The World of Layonara
The NWN Persistent World => Bugs => Fixed Bugs => Topic started by: Script Wrecked on April 02, 2008, 12:24:50 AM
-
Bug Report
Description: When walking along the raised curb/sidewalk in front of the town houses (see location below), instead of walking "on" the raised curb/sidewalk, it looks like you are "wading" through the curb/sidewalk, walking on a lower level than the apparent level of the curb/sidewalk.
It seems that the walkmesh doesn't match the raised curb/sidewalk, but continues "flat" at the level of the roadway.
Location: "Port Hempstead - Crimson Eagle Monument", along the opposite edge to the main gates, the row of town houses with the raised curb/sidewalk, from the Orc Bashers' shop to the area transition to "Port Hempstead - Argo Vlin'Dolan Wharf".
Verified:
Reproducable: Been like this for a while.
Regards,
Script Wrecked.
-
File Affected: cobble_s.mdl
Investigation:
The placeable object "Cobble Tile" is being used to make up for tile deficiences in the "City/Rural Builder Base" tileset.
Its walkmesh is overriding the raised curb/sidewalk tiles' own walkmesh.
Solution:
Removed the walkmesh node from the "cobble_s.mdl" file.
Status:
Fix supplied.
Regards,
Script Wrecked.