The World of Layonara
The Layonara Community => Ask A Gamemaster => Topic started by: davidhoff on October 09, 2009, 08:42:07 PM
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I was reading Aerimor's soul strand reimbursement as attached:
http://forums.layonara.com/closed-disputes-grievances-requests/247932-aerimor-lightbringer-ss-reimbursement-closed.html
I had a question. It looks like one time the necrosis hit him with a ranged touch attack and he did not die, but later on it hit him again and he did die. Is there a save a character has to make on a ranged touch attack hit to avoid death? If so can you tell me what the save is and the DC or is that top secret info? (It looks like there is a save involved based on the above).
Thanks
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If it's a touch attack, there often is not a save. The "save" is to not get hit. However, deathwards and other immunities can negate the effects even if you get "hit."
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The first ranged attack was a manticore like spike attack, which missed (and hit) a few times.
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Here is a little more from nwnwiki on a ranged touch attack and how it is calculated:
When you are the target of a touch attack, your AC doesn’t include any armor bonus, shield bonus, or natural armor bonus. All other modifiers, such as your size modifier, deflection bonus, Dexterity modifier, and dodge bonus (if any) apply normally (or, if flatfooted do not apply with the exception of deflection).
The attack and defensive values are calculated as such:
Attacker: 1d20 + base attack bonus + bonus stat (see above for type) + attack bonuses
Defender: 10 + Dexterity bonus + Dodge AC bonus + Deflection AC bonus+ Size modifier
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And as a side note, touch attacks automatically succeed on natural 20s, so even if your AC is sky high, you aren't immune from them. (And damaging touch attacks also do double damage to PCs, unlike normal attacks)
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Thanks for all the good information. You're right Osxmallard, the time the spider did hit him it was "hurling spikes"; guess I overlooked that.