The World of Layonara

The NWN Persistent World => Layonara Server => Topic started by: Dorganath on April 10, 2009, 09:49:01 PM

Title: Layonara 3.21.0 Release notes:
Post by: Dorganath on April 10, 2009, 09:49:01 PM
[SIZE=18]Version 3.21.0 is online![/SIZE]


 Persistent Storage is once again ENABLED
 It's back, it's faster and it's better than ever!  Check out the new features:Various Bug FixesOther enhancements
Title: Re: Layonara 3.21.0 Release notes:
Post by: orth on April 10, 2009, 10:01:14 PM
Some additional notes on the Persistent Storage system OneST8 and I worked on.

There are a ton of quirks to events and functions that Bioware provides us, there were so many gotchas, we seemed to be writing special case scenarios for everything, but we think its really solid.

Yes we are now logging all additions and removals to a container, it shows even on the description.  We think this will prevent problems with stealing and we can open our homes a little more to the public.

It also lets you make little stores out of your homes, just place the prices on things in the descriptions of your crates, and you can then place your items for sale.  Players who take items will then be able to deposit gold and its all logged right there in the object's description.

It also works the other way, if someone wants something, they can place gold in a crate and gatherers can drop the goods in there and take the gold.

You'll see a tiny quirk with stack size logging.  If someone already has a stack of something in their inventory it confuses the system, so rather then falsely report that they took more then they did, we merely report that A Stack of Such and Such was taken.  To this end, if you're selling stacks of things, I recommend you remember how many were in the stack as it will only report that "A stack of blah was taken" and not "A stack of 10 blahs was taken". Follow me?

Lastly, the first time you go to your container, its contents might appear a bit weird displaying "furn_1113233" for example, don't worry about that, the first time you either a) add b) remove or c) open and walk away from a container its contents will be refreshed properly.

Other then those little quirks, we hope things are smooth and fast. :)  And yeah, maybe we'll be able to get to LORE based couriering of items between bank chests for a hobby weekend project some time.

Cheers!
Title: Re: Layonara 3.21.0 Release notes:
Post by: cbnicholson on April 13, 2009, 09:13:50 AM
Sometimes the thanks button doesn't do it.  So far I've gleefully made oodles of arrows and bolts along with a few bandages.  It now makes sense to be a fletcher again!  Thank you and your helpers for the fine fine work!

As a side note, Ben's like a little kid with a red crayon in the Angel's guild..labeling chests.  I'm sure Ferrit is ready to kill him by now. hehe..
Title: Re: Layonara 3.21.0 Release notes:
Post by: miltonyorkcastle on April 13, 2009, 10:18:39 AM
Cripes... I'm going to have to completely reorganize the Arms now....
Title: Re: Layonara 3.21.0 Release notes:
Post by: ShiffDrgnhrt on April 13, 2009, 10:19:18 AM
FINALLY!  *Tyra  gets out her magic pencil*
Title: Re: Layonara 3.21.0 Release notes:
Post by: OneST8 on April 13, 2009, 11:43:04 AM
At least you mentioned that I helped this time! *chuckles*
Title: Re: Layonara 3.21.0 Release notes:
Post by: miltonyorkcastle on April 13, 2009, 12:11:17 PM
Some of are still skeptical that you exist, St8. Despite all that Dorg does to "prove" you do indeed have flesh and bones.
Title: Re: Layonara 3.21.0 Release notes:
Post by: ShiffDrgnhrt on April 13, 2009, 12:30:18 PM
OneSt8:  I'm sorry Milty, but our mission is too important to let you jeopardize it's success.

Omnipresent
Neuro
Enchanced
Systems
Technician
v.8
SimplePortal 2.3.7 © 2008-2026, SimplePortal