of august).

http://www.layonaraonline.com/forums/forums/thread-view.asp?tid=29613&posts=37&start=1
Title: Re: people playing montrous races. suggestion...
Post by: Jearick Hgar on February 22, 2007, 06:04:29 PM
er... i've seen two goblins, an orc and one ogre in the past week. like is aid i'm glad that they are disabled as well. but i don't think that they shoudl be able to runt hrough the town without at least the guard trying to atack them or something. there is no way the gate guards would let them through.
Title: Re: people playing montrous races. suggestion...
Post by: Drizzlin on February 22, 2007, 06:10:26 PM
Well again, 3 is hardly tons =P Especially when you have seen how many of the stardard races within that week?
Title: Re: people playing montrous races. suggestion...
Post by: Jearick Hgar on February 22, 2007, 06:27:13 PM
i really don't care how many there are. it's the fact that they are running around the cities, people who go out and kill their kind all day come back and tell tath "now now, don't kill him, he's a player" when really my char wouldn't thinkt wice abuot killing them.
Title: Re: people playing montrous races. suggestion...
Post by: Witch Hunter on February 22, 2007, 07:09:38 PM
I agree, it's getting a bit absurd - you just returned from a succesful expedition in the grey peaks and BAM you see an ogre in town.. duh.
Title: Re: people playing montrous races. suggestion...
Post by: Pen N Popper on February 22, 2007, 07:20:28 PM
I think the "ogre" you are seeing is a halfgiant that has chosen not to use the updated phenotype.  All halfgiants used to look like ogres before the wondrousness of the team's magicy fingers.
Title: Re: people playing montrous races. suggestion...
Post by: Drizzlin on February 22, 2007, 07:46:47 PM
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Pen N Popper - 2/22/2007  7:20 PM

I think the "ogre" you are seeing is a halfgiant that has chosen not to use the updated phenotype.  All halfgiants used to look like ogres before the wondrousness of the team's magicy fingers.


Yeah that is the other point i'm getting at, I don't want say "you are wrong" but I am someone who looks for the monster races because I have one, and I can not even recall the last ogre I have seen on. I have only ever seen one half ogre.
Title: RE: people playing montrous races. suggestion...
Post by: Laldiien on February 22, 2007, 08:00:38 PM
Yes, I agree.Trolls are bad. Trolls make things bad. Trolls are a scourge and should be removed as quickly as possible, asthey serve no useful purpose. Trolls are rarely cogent and have poor communication skills. Trolls should not be allowed to multiply.
  Thank you for bringing this up.
Title: Re: people playing montrous races. suggestion...
Post by: Polak76 on February 22, 2007, 08:05:15 PM
I agree to an extent though this tends to get repetative as it counts for all stereotypical enemy subraces.  I think in essence people that want to make a naughty subrace should seriously contemplate whether they can tolerate being harrassed and lonely most of the time.  If they can't handle this then it probably would be best they do not make one at all.  Additionally it should be the job of all others to make life extremely difficult for these type of characters in the game.  Therefore if they succeed in perserverance, it will earn them a place in society and possibly a few rare friendships.
Title: Re: people playing montrous races. suggestion...
Post by: Stephen_Zuckerman on February 22, 2007, 08:15:27 PM
I'd agree to that clause. Be harder if you were a half-giant, but... *Grins.* We can assume the halves aren't automatically evil, right?

Not like the Drow. Those're all bad. ;)
Title: Re: people playing montrous races. suggestion...
Post by: Drizzlin on February 22, 2007, 09:55:09 PM
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Stephen_Zuckerman - 2/22/2007  8:15 PM

I'd agree to that clause. Be harder if you were a half-giant, but... *Grins.* We can assume the halves aren't automatically evil, right?

Not like the Drow. Those're all bad. ;)


If you read about half giants, they are accepted by their humans halves. Of all the half-whatevers, the halfgiants have it the easiest if they choose to remain with humans rather than giants.
Title: Re: people playing montrous races. suggestion...
Post by: Faldred on February 23, 2007, 05:15:04 AM
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Drizzlin - 2/23/2007  12:55 AM  
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Stephen_Zuckerman - 2/22/2007  8:15 PM  I'd agree to that clause. Be harder if you were a half-giant, but... *Grins.* We can assume the halves aren't automatically evil, right?  Not like the Drow. Those're all bad. ;)
 If you read about half giants, they are accepted by their humans halves. Of all the half-whatevers, the halfgiants have it the easiest if they choose to remain with humans rather than giants.
 Well, I think half-elves are more accepted actually, at least among humans.  I would expect that of the "half" races (only four that I know of), from the racial descriptions on LORE, the general order, from most- to least-accepted is:[list=1]Half-elves
Half-giants
(tie) Half-orcs & Half-ogres
[/list] Of course, this is based on predominantly human settlements.  For example, some dwarves seem ill-disposed toward half-giants, even a half-giant who follows, say, Vorax.  Note that LORE specifically says on these races (the half-orc description says nothing about race relations):
Quote
They [half-elves] are welcomed by both of their parental races, but they never fully assimilate into one race or the other due to the boundaries imposed by their mixed heritage. ... Half Giants have no lands of their own. They are usually widely accepted among humans. ... Half Ogres do not have land of their own, they’re pretty tolerated in human communities, where most of them do heavy manual labor or act as mercenaries. Other races despise them because of their ogrish ancestry.
Title: RE: people playing montrous races. suggestion...
Post by: Niles09 on February 23, 2007, 05:26:37 AM
These posts seriously gonna stop.
Title: RE: people playing montrous races. suggestion...
Post by: Laldiien on February 23, 2007, 05:48:38 AM
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Niles09 - 2/23/2007 8:26 AM These posts seriously gonna stop.
 Sadly, not likely.
  All Toranites and Aeridinites should band together and go after those who practice topic necomancy. This particular gem has been raised, debated, left for dead, raised, killed, raised, and is now shuffling about aimlessly. I am giving serious thought to doing a search and compiling a list of all threads that are routinely brought up and making a FAQ. Would save everyone heaps of time.
Title: RE: people playing montrous races. suggestion...
Post by: Honora on February 23, 2007, 05:53:28 AM
I have an opinion on this, as someone playing a "monsterous" race.

There is a precendent for tolerance as well.  Since the beginning of Layo, the have been a percentage of characters who are "monsterous".  I have in my one year here seen a handful of orcs, maybe a dozen half-orcs, a few goblins, a few drow (most of whom keep themselves hidden under cowls), and numerous half-giants.  Most all of these characters behave themselves in civilized towns.  They bring in economy, they are seen in groups of other more accepted races, they don't cause (much) trouble.

I would think that a SINGLE orc, say, with someone to vouch for him/her, would be given the same benefit of the doubt that the others before him/her had been given; i.e. "here is an exception, we won't stone her to death".

I believe there is validation in RPing someone who would normally have difficulty fitting in...but let's not get excessive about it.  RP should not, in my opinion, eclipse fun.  When it becomes open season on anything that is not a human, elf, half-elf, dwarf, halfling, or gnome, then we might as well eliminate "monsterous" races altogether.

Remember, there have been half-giants, half-orcs, orcs, half-ogres, goblins, and drow who have done good things, and been recognized for them, for as long as Layo has been around.
Title: Re: people playing montrous races. suggestion...
Post by: Witch Hunter on February 23, 2007, 06:09:34 AM
Well theres the problem - too many of them do good thing.

When something goes againts its nature... well, it's very rare - you can't expect every single orc and ogre you meet in town to be good, yet they are (mostly) and it's rather annoying!
Title: Re: people playing montrous races. suggestion...
Post by: Laldiien on February 23, 2007, 06:21:02 AM
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Witch Hunter - 2/23/2007 9:09 AM Well theres the problem - too many of them do good thing. When something goes againts its nature... well, it's very rare - you can't expect every single orc and ogre you meet in town to be good, yet they are (mostly) and it's rather annoying!
 Annoying to who? If you have a problem with it, stay away from them. If you want to challenge it, ask a GM to sanction PvP against them. Otherwise, all this sound and fury on the boards is just meaningless text. Do your characters shun them? Do your characters go on quests with them? You shouldn't if you feel that strongly about it.
  Lead by example.
Title: Re: people playing montrous races. suggestion...
Post by: Eight-Bit on February 23, 2007, 06:23:29 AM
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Laldiien - 2/23/2007 9:21 AM  
Quote
Witch Hunter - 2/23/2007 9:09 AM Well theres the problem - too many of them do good thing. When something goes againts its nature... well, it's very rare - you can't expect every single orc and ogre you meet in town to be good, yet they are (mostly) and it's rather annoying!
 Annoying to who? If you have a problem with it, stay away from them. If you want to challenge it, ask a GM to sanction PvP against them. Otherwise, all this sound and fury on the boards is just meaningless text. Do your characters shun them? Do your characters go on quests with them? You shouldn't if you feel that strongly about it.
  Lead by example.
 
 I agree entirely, Laldiien. I have yet to be challenged by anyone while speaking Infernal, or even going around without a hood on. Being a Tiefling, and an obvious Tiefling to boot, I am kind of disappointed in the fact that instead of being seen as a threat I am ignored. :)
Title: RE: people playing montrous races. suggestion...
Post by: Dorganath on February 23, 2007, 07:24:15 AM
One thing everyone also needs to remember, and for those of you who are new (last 9 months or so) to the world, this may be important knowledge.
  The last campaign was a struggle against Sinthar Bloodstone. A dragon, who was motivated to see Bloodstone defeated once and for all, sent out a powerful call across all of Layonara to those who it thought could aid the fight in some way and tip the balance of power toward a free, living Layonara over an enslaved/dying one under the vengeful hand of Bloodstone. This call ignored considerations like race and religion, and so Drow, orcs, half-ogres and all other manner of "monstrous" races answered the call, as well as typically unfriendly members of the more accepted races (human, elf, etc.) who follow deities like Pyrtechon, Corath or Ca'Duz. Clearly, the dragon had some other insight than the average person and saw something in these odd choices that he thought would help. Among the Dragoncalled, this logic pervaded, which is to say "Oh, you must not be all bad if the dragon called you too." It's a little OOC, but the basic assumption is that all PCs that joined before Bloodstone's defeat were Dragoncalled.
  Now, fast-forward to today.
  No call. No "higher purpose". Nothing.
  Why should someone tolerate or trust an unknown Drow/Goblin/Half-ogre/Orc in their presence? They shouldn't without some reason. The idea of "tolerance" in an age of starvation really should go out the window. However, in this transitional period, we're still operating under the parameters set by the previous campaign.
  Now, I'm not advocating that people start being allowed to openly PvP others. I'm also not advocating that people hide behind the general No-PvP rules. I've seen enough abuse and pushing of the line of the latter in both directions, especially in Hlint where the area itself is explicitly no PvP, and people take advantage of that fact between making challenges/threats and casting AoE spells that have no business being cast within the confines of a town.
  However, with V3 coming out, we're going to be opening PvP a bit, hoping for some maturity and discretion on the part of players without being overly burdened by procedure. And that's ultimately what's behind this whole discussion of monstrous races, is it not? Maybe not killing another PC, but rather having the freedom to RP these conflicts, coming to combat in some cases when appropriate.
  Just to clarify a few things:
  Do PCs need to be tolerant toward monstrous/inherently evil races? No.
  Are PCs required to be hostile toward monstrous races? No.
  Should monstrous race PCs expect to be treated with tolerance? No.
  Should monstrous race PCs be accepted everywhere? No.
  Should monstrous race PCs be attacked on-sight? Not necessarily. Keep in mind, there's big difference between being hostile toward another and jumping straight to PvP combat.
  One other thing to keep in mind. Monstrous and special sub-races have been suppressed now for many in-game years. Those monstrous race PCs currently being played have quite literally been around for many (game) years, and have likely gained some degree of acceptance among many, even if your PC has not yet seen them. That they walk openly among others is one indication of this.
  V3 will likely see the opening of these races once more, and new PCs of such races would not, and perhaps should not, be immediately trusted on-sight.
  Let me stress one other thing:
  Do not meta-game the race or any thing else about another PC that your character does not know based upon their portrait, floaty name, server status info or any other piece of information that your PC would not see.
  If a disguised drow walks by, you should not look at the character's portrait, shout "DROW!!!!," draw swords and start attacking it.
  Once again, as with many things, it boils down to common sense and maturity. There is no "right" reaction to monstrous races, though there is a "typical" one and that should be generally quite negative.
Title: RE: people playing montrous races. suggestion...
Post by: Deacon on February 23, 2007, 07:51:09 AM
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Dorganath - 2/23/2007  9:24 AM    Do not meta-game the race or any thing else about another PC that your character does not know based upon their portrait, floaty name, server status info or any other piece of information that your PC would not see.
  If a disguised drow walks by, you should not look at the character's portrait, shout "DROW!!!!," draw swords and start attacking it.
  Once again, as with many things, it boils down to common sense and maturity.  There is no "right" reaction to monstrous races, though there is a "typical" one and that should be generally quite negative.
 AMEN!
Title: Re: people playing montrous races. suggestion...
Post by: Force_of_Will_ on February 23, 2007, 08:37:31 AM
Awww
I wanted to get some popcorn and watch Tath attack Honora.It would be funny to watch her mop the streets of Hlint with him.


I wish the dev team would remove the challange rating from a PC's and NPC's  examine page.
Title: RE: people playing montrous races. suggestion...
Post by: Honora on February 23, 2007, 08:44:28 AM
Now, to be fair, Honora would likely try to talk to the guy, and if that failed keep stunning him until Garret could come and apprehend him.

She is lawful, after all :).
Title: Re: people playing montrous races. suggestion...
Post by: ShiffDrgnhrt on February 23, 2007, 08:52:23 AM
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Force_of_Will_ - 2/23/2007  11:37 AM
I wish the dev team would remove the challange rating from a PC's and NPC's  examine page.


That would be SO funny...  "Oh, that half Ogre doesnt look so tough"

...five seconds later...

"RUN AWAY!" *smash.... Death*
Title: RE: people playing montrous races. suggestion...
Post by: ShiffDrgnhrt on February 23, 2007, 08:57:48 AM
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Dorganath - 2/23/2007  10:24 AM

>However, with V3 coming out, we're going to be opening PvP a bit, hoping for some maturity and discretion on the part of players without being overly burdened by procedure. And that's ultimately what's behind this whole discussion of monstrous races, is it not?  Maybe not killing another PC, but rather having the freedom to RP these conflicts, coming to combat in some cases when appropriate.


No Offense, but whats keeping a WoW MMO/metagamer from joining Layo and causing problem (aka getting himself and other low lvl pcs killed)?  I mean some openness with PvP does leave some more RP options for when you are threatened by another PC, but I know people (not now on LAyo)  That would be all gung ho about Being annoying with PVP

And Since I have a PC cursed to look like a drow (NO!  I'm not explaining it here) I dont feel like fending off annoying meta gamering "New Guys"
Title: RE: people playing montrous races. suggestion...
Post by: Dorganath on February 23, 2007, 09:31:10 AM
Quote
ShiffDrgnhrt - 2/23/2007  10:57 AM  
Quote
Dorganath - 2/23/2007  10:24 AM  >However, with V3 coming out, we're going to be opening PvP a bit, hoping for some maturity and discretion on the part of players without being overly burdened by procedure. And that's ultimately what's behind this whole discussion of monstrous races, is it not?  Maybe not killing another PC, but rather having the freedom to RP these conflicts, coming to combat in some cases when appropriate.
 
  No Offense, but whats keeping a WoW MMO/metagamer from joining Layo and causing problem (aka getting himself and other low lvl pcs killed)?  I mean some openness with PvP does leave some more RP options for when you are threatened by another PC, but I know people (not now on LAyo)  That would be all gung ho about Being annoying with PVP  
  And Since I have a PC cursed to look like a drow (NO!  I'm not explaining it here) I dont feel like fending off annoying meta gamering "New Guys"
 Well, that's a fair question, and I don't know why I'd take offense at it. Here's the answer:
  I said we would be opening PvP a bit, not allowing open PvP. There's a big difference.
  Like everything else, we'll do this the Layonara way...
  PvP will still require consent between both parties through a new system. That consent will last a period of time, after which PvP may not occur/continue. Details on this will be released with V3, but the key thing here is: There is no PvP without consent. And yes, we can track this, so anyone who abuses it in deed or spirit is going to see action from the GM Team.
  And if needed, we can turn the whole thing off in a heartbeat.
  And that is why I mentioned discretion and maturity.
  Now, the element you describe could still come here and PvP their little hearts out...that is, until we find them and ban them.
Title: RE: people playing montrous races. suggestion...
Post by: ShiffDrgnhrt on February 23, 2007, 09:44:18 AM
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Dorganath - 2/23/2007  12:31 PM

Now, the element you describe could still come here and PvP their little hearts out...that is, until we find them and ban them.


*writes himself a note in neon colored hi-liters*  Don't PVP your heart out *and stick it on his Monitor*   ;)

Does that mean I can't dish out the law of the land on said "element" should i come across them?
Title: RE: people playing montrous races. suggestion...
Post by: Dorganath on February 23, 2007, 10:02:48 AM
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ShiffDrgnhrt - 2/23/2007  11:44 AM   Does that mean I can't dish out the law of the land on said "element" should i come across them?
 I believe the answer to this is written in my previous response.
Title: Re: people playing montrous races. suggestion...
Post by: EdTheKet on February 23, 2007, 10:03:55 AM
Quote
Does that mean I can't dish out the law of the land
No, as you're not judge and executioner.
Title: Re: people playing montrous races. suggestion...
Post by: Varka on February 23, 2007, 10:04:01 AM
Quote from Dorganath:
One other thing to keep in mind.  Monstrous and special sub-races have been suppressed now for many in-game years.  Those monstrous race PCs currently being played have quite literally been around for many (game) years, and  have likely gained some degree of acceptance among many, even if your PC has not yet seen them. That they walk openly among others is one indication of this.
End..


Wow I would like to see a mob trying to chase Syn out of Hlint ;) ..... shiss kebab ...and a moment later only Syn returns...
Title: Re: people playing montrous races. suggestion...
Post by: Hellblazer on February 23, 2007, 10:08:10 AM
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Witch Hunter - 2/23/2007  9:09 AM  Well theres the problem - too many of them do good thing.  When something goes againts its nature... well, it's very rare - you can't expect every single orc and ogre you meet in town to be good, yet they are (mostly) and it's rather annoying!
 what you see is the pc, you also have to keep in mind the npc's side of thigs, you see 3 drow and you say it's to much, you foget the thousands npc's that do bad things.
Title: Re: people playing montrous races. suggestion...
Post by: ShiffDrgnhrt on February 23, 2007, 10:10:11 AM
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EdTheKet - 2/23/2007  1:03 PM

Quote
Does that mean I can't dish out the law of the land
No, as you're not judge and executioner.


I know...  I just like to joke around...  Would be fun to bash annoying metagamers though...  I guess thats what WoW is for then  ;)
Title: RE: people playing montrous races. suggestion...
Post by: Gulnyr on February 23, 2007, 10:19:11 AM
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Dorganath - 2/23/2007  12:31 PM

And yes, we can track this, so anyone who abuses it in deed or spirit is going to see action from the GM Team.


Does this go both ways?  In other words, would someone who hides behind a lack of consent be just as wrong as someone who goes out of his way to attack others?

As an example, let's say there is a character of a 'bad' nature hanging around in Town City.  Maybe he's a Drow, or a Pyrtechonite, or a Paladin - whatever might be 'bad' in Town City.  And let's say a group of 'good' guys gets together to try to drive the 'bad' guy out of town, and they are willing to attack him to do it.  If the player of the 'bad' guy refuses to leave after some RP, and then refuses to accept PvP and hides behind the lack of consent - "You can't attack me because I don't want to fight, and I'll stay here as long as I like." - is that an abuse of the spirit behind the PvP system and/or Layonara?

I'm not trying to force anyone into PvP.  I'm not all that interested in it myself.  I just don't want to see another loophole for metagaming.  Right now, there isn't a lot of racial tension or religious conflict because a lot of people have just given up trying.  It's much less irritating to ignore the Drow, Corathite, etc., than to go through some long and ultimately fruitless RP yet again.  Allowing PvP might help, but if people refuse to participate and continue on as if they aren't in danger (aka metagaming), then nothing really changes.
Title: RE: people playing montrous races. suggestion...
Post by: Dorganath on February 23, 2007, 10:46:44 AM
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Gulnyr - 2/23/2007  12:19 PM  Does this go both ways?  In other words, would someone who hides behind a lack of consent be just as wrong as someone who goes out of his way to attack others?
 It's currently wrong, so it will probably continue to be wrong.
  Thankfully this base of players is overall pretty good about such things, so I hope not to be disappointed.
  Time will tell though, right?
Title: Re: people playing montrous races. suggestion...
Post by: lonnarin on February 23, 2007, 12:19:26 PM
Keep in mind that open PVP sounds like a good idea until you notice that 2/3 of the active orcs serve Czukay, and have a well organized posse that will be looking out for its own.  So shoot the orcs on sight... get your blood drunken by the firey skull and your innards mailed to the Soul Mother packaged up in a little pink bow.  The rules in place are all that's keeping you newcomers from ultimate doom.  You think that we wouldn't enjoy killing you people on sight, revelling in your dying last breaths and scattering your soul strands to the winds on sight?  Heck, we could bring Chanda, Tamera, Sabel, Alice, Nethero, Zergon, Klugger, Aliester's pet grue, about half of 8-Bit's characters, Tathnalu and every other player who ever toed the line of the dark side and just storm Hlint for 80 hours straight... but all that would accomplish is a whole slew of players getting frustrated and not playing anymore.  What kind of victory is that?  Please at least have a REASON to kill somebody for PVP.  Looking at somebody and saying "oh, bad race! Kill it!  dont even let it talk, kill it!" is pretty much Chaotic Evil, and we don't approve that alignment at this time... or likely ever.

Now Kor is more than willing to take anybody who threatens him to the arena... just 9/10s of the people who bark at him run away while still shaking their fists in anger.  Those that have fought him there usually wind up being his few friends in the game interestingly enough.  He's not one of the good ones that Hector hates running into either..  He *should* be slaying dwarves on sight as a cleric of Grand, but since it's against the rules and I don't feel like making poor people playing dwarves have to spend 90% of their time online resting off their deaths, so I dont.  I mostly try not to hang out with them, refuse to party with them at all, and shout insults in orcish, refusing even to talk tot hem in a common tongue... that's RPing hatred.  Just running around in game shouting "P0WnZ0R!  Kill That Dwarf!" as soon as you see them just feels too much like WoW to me.  

And we ALL know that if PVP ever got that automatic, that people would be metagaming horribly pretending that they mystically magically see through every disguise and costume a drow wears, as far too many already do.  I have Rakish in a full body suit of skin-textured leather in which you can't see a single scrap of his heritage, but already at least 20 times people keep meta-emoting *sees through the disguise* or screams "I'll not fall for your tricks, drow!" instantly without so much as a check.  So open, knee-jerk PVP fundamentally is a horrible idea... RP your hate, don't just shove it down people's throat for kicks. The Staff already have had to remove the DIETY field from the server status page because the players couldn't manage aound Metagaming that info... open PVP therefore will only succeed in making  disguises pointless.  People see a drow face in the portrait and you could look like a 3 foot tall white-skinned human girl holding  kitten for all they'd care... you'd still get slaughtered on sight by a posse of people shrieking "DROW!"

Furthermore, people only seem to notice their inherent racism when the monstrous character is at least 5 levels lower than they are, or outnumbered 4 to 1.  I've seen people who grumble at Rakish that they'll kill him turn right around and politely buy gear off Darilith & Tathnalu, all based on the color of the text above their heads.  These and many more reasons are why the PVP rules are as they are.

That being said, Tath is the only dark skinned human I've seen in game, and we should all just attack him on sight because he's obviously some new kind of human-eared drow.  :P

Now on the lack of consent issue... if somebody doesn't want to get followed around and killed all day long, please respect their wishes.  Sometimes you have things to do, have limited time in RL before bedtime and just don't have the 13 hours it takes to duel 184 people on the way to the bank... and it's not like there are any wilderness crafthalls and banks and shops to go to... if we had them we would gladly use them instead of passing through that wretched town Hlint.  Sadly the people who want pvp the most tend to be the ones who abuse the non-pvp rules the most, since they insult you to no end and when you point to the arena, they pitter patter off like a child fleeing to its mother's skirt.  Now on the flip side, if I challenge somebody to the arena and they refuse, I know better than to follow them around town making chicken noises for 3 hours afterwards griefing them, which is what more open PVP will lead to anyhow.  People would just start griping "There's open pvp but he wont fight me, CHICKEN! CHICKEN!" day in and day out like every non-rp server out there.

I advise everybody in this thread to please review the World of Warcraft episode of Southpark and tell me... Do you really want that fat, half-comatose griefer guy running your lives?
Title: Re: people playing montrous races. suggestion...
Post by: Drizzlin on February 23, 2007, 12:40:44 PM
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Eight-Bit - 2/23/2007  6:23 AM  
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Laldiien - 2/23/2007 9:21 AM  
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Witch Hunter - 2/23/2007 9:09 AM Well theres the problem - too many of them do good thing. When something goes againts its nature... well, it's very rare - you can't expect every single orc and ogre you meet in town to be good, yet they are (mostly) and it's rather annoying!
 Annoying to who?  If you have a problem with it, stay away from them.  If you want to challenge it, ask a GM to sanction PvP against them.  Otherwise, all this sound and fury on the boards is just meaningless text.  Do your characters shun them?  Do your characters go on quests with them?  You shouldn't if you feel that strongly about it.
  Lead by example.
 
  I agree entirely, Laldiien. I have yet to be challenged by anyone while speaking Infernal, or even going around without a hood on. Being a Tiefling, and an obvious Tiefling to boot, I am kind of disappointed in the fact that instead of being seen as a threat I am ignored. :)
 Yeah me too!!! If you would spend more time trying to burn this guy at the stake...then my poor helpless drow would have more of an opportunity to do the things he needs to do behind your backs!   Edit: LOL Lorinin. A lot of what you said was true and it made my stomach hurt from laughing as I read it =P. I would like to think they buy from me because of the 3 years I built up my reputation as a merchant selling goods from the underdark!
Title: Re: people playing montrous races. suggestion...
Post by: Faldred on February 23, 2007, 12:45:54 PM
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lonnarin - 2/23/2007  3:19 PM  (deleted for brevity)
 Why don't you tell us how you really feel.  :)  Personally, I'm not in favor of "open PvP" -- there should always be a GOOD RP reason you'd actually go to the extreme of trying to kill someone you just "run into".  I'm just fine with the DM-sanctioned limited PvP we already have.  If I wanted to play on a PvP server, I would play on one.
Title: Re: people playing montrous races. suggestion...
Post by: Jearick Hgar on February 23, 2007, 01:48:05 PM
"That being said, Tath is the only dark skinned human I've seen in game, and we should all just attack him on sight because he's obviously some new kind of human-eared drow. "  GAH! found out my secret >.< lol  But ya i agree with Lon's nicely put points. Though we do have rules against thigns sucha s that, for instance "no griefing" ic greifing ooc griefing, griefing is grifieing. Also i'm pretty sure people aren't gunna run out and try to kill every orc/troll/goblin etc they can or see. As Dorg said many monstrous races have been around for a good amount of time so they would be somewhat well known, however that's only to the mainlanders. us Ziambii Ki webi killin dem evil monstahs or deybi killin us yuh? That's how Tath sees it, he came to the mainland and imidiatly started killing goblins with people, befroe eh even knew the word for them. then it went to ogres, then giants. He also comes from a pretty Black or White society, So having him slaughter countless goblins then comming in town and there's a goblin, well he would taunt it intimidate it, and tell it to leave or he'll kill it. That's me though, most people are from the mainlands, in fact everyone but two of us are =P.
Title: Re: people playing montrous races. suggestion...
Post by: Stephen_Zuckerman on February 23, 2007, 04:39:08 PM
*Grins.* Though those black-skinned elves don't seem too horrible to Xu... Hey, Jearick, what's the Ha'Shan word for Drow? Do they even have one?

Griefing is griefing. It doesn't matter (though it pains me to say) whether or not it's in the spirit of good RP, if it really ruins the other player's time, then... What good is it?

That said, I've always kept my torch and pitchfork handy for a good ol' drow-hanging, a nice goblin-roast, or an orc-skewering good time.
Title: Re: people playing montrous races. suggestion...
Post by: Jearick Hgar on February 23, 2007, 06:19:59 PM
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Stephen_Zuckerman - 2/23/2007  4:39 PM

*Grins.* Though those black-skinned elves don't seem too horrible to Xu... Hey, Jearick, what's the Ha'Shan word for Drow? Do they even have one?

Griefing is griefing. It doesn't matter (though it pains me to say) whether or not it's in the spirit of good RP, if it really ruins the other player's time, then... What good is it?

That said, I've always kept my torch and pitchfork handy for a good ol' drow-hanging, a nice goblin-roast, or an orc-skewering good time.


for any person from Gionda (Dion) there is no word for elf, halfing, goblins, ogres, trolls, drow, orc, gnome, half-orc, etc. as far as we are concerned, there is only what we have on Gionda: humans, animals, N'!okos (the treeants), the three tailed cat, and fairy dragons =).
Title: Re: people playing montrous races. suggestion...
Post by: Laldiien on February 23, 2007, 07:01:16 PM
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Jearick Hgar - 2/23/2007 4:48 PM "So having him slaughter countless goblins then comming in town and there's a goblin, well he would taunt it intimidate it, and tell it to leave or he'll kill it.
 I think the gobliln you saw was Bilviki, and I would not encourage you to annoy him. It could be messy.
Title: Re: people playing montrous races. suggestion...
Post by: Jearick Hgar on February 23, 2007, 07:41:16 PM
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Laldiien - 2/23/2007  7:01 PM    
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Jearick Hgar - 2/23/2007 4:48 PM "So having him slaughter countless goblins then comming in town and there's a goblin, well he would taunt it intimidate it, and tell it to leave or he'll kill it.
 I think the gobliln you saw was Bilviki, and I would not encourage you to annoy him.  It could be messy.
 one of them was, and ya he was imp to me. but Tath doesn't know that, he's kileld every goblin he's ever encountered to him Bilviki is just another goblin wearing a funny hat.
Title: RE: people playing montrous races. suggestion...
Post by: darkstorme on February 23, 2007, 11:55:46 PM
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Dorganath - 2/23/2007  12:31 PM PvP will still require consent between both parties through a new system.  That consent will last a period of time, after which PvP may not occur/continue.  Details on this will be released with V3, but the key thing here is: There is no PvP without consent.  And yes, we can track this, so anyone who abuses it in deed or spirit is going to see action from the GM Team.  
  And if needed, we can turn the whole thing off in a heartbeat.
  And that is why I mentioned discretion and maturity.
  Now, the element you describe could still come here and PvP their little hearts out...that is, until we find them and ban them.
 Would this include some sort of method of beating down an opponent and incapacitating them without killing them?  (ie. Subdual damage?)  Kell would like very much to be able to incapacitate adversaries that are merely doing their job, rather than leaving them dead... or, despite his chaotic nature, he'd like to keep some criminals alive, for later interrogation and imprisonment.
Title: Re: people playing montrous races. suggestion...
Post by: Drizzlin on February 24, 2007, 12:36:08 AM
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Dorganath - 2/23/2007  12:31 PM    
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ShiffDrgnhrt - 2/23/2007  10:57 AM  
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Dorganath - 2/23/2007  10:24 AM  >However, with V3 coming out, we're going to be opening PvP a bit, hoping for some maturity and discretion on the part of players without being overly burdened by procedure. And that's ultimately what's behind this whole discussion of monstrous races, is it not?  Maybe not killing another PC, but rather having the freedom to RP these conflicts, coming to combat in some cases when appropriate.
 
  No Offense, but whats keeping a WoW MMO/metagamer from joining Layo and causing problem (aka getting himself and other low lvl pcs killed)?  I mean some openness with PvP does leave some more RP options for when you are threatened by another PC, but I know people (not now on LAyo)  That would be all gung ho about Being annoying with PVP  
  And Since I have a PC cursed to look like a drow (NO!  I'm not explaining it here) I dont feel like fending off annoying meta gamering "New Guys"
 Well, that's a fair question, and I don't know why I'd take offense at it.  Here's the answer:
  I said we would be opening PvP a bit, not allowing open PvP.  There's a big difference.
  Like everything else, we'll do this the Layonara way...
  PvP will still require consent between both parties through a new system.  That consent will last a period of time, after which PvP may not occur/continue.  Details on this will be released with V3, but the key thing here is: There is no PvP without consent.  And yes, we can track this, so anyone who abuses it in deed or spirit is going to see action from the GM Team.  
  And if needed, we can turn the whole thing off in a heartbeat.
  And that is why I mentioned discretion and maturity.
  Now, the element you describe could still come here and PvP their little hearts out...that is, until we find them and ban them.
  I hope and pray that all temples are full 100% PVP zones, as they should be now.
Title: Re: people playing montrous races. suggestion...
Post by: Drizzlin on February 24, 2007, 12:37:54 AM
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Jearick Hgar - 2/23/2007  10:41 PM  
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Laldiien - 2/23/2007  7:01 PM    
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Jearick Hgar - 2/23/2007 4:48 PM "So having him slaughter countless goblins then comming in town and there's a goblin, well he would taunt it intimidate it, and tell it to leave or he'll kill it.
 I think the gobliln you saw was Bilviki, and I would not encourage you to annoy him.  It could be messy.
 one of them was, and ya he was imp to me. but Tath doesn't know that, he's kileld every goblin he's ever encountered to him Bilviki is just another goblin wearing a funny hat.
 I was exploring a new place last night, that bakee and I had never been. It was called the goblin house and filled with goblins that conned easy (green). Those dang little buggers were monkey fisting their axes and opening up cans of whoop arse on us. They had +20ish to hit while using improved power attack! I'm just saying to watch which goblin you mess with! hehe
Title: Re: people playing montrous races. suggestion...
Post by: Varka on February 24, 2007, 12:56:43 AM
Errhhmm lads…
Just something off the record here about PvP.

In Hlint yesterday we had (probably the first) PvP on Layo and I was happy to see that a GM was around (actually there was two – but that’s a different story).

I must say it went pretty well and I was glad that there was a “judge” to see everything went according the rules.

Further, the ones involved in the PvP decided to make a party first, write in party talk to the Gm with ..//bla bla bla so everything was clear and then we are beating the cxxp out of each other.

In the end Gms and players had a blast at it “spiked” the rp not only among the active PvP’er but also around the players around them… all in all everything went down the road fine.


And what is the most important thing when you talk about PvP, SS, death, abuse, Rp and what ever... is simply. "If it is not fun for all parties, then just leave it".
Title: RE: people playing montrous races. suggestion...
Post by: Dorganath on February 24, 2007, 06:56:16 AM
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darkstorme - 2/24/2007  1:55 AM      Would this include some sort of method of beating down an opponent and incapacitating them without killing them?  (ie. Subdual damage?)  Kell would like very much to be able to incapacitate adversaries that are merely doing their job, rather than leaving them dead... or, despite his chaotic nature, he'd like to keep some criminals alive, for later interrogation and imprisonment.
 @darkstorme: Presently it will be up to you to stop attacking.
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