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The Layonara Community => General Discussion => Topic started by: twidget658 on July 27, 2007, 04:52:27 PM

Title: Protection from the Implosion Spell?
Post by: twidget658 on July 27, 2007, 04:52:27 PM
From what I have seen, the only protection from an implosion spell is a fortitude save. That would mean that true seeing, immunity to death (all spells that gives this icon) magic and spell mantle will not protect you. Is this correct or is there some other way to save against it?
Title: Re: Protection from the Implosion Spell?
Post by: Filatus on July 27, 2007, 05:08:56 PM
High fort, spell mantle (does work I think) and spell resistance are your only options I think.
Title: Re: Protection from the Implosion Spell?
Post by: twidget658 on July 27, 2007, 05:21:22 PM
Is this the only death spell where there is no immunity too?
Title: Re: Protection from the Implosion Spell?
Post by: Skywatcher on July 27, 2007, 05:25:06 PM
Although it's not a spell I think the water elemental drown attack is similar from what I've heard and since it's not a spell then spell mantle and SR don't work against it.  There may be others of these "Death attacks" or "Death effects" that are similar.
Title: Re: Protection from the Implosion Spell?
Post by: miltonyorkcastle on July 27, 2007, 05:27:31 PM
The only spell, though the water elemental's "Drowning" attack has no immunity (with exception of being a sea elf, who have a racial immunity). Also, There's no immunity to a monk's Quivering Palm. Only a Fortitude save will help you. I also think the Skald's killing ability (a modified wail of the banshee-type thing) can only be avoided by a fortitude save, as it's a supernatural ability, so it's not subject to spell resistance or immunity to death spells. That's all I can think of off the top of my head.

/// EDIT: Clarissa beat me to the "drown" attack, but yeah.
Title: Re: Protection from the Implosion Spell?
Post by: Eight-Bit on July 28, 2007, 03:21:58 AM
It has a small AoE and usually the best thing you can do in a one-on-one situation is run right at the Cleric and hope they either targeted you with it, and will thusly be boned as well, or they aimed at the ground. If that is even possible. I have no idea.

It's just what I would do.
Title: Re: Protection from the Implosion Spell?
Post by: blonde on July 28, 2007, 05:03:41 AM
Implosion is not a death spell. It is evocation. It physically crushes you, contrary to a death spell like Finger of Death which "kills" your life force. Therefore death ward has no effect on it.

And there is no AoE in the Layo version. It was changed to be a one-target spell for various reasons.

Fort save, spell mantle, spell resistance, immunity to evocation ;)
Title: Re: Protection from the Implosion Spell?
Post by: Masterjack on July 28, 2007, 06:43:50 AM
Quote from: miltonyorkcastle
Also, There's no immunity to a monk's Quivering Palm. Only a Fortitude save will help you.


Immunity to critical hits makes Quivering Palm ineffective. So undead are immune
Title: Re: Protection from the Implosion Spell?
Post by: jrizz on July 28, 2007, 06:47:16 AM
Quote from: blonde
Implosion is not a death spell. It is evocation. It physically crushes you, contrary to a death spell like Finger of Death which "kills" your life force. Therefore death ward has no effect on it.

And there is no AoE in the Layo version. It was changed to be a one-target spell for various reasons.

Fort save, spell mantle, spell resistance, immunity to evocation ;)


Can you explain how each of these works to protect you from the spell? I take it that with SR you have some number that has to be beat by the caster. If that is so, should you see the roll in your log window?
Title: Re: Protection from the Implosion Spell?
Post by: Lord of the Forest on July 28, 2007, 07:01:26 AM
Quote from: jrizz
Can you explain how each of these works to protect you from the spell? I take it that with SR you have some number that has to be beat by the caster. If that is so, should you see the roll in your log window?


As I see it..
Fort Save: Like in other things you might be able to stand against a crushing storm or some other things that would likely shatter you, you got a chance to make it through the implosion as well. The tougher you are the more chances you have to come out of it alive. Fort Save as it is physical damage so to speak..
Spell Mantle: Not entirely sure but something that would protect you from the spell effect in general.
Immunity: Pretty much explains itself.
Spell Resistance: Well I like SR. When it gets casted on you you roll a check to resist said spell. The roll itself will not get displayed but in your combat log window it wil be displayed either spell resisted (if you have SR on after all). If you don't have any SR then you don't even roll for it.

After all like everything gets displayed in your combat window ;)
Title: Re: Protection from the Implosion Spell?
Post by: ycleption on July 28, 2007, 11:47:17 AM
Actually, I believe the CASTER rolls to to whether SR works... something like d20+caster level with a DC of the spell resistance of the target.
And no, you don't see the roll you just see "attempt to resist spell: success (or failure).

Edit: LORE: sr (http://lore.layonara.com/sr)
Title: Re: Protection from the Implosion Spell?
Post by: Baneberry on July 28, 2007, 03:38:20 PM
...death ward protects against drown attacks...  sorry to interrupt.
Title: Re: Protection from the Implosion Spell?
Post by: ycleption on July 28, 2007, 04:52:17 PM
Quote from: Baneberry
...death ward protects against drown attacks...  sorry to interrupt.


Can anybody confirm this for layo?
I know there was a discussion on IRC a little while ago about death ward, and how, due to coding, some attacks may be blocked by death ward, even though they shouldn't be by the nature of the spells, such as phantasmal killer. I would be interested to know if anyone ever tested this.

And if this can be confirmed, the lore page: LORE: Pulse, Water Elemental Drown (http://lore.layonara.com/Pulse%2C%20Water%20Elemental%20Drown) should be updated to reflect this.
Title: Re: Protection from the Implosion Spell?
Post by: Baneberry on July 28, 2007, 07:12:26 PM
Yikes.. I didn't take into account that layo may have changed it's spells since I haven't played here yet (still working on character idea)...  but in the NWN engine Death Ward does prevent drown.

Whether that should be the case is a whole 'nother debate (one that I think I read on an old server's forums, I'll see if I can dig it up)
Title: Re: Protection from the Implosion Spell?
Post by: ycleption on July 28, 2007, 08:26:39 PM
Yes, a number things have been changed for layo, (time, range, etc. adjusted for game balance) you can look up any particular spell here: LORE: Encyclopedia of Spells (http://lore.layonara.com/Encyclopedia%20of%20Spells)

As far as whether it "should" work, and how to deal with it, yeah that's a whole 'nother can of worms. . .
Title: Re: Protection from the Implosion Spell?
Post by: Hellblazer on April 17, 2008, 08:04:10 AM
in the time ( along long long time ago in a galaxy far away) that Lex had his powers and had the water elemental, He used to protect himself with an elemental protection, don't remember which though. And his faithful servant never killed him again.
Title: Re: Protection from the Implosion Spell?
Post by: lonnarin on April 17, 2008, 02:30:07 PM
Quote from: miltonyorkcastle
I also think the Skald's killing ability (a modified wail of the banshee-type thing) can only be avoided by a fortitude save, as it's a supernatural ability, so it's not subject to spell resistance or immunity to death spells.



There is but ONE counter to the skald's death wail... deafness.  I don't think silence works, (it should though!) but the deafness trait from the deafening song prevents all other skald songs from effecting the target.  (though cursed song still works)  So you can scare then deafen a foe, but you can't deafen then scare him, or use the death wail when they're deaf.
Title: Re: Protection from the Implosion Spell?
Post by: Chazzler on April 18, 2008, 01:55:21 AM
Spell Mantles give varying levels of protection against all spells. These are by spell levels, I think the Lesser Spell Mantle gives something like 1d4+1 levels of spell level protection. In a hypothesis, you could get 5 levels of spell protection, which means that you can absorb 5 first level spells, 2 second level spells and 1 first level spell, or just one spell of level 5 or above. After the spell levels have been used up, the protection goes away. So in theory, since Implosion is categorized as a spell, even a Lesser Spell Mantle will deflect one Implosion Spell and fizzle away after that.
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