The World of Layonara
The NWN Persistent World => Layonara Server => Topic started by: Dorganath on April 10, 2010, 10:49:49 PM
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[SIZE=24]Version 3.21.7 is online![/SIZE]
This version requires the download of layo_controlv3r9.hak (http://nwn.layonara.com/downloads/files/layo_controlv3r9.rar) and layonara_v23.tlk (http://nwn.layonara.com/downloads/files/layonara_v23.rar). If you have not downloaded and unpacked these files yet, please do so now.
"So what's in this one?" you ask?
New Content!- Backpack robe models now display properly
- Three backpack models area now available as cloak customizations
- Knight armor options reflected to apply to both arms
- WLDQ reward for G'ork
- WLDQ reward for Arkolio
Updated Areas!- The Leringard Arms returns!
- The card emporium is once more available
- Leringard Arms monument added to the Twin Dragons
- Angels guild hall fixes and additional statues added
- Remodeled 224 Haft Lake District
- Remodeled 147 Krandor
- Guild hall for Caliomel Goods and Wares added *
- Spawns removed from in and around the Dapplegreen Abandoned Outpost
- Fix spawn location near the Central -> West Deep crossing
- Adjust location of Hurm ship captain
- Fix door descriptions in Castle Mask outskirts to reflect correct location name
- Fix bindstone name in Temple of Prunilla in Castle Mask
- Fixed typo in Mariner's Hold monument description
- Remove map pin in Sadinia for non-existent merchant hall
- Key now dropped for door in Thunder Peaks - Frigid Ruins
- New boss creature placed in Thunder Peaks - Frigid Ruins Cavern
- Ingot recycler added to Runic Anvil Clanhome
- Dragon statue in Fort Vehl temple of Rofirein adjusted
- Add pawn shop to Stort
Other Fixes!- Fixed damage calculation on Sunbeam
- Fixed numerous other typos
- Archery targets and combat dummies should be more durable now
- Adjusted XP messages to not display when crafting under death effects to remove any confusion about whether or not XP is gained (it's not)
- Temple store in Prantz now uses the correct merchant profile
[SIZE=10]* This guild hall is for purchase by the intended Guild leader only. Only this character should purchase the property. Anyone else may end up forfeiting the cost.[/SIZE]
Significant thanks go to Script Wrecked for his many contributions and Alatriel for her on-going remodeling work.
Enjoy!