The World of Layonara
The NWN Persistent World => Bugs => Fixed Bugs => Topic started by: gilshem ironstone on October 13, 2011, 01:03:40 AM
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Bug Report
Description: Flame Weapon, as cast by Night (Fighter 2/Wizard 5/Spellsword 4), does 4-7 damage per strike. As per [lore]Flame Weapon[/lore] should only do 2-5 damage from a caster with an effective level of 7.
Location: The Wandering Dunes
Verified:
Reproducable: There are multiple instances in my screenshots below.
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Bug Report
Description: Flame Weapon, as cast by Night (Fighter 2/Wizard 5/Spellsword 4), does 4-7 damage per strike. As per [lore]Flame Weapon[/lore] should only do 2-5 damage from a caster with an effective level of 7.
Location: Path to the Ire Mountain & Ire Mountains
Verified:
Reproducable: There are multiple instances in my screenshots below.
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Spellswords do get a boost (http://forums.layonara.com/ask-gamemaster/267972-flame-weapon-darkfire.html) to their flame weapon damage. I'm not sure what the computation is, but it seems to give them about 2-4 extra points of damage per hit.
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I think I know how it works after testing it with Storold... First you get the flame weapon that layonara dictates according to your level. In Nights case this would be 1d4 +1(From being a level 7 caster), then on top of that you get the normal nwn progression from two caster levels(the spellsword levels) which would give you a +2, resulting in as you see it doing 1d4+3 damage
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Sounds right Pibe...maybe lore for Spellswords should be updated? Also, as indicated in my previous link, maybe change the lore on darkfire damage computation so it reads the same as flame weapon.