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Messages - Garwor

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1
Ask A Gamemaster / Re: Server passwords and playing old characters?
« on: June 23, 2009, 05:14:17 PM »
Thanks very much to all who responded.  I'll hopefully see you in game soon :)

2
I was approached yesterday by the undertaker of Hlint, who informed me that he would offer a reward for the return of the essence of a Darkshade, which inhabited the Crypt in town.  I agreed.  The source of the stench and evil sounds that I heard from the lower floor now makes more sense, with such a vile creature in residence.  

Having been forced to withdraw not a day prior, at the steps to the lower levels, I was wondering how best to obtain entry to the lower area when a fellow Cleric of Rofirein, Brother Nimi Nimi approached me and immediately offered to join in my quest,.  We entered the main level of the crypt, only to find a cleric of Aeridin, Ayla Bineau, alone and battling against the vile Undead.  Though only a slight 5’ tall, she wielded her weapons with authority and her faith in the Lifegiver was strong.  We told her of our quest and seeing the dangers involved, she agreed to help.

Ayla, Brother Nimi and myself were able to overlook the differing views of our respective Churches, who are typically neutral to one another, and work together exceedingly well.  Many Undead were destroyed utterly, as we three Clerics surged forward, exorcising them in the names of our respective Gods, and truly, the power of Rofirein and Aeridin were proof against most of the creatures.

Ayla’s lack of the strict tactical approach of soldiers of Rofirein, while it concerned me initially, proved to be beneficial, since the Undead seemed confused  - unsure as to whether to attack Brother Nimi and I, or attack Ayla, who would be off on a flank rebuking them in the name of Aeridin.  On the other hand, if Ayla was offended by the sheer violence with which Nimi and I destroyed the Undead, she did not mention it to us – instead perhaps accepting that it was they way we had been trained to fight.

Rofirein teaches that the only justice in battle is in sheer overwhelming brutal force – so brutal that it brings mercy in the form of instant death and thereby extinguishes all desire and ability to resist of those enemies who are nearby.  Aeridin’s view of death as part of the great cycle perhaps allowed her to accept this, but in any case, she seemed to approve of the fact that our approach did not promote pain and suffering, even among our enemies.      

The way Brother Nimi moved and fought brought me comfort, reminding me of my days training at the Monastic Order of the Wyrm in Pranzis.  Moving straight in without fear and exploding into the enemy with total focus and ferocity, driving them before you in fear as a dragon in flight, leaving them unable to respond.  This is the way the Undead fared against us.

The battle went well to the very end, and soon we were battling the Shade itself, and the evil in its lair.  Ayla and I were engaged with the Shade, while Brother Nimi was slaying it’s minions, who were trying desperately to protect their master.  I looked over to see Nimi, driving a ghoul before him and rebuking it in the name of the All-Seeing One.  I looked away as it ran behind the large obelisk in the centre of the Chamber, with Nimi in full pursuit.  

Seconds later, with the Shade now fallen, Ayla and I ran behind the obelisk to assist our colleague, only to find him lifeless, with three of the vile creatures splayed about his body.  Shocked, we tried to heal him to no avail.  With nothing left to do, we prayed quickly for his soul and left the crypt, sorrowful, yet privileged to have fought along side such a bold warrior.

No sooner had we cleared the portcullis of the crypt, when an apparition appeared before us – It was Brother Nimi!!  It seemed that the Gods, whether Rofirein and Aeridin, had been pleased by our struggle in their name, and been moved to intervene and restore the good Nimi to life.  

Our prayers are answered, and I have new allies in the struggle to save Mistone, and perhaps ultimately, Leonara itself.      

3
My trip from Port Lelion to Hlint was uneventful.  It was all I could do however, not to draw my weapons several times and dispense justice to the many malcontents who were in open disregard of the Law.  From the Port itself through to Hlint, the various criminals and recalcitrants did not even attempt to hide their lawlessness from view, but instead, merely smiling at me as I passed and carried on as if they were engaged in legitimate business!  Absurdity!  They will soon soon be judged . . . but a Squire must obey his orders above all else, so I moved on to Hlint at all speed as instructed.  

Hlint, as promised, contained the basis necessities that I will need to sustain myself for the time being.  However, all manner of races and professions were within the walls, ogres, drow, thieves, animals of all types . . . and all this under the nose of the Captain of the Guard, who patrolled seemingly unaware.
So much so that evil has a home just outside the gates of this lawless and chaotic town.  A large goblin camp to the west, within view of the walls - and a small outpost of orcs to the north, which threated all who travel to the Tower there, or gather resources in the valley.  Utter nonsense!

After settling in the Inn, I went out to investigate the town.  Decently appointed.  However, the crypts of Hlint were teeming with Undead.  I entered with the intention of sweeping their vileness away personally I could not destroy them fast enough.  As soon as one fell, two would emerge from below and take their place.  The name of Rofirein alone was proof against them, I drove them into the darkest corners and laid waste to them.  Others simply disintigrated upon the sound of the Lord Protector's name - for they knew that my faith in The Great Wyrm was unshakeable.  While the battle was truly an inspiring one - and I regret now not having had the foresight to bring a bard to record the tale - I eventually withdrew, for when the stairs to the lower levels came into view the evil sounds and stench that came from that dank pit confirmed that much devoted prayer would be needed to enter there.  Happy to have reclaimed the top floor of the crypt, I returned to the surface.

The only island of Law and Order that I have seen thus far seems to be in Fort Llast.  Perhaps the Temple of Toran, whose guardians are strict about weapons being displayed in the sanctuary, also serve to keep criminals at bay.  Or perhaps the eager young officer - Jursten I think - is doing a better job than his colleague in Hlint.  Any criminals were outside the walls, along with the merchants.  Wise, from a security perspective.

In any case.  I have arrived and I will waste no time in beginning my task of gathing information on on the progress of the War, and dealing with the various criminals that are about.  Once that is done, I can hopefully set about uncoving the enevitable spys that Blood must have working ahead of his forces, which, I heard yesterday, may have landed around Fort Valensk.  If this is so, then things are much more grave than I had feared.  I will have to complete my squirehood quickly, so that I might rally the local warriors to Rofirein's call as a Knight of the Order.

*Replaces the tome in his pack and heads off toward Lelion*

4
General Discussion / RE: Shield .jpg?????
« on: July 14, 2005, 06:57:00 PM »
Thanks!!  I'll go give it a try. . . .

5
It has been many moon cycles since I have taken the time to write.  I look at my early writings and see the folly of the young warrior who came south from Krashin to find his way to the bear.  

I have been humbled many times by the Spirit of the Oldest Ancestor, and gone in search of my grave weaker in spirit, but wiser . . . These journeys have caused me to question much.  I now fully realize how great the problems are that afflict my people, but I am unsure that the way of the bear will bring them salvation from the warlords that threaten them.

I have seen power, among the other dwellers of Mistone, that is much greater than the warriors of my people, the old Shaman in my village and perhaps even my father . . . I must seek the greatest power that I can and learn it - so that I may bring it back to my people and save my tribe.  I must find that power . . . for now it eludes me.

I have done what I came to do, slowly, I am a preparing for battle, learning, watching and making allies.
I have made my own armour, my own bow and the arrows that my people have used for all time.  With these, I will go forth and become my destiny . . . my people depend on me . . .

For now, I must rest.

Garwor Greyclaw

6
Today was a day of great learning.  Of life, luck and death.  

As I sat before my campfire this morning, cooking and eating, I knew that had to find the Ratman below the city, as I had sworn to do.  Surely, I could navigate the 'caves' below Hlint and find the thief, no matter how numerous his minions, after all, they are but rats!  How could I, Garwor, heir to the Greyclaw clan, and still breathing and holding my axe be denyed by vermin!!  I have waded into the thick furry mass of bodies many times now, and barely escaped with my life.  Sometimes, I have seen my ancestors, in the distance, beckoning me back the snows of my youth, only to awake, barely alive and bitten hundreds of times it seems, laying in a pool of my blood with a score of their disease ridden carcasses at my feet and dangling lifelessly from the back prongs of my war axe.  Bleeding, I would drag my self back up the passage and up the stairs without my prize.  

I would almost be able to swollow my pride enough, as my wounds healed, to ask another warrior for help.  The warriors here, gather in teams often - even though sometimes they do not even know one another.  But it is simply not the way of my people.  Our war parties are small and the warriors in it have known each other since childhood, they have learned the wisdom of our ancestors together, and any would gladly cut you down rather than allow you to run in fear.  My pride was too strong still, to ask another to help me complete a task of combat . . . in our tribe, we had a sacred oath: "Every warrior is an army unto himself."

But, today, I swore it would be different, my war-cries had failed to alter the balance.  Today, I would let my patience my greatest weapon.  I was like the game we played as children, where we would try to sneak into the village without being seen by the adults, and anyone that was caught would be tied to a rock without food for the next days - Ah, I used to love that game, for even when you lost it was fun - it make you harder.  But . . . enough longing for childhood pleasures.  It was a game that I was good at, and today I would attempt it once again, though the penalty for failure would likely be death.

I set out before the sun came up fully, and went into the 'caves,' moving quietly from shadow to shadow.  It is difficult to fool an animal and sooner or later they would hear or catch my scent, and I would dispatch them with bolt or the flat of my axe.  I worked my way through the gloom, deeper and deeper I went, until I found the stairs down to the lower 'caves' and I entered.  I found the lair of the biggest spider I have ever seen.  My homeland is cold, and the few spiders that live their are either very small or live so deep underground that they are not seen by men.  I stuck close to the walls, as for as I could from it, and hoped that I would not sense me.  If it was my skill, it's lack of desire, or simply luck, it stayed where it was, as I dispached the remaining vermin with my crossbow and made my way to the Ratman's lair.  He was, as I had hoped, busy spinning tales with his minions when I arrived.  Keeping quiet I made my way up behind my foe . . .

Ignoring the threat posed by his minions, I shouted my war-cry and the Ratman charged . . . and swung quickly catching me off guard, and cutting me well and deep.  While agile and crafty, the fury of my axe blows were too much for his meagre body however, and he died quickly.  Seizing my prize, I moved quickly to the shadows again and tried to go back the way I had come, thinking the way clear.  The Ratman's minions, alerted by the battle and the scent of my blood, swarmed after me, oblivious to the fact that their master was dead.  Realizing that there would be no use in trying to slip by, I ran as the vermin attacked by the score . . . As I ran, and felt thier tiny teeth sink into my flesh, I began to feel my will lessen . . . the effort to keep moving greater and greater.  By the time I reached the spiders lair, I knew that I would not see daylight again.  I stopped running and begain swinging my axe, sending blood and fur flying in all directions, as they kept biting relentlessly . . . I kept swinging, though my blood flowed freely, their ranks had been thinned greatly by my axe, and I turn to run to the hall leading out of the chamber, and my heart nearly exploded in my chest with fright - the huge spider had seen me and was closing on me from my blind side . . .

In my mind the sounds of battle became quiet, I could see the face of my father saying the sacred oath        
"Every Warrior is an army unto himself."  With the sheer number of new rats doubling by the second, and my blood staining the stones, I screamed my death cry and raised my axe and prepared to go to the ancestors with a trophy worthy of my death . . . Then, from the shadows, I heard a strange voice - speaking earnestly and quickly and with the crackling of a hundred campfires, the light of his ancestors flowed from his hands and struck the spider full in the side - killing it in a single blow!!  Leaping from the shadows and over the spiders body came a gnome Appello, that I had met in town, and his band of warriors.  Truly, the ancestors had smiled on me this day!!  To have couragous warriors arrive to witness the glorious stage that had been set for my death, to hear my death scream and see my axe raised for the last time, only to pluck me from certain death was nothing sort of destiny.  One of the brave warriors fell, trying to reach me, but so near to death myself, I was unable to use my medicines well, and I failed to help him.  Instead, we were able to cluster around him and drag him up the stairs to safety.  Knowing that the rats would not be far behind, we tended to his wounds and made our way forward firing our bolts and arrows, but relying mosting on the gnome to clear our path with his spirit powers and his weapons.  When we emerged, without much in the way of conversation, I thanked them and offered my debt to them, and they were gone.  

Never would I have believed that warriors this thin, or a gnome - who is much shorter even than my axe, would fight like the Bears of my people.  Today, I have learned new respect for all warriors, no matter how strange they might seem at first.  I owe these brave men a tremendous debt - and I will repay it.        



7
Ask A Gamemaster / Server passwords and playing old characters?
« on: June 23, 2009, 04:27:39 PM »
I had two characters (Garwor Brightblade and Francis Lorme) that I started in 2005.  I have been away from the game since then, but have been longing to return.  

I have gotten to the point of logging in and being asked for the Layonara password, which I no longer remember.  So, clearly I need a reminder if possible.  

Secondly, it occurs to me that my characters may no longer be available to me, even if I go get back onto the server.

So, how do I go about getting a password for the west server, I presume, and will my characters still be there, or do I have to reapply?

I'd love to get back . . .

8
My ship has finally set sail for the Port at Lelion on the continent of Mistone.  As the High Priest had promised, a berth had been prepared for me onboard the sturdy ship 'Avenger.'  Fitting, it is the transport that takes squires of our Order to their destinations.  The crew has, judging from their eyes, seen things that I have only dreamed of thus far, for their grim discipline belies a comraderie that comes from necessity, rather than an understanding of the need for order.  Theirs is the necessity of staying alive in the heart of the seas.  Their faith in Mist is strong, as it must be . . .  

Pranzis fades into the mist and darkness this morning, and the darkness gives way to a slate gray morning, which reveals that Dregar has disappeared over the horizen as well.  Truthfully, I am filled with forboding of the unknown.  In Pranzis, where the Order has strong and messengers could summon scores of heavy Knights in a matter of hours, a squire had much less to worry about.  Out here . . .

I know that when my feet touch the ground again in Lelion, I will, for the first time, be truly alone with Rofirein, Lord Protector, The All-Seeing One.  It the favour of his power that will sustain and protect me in the face of His enemies.  I have only my robes, provisions, a few personal items, and my emblems of Rofirein, which shall soon adorn my armour and shield once I arrive.  I long for the day of my first report, when I shall return to Pranzis with news for the Order.

The First Mate, knowing my station as Squire, has entrusted me with an old seeing lens, a "spyglass" he calls it, for the duration of the trip, so that I might learn of the coast of Mistone as we make our way around the northern portion of the continent.

After signalling our peace to the sentinels at Forwarn Fort, our ship turn northward and the coastland sinks into a swampy morass that would make landing impossible for any armoured troops.  This is the High Moor, I am told.  This quagmire continues forever itseems, and every once in a while, I see movement among the stumps and tangled weeds onshore, or the glint of sunlight reflected off of a subdued piece of armour.  I inquire to the first mate, who only shrugs, "lizardmen."  "You won't want to go there," he states, winking at me knowningly and nodding his head to encourage me to agree.  "I hope we don't run aground tonight," he adds, laughing as we walks away.  Oddly humoured these sailors . . . .    

The next day, the view is much more encouraging with snow covered peaks and one of the most beautiful forests I have seen stretching to the sea.  This is the High Forest.  A mixture of beauty and danger, I am told.  Watch as I might, I see no creatures here though - the mists and tangles of the wood giving them sanctuary from the sight of interlopers such as I.  A welcome relief from the dark moor we passed yesterday.

None too soon, the walls and towers of Lelion begin to be visible.  As we approach, various ships and boats are coming and going from the docks, and the place seems fairly lively.  "There's your distination Squire," the Mate says.  I take a last look through the spyglass before handing to back to him.  While most of the people that are visible are going about their daily business, there are many whose business is perhaps less obvious.  Shirkers, idlers, conmen, black marketeers, bandits, pirates . . .  As much as I would like nothing better than to see to them immediately, my orders are strict.  I am to make my way inland to the Town of Hlint, near Fort Llast.  From the Fort, messangers will be available to provide me with further instructions.  As well, the crafthouses of Hlint should provide me a base from which to maintain my armour and weapons.

I put away my pen and journal as the crew secures the Avenger to the pier.  Gathering my satchel, I set my feet on the wooden docks of Lelion . . . Squire Francis Lorme has arrived.  Praise be to the Lord Protector for my safe journey.

9
General Discussion / Shield .jpg?????
« on: July 14, 2005, 06:44:00 PM »
I just downloaded the custom sheild .jpg for my Deity from the Deity page on this site.  I would like to find out what directory in Neverwinter to put it in so I can access it while customizing my shield at the forge.  Can anyone help?

10
Development Journals and Discussion / The Journey of Garwor Greyclaw
« on: March 27, 2005, 04:00:00 PM »
I have finally arrived in a town called Hlint.  It is so different from my village home in the mountains of Krashin, the isle to the north, where the people of the Great Bear live.  The huts are all very square, and have planks over the doors, to keep others outside . . . No matter, I feel closed in when I cannot see the blinking eyes of the ancestors overhead when I sleep.  

I have no way to support myself - in my village, I held an important role as the first warrior, and others made what I needed and brought it to me.  Not so here.  There are many warriors, and most have skills and even make their own clothes and weapons.  I will have to learn.  I have books, but I do not read well at all and they will take me some time to master.  So, I am trying to learn to make goods from the rat pelts that I have from my recent hunting trip in the 'caves' under the town.  I have found work, on the strength of my axe, trying to find one they call 'the rat man' who has stolen an important book from the town fathers . . .

In the 'caves' below, I met a woman called Lia.  She was strange to me at first, slender and graceful, and skilled with a bow - they do not have such women in my villiage - but her mind was strong and her aim sure and I wecomed her guidance for a time.  It was she who first saw to my safety in this strange place.  How odd, a wisp of a girl looking after a Greyclaw warrior.  She offerred to take me to the rat man's lair, but my travels had left me weak and I had to retire without seeing it.

The next day, I tried again, but I cannot do it alone I fear, the rats are so many and so vicious as if they are driven by spirits . . . I kill and kill by the score and yet they come in waves every day.  I will prevail yet.

I have met other men as well, warriors, who while small and slight in some cases, have been more that willing to show me around and help me negotiate with the merchants to get better weapons and armour.  Appello Hilltop and his friend, Pathfinder, walked with me in town before going off to get some goblin ears.  I would have loved to have gone, but again, fatigue set in and I had to sleep.

The following day I spent trying to get some tools for a trade, so I could perhaps support myself - my cornbread ran out just this morning and I have no more food.  Others make their own food, and some trade coins for their meals, but I will not do as beggars do and barter for the gift of the earth spirit.  Instead I have gone fishing, and my skills work here as at home.  I am not allowed to light a fire in the town however, and it is too dangerous to light one outside the walls, so I may not be able to cook the fish I caught, but I will survive here.  

Last night, I was engaged by Ragdar Gridatix, who had lost several ox-beasts to the dog-men while gathering south east of town.  I watched over his beast and helped him fill bags with goods and he generously allowed me some strange potions, which he said would aid me, but as yet they reamain unopened in my pack.  Apparently, he is some kind of Shaman, and his power is great, since he closed the glorious woulds I gained from the dog-men right before my eyes!!  And no scars to prove I did battle . . . I will not be able to prove myself worthy as a warrior with the smooth skin of a child!!  No matter, his help and guidance in taking me outside the walls of Hlint was appreciated.  I found some gold among the bodies and Ragdar said I could keep it, along with the shovel I was using.  He is very generous indeed.  He was able to collect the goods he wanted however, and with that, he seemed quite pleased.

Perhaps we shall me again, for his courage is great.  So begins my life in Hlint . . .

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