The World of Layonara
The Layonara Community => Ask A Gamemaster => Topic started by: jadewillow on December 07, 2011, 09:15:03 PM
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Does anyone know what is included in a critical hit multiplier? Here is what I think is included
Weapon base damage
Weapon bonus damage (+3 for mithril for example)
Elemental damage
Strength modifier
Weapon racial bonus damage?
I don't think the following are applied until after the multiplier
Favored enemy
Overwhelming critical?
Bane of enemies?
Thanks
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From Critical hit (http://nwn.wikia.com/wiki/Critical_hit):
All bonuses to damage not specifically excluded from critical hits are added once per damage roll. Examples of sources of damage excluded from critical hits are sneak attacks and on-hit properties.
As undefinitive as that is.
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I believe all damage is multiplied with some exceptions (so bane and favor should be multiplied in your example above):
- Darkfire (on-hit property)
- Flame weapon (on-hit property)
- Overwhelm crit (1d6 bonus on crit)
- Sneak damage (1d6, 2d6, etc.)
- any other on-hit things I can't think of...
NWN isn't a straight multiplier though, so I think if you have a x2 crit weapon, it just rolls the damage a second time (instead of multiplying the first roll times the multiplier). For a x3 it will roll it 2x more to get the final number (which explains why for a x2 sometimes you get odd number total damages)
edit: forgot to add sneak
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Oh, I just assumed damage was multiplied by the crit multiplier. So with a x2 I was always expected an even number in the end. Maybe not?