The World of Layonara

The Layonara Community => Ask A Gamemaster => Topic started by: Krell Himmler on February 11, 2008, 07:00:39 AM

Title: saving throws and success/failure
Post by: Krell Himmler on February 11, 2008, 07:00:39 AM
Quick question, is a 1 always a failure on a saving throw? Or if it's dc 14 with say, +14 on the save, is one immune?
Title: Re: saving throws and success/failure
Post by: s0ulz on February 11, 2008, 07:22:09 AM
For PC characters, 1 does not equal automatic failure. So, yes, by your example you'd be immune.
Title: Re: saving throws and success/failure
Post by: Krell Himmler on February 11, 2008, 07:27:45 AM
Is this because it isn't on DnD hardcore or something else?
Title: Re: saving throws and success/failure
Post by: s0ulz on February 11, 2008, 07:42:33 AM
Exactly, the server doesn't run on hardcore settings. Thus the autofailure feature has been turned off.
Title: Re: saving throws and success/failure
Post by: Frelinder on February 11, 2008, 08:06:01 AM
Hmm.. I knew about this but what about rolling a 20 in a save .. is that always succes? I have never thought about it..

And what about rolling a 20 in mele combat.. is that always a hit?
Title: Re: saving throws and success/failure
Post by: s0ulz on February 11, 2008, 08:22:59 AM
Rolling a 20 on saving throws equals autosuccess always. The .ini command is only for failure, not success.

So no matter what you do, on a twenty, you always succeed. Same goes for attack rolls, yes. A twenty on an attack roll equals autohit.
Title: Re: saving throws and success/failure
Post by: Blackguy on February 11, 2008, 08:54:08 AM
This also goes the same way for NPC's. No matter the DC, a NPC always succeed on a 20.
Title: Re: saving throws and success/failure
Post by: Frelinder on February 11, 2008, 09:11:01 AM
Thanks.. this was what I thought but great to get it confirmed :)

Oh.. and welcome Back Blackguy
Title: Re: saving throws and success/failure
Post by: akata on February 17, 2008, 05:48:10 PM
Quote from: s0ulz
For PC characters, 1 does not equal automatic failure. So, yes, by your example you'd be immune.


the same goes for NPC's if their save is high enough to beat the dc when rolling a 1 they are immune
Title: Re: saving throws and success/failure
Post by: EdTheKet on February 17, 2008, 05:53:15 PM
If the roll is at the request of a GM it's up to the GM's discretion by the way.
Title: Re: saving throws and success/failure
Post by: Pseudonym on February 17, 2008, 06:09:49 PM
Yep, and some of us are old-school PnP players .. so watch out!
Title: Re: saving throws and success/failure
Post by: Krell Himmler on February 18, 2008, 02:51:16 AM
Quote from: Pseudonym
Yep, and some of us are old-school PnP players .. so watch out!


lol :)
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