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Messages - CuRoi

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1
General Discussion / RE: ITS A GIRL!!!
« on: July 26, 2005, 11:32:00 AM »
Sincere congratulations.

-CuRoi

2
Just for Fun / RE: Names, Where Do They Come From?
« on: July 26, 2005, 10:17:00 AM »
It is a bit convoluted (as is a great deal of Gaelic myth and legend), but here goes:

Cú Roí mac Dáire is an ancient king of Munster and a sorcerer who could  change his form at will. When Cúchulainn, Conall Cernach and Lóegaire Búadach were incited to compete for the champion's portion by Briccriu, Cú Roí was one of those who judged between them. Like all the other judges, he chose Cúchulainn, but Conall and Lóegaire refused to accept his verdict. When the three heroes returned to Ulster, Cú Roí appeared to each in the guise of a hideous churl and challenged them to behead him.  Cu Roi would then return and behead each of them in turn. Only Cúchulainn was brave and honorable enough to submit himself to the churl's axe, so he was declared champion.

In exchange for his choice of the spoils, Cú Roí joined Cúchulainn (a pre-eminent hero of Ulster) on a raid of Inis Fer Falga. They stole treasure and abducted Blathnat, daughter of the king of the island, who loved Cúchulainn. But when Cú Roí was asked to choose his share, he chose Blathnat. Cúchulainn tried to stop him taking her, but Cú Roí cut his hair and drove him into the ground up to his armpits, before escaping, taking Blathnat with him.

Blathnat betrayed Cú Roí to Cúchulainn, who besieged his fort and killed him. In one version of the story, Cú Roí's soul was hidden in an apple in the belly of a salmon which lived in a stream in the mountains of Slieve Mish, and only surfaced once every seven years; Blathnat discovered the secret and told Cúchulainn, who killed the fish, enabling him to kill Cú Roí. However Ferchertne, Cú Roí's poet, enraged at the betrayal of his lord, grabbed Blathnat and leaped off a cliff, killing her and himself.

3
NWN Ideas, Suggestions, Requests / RE: My problem with invisibility
« on: July 20, 2005, 01:54:00 PM »
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Slinking along through the shadows.....that should be revealed.


Agreed.

I always considered HIPS (pulling the shadows in around you, etc) to be a magically-granted feat, and therefore completely susceptible to True Seeing.


4
NWN Ideas, Suggestions, Requests / RE: My problem with invisibility
« on: July 20, 2005, 12:35:00 PM »
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Dorganath - 7/20/2005  12:16 PM

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Zhofe - 7/20/2005  2:07 PM
Though, I do have to agree that true-sight should not see someone sneaking.


True Sight should....See Invisibility should not.


Actually, I would disagree that True Seeing empowers the caster with the ability to see those (e.g. Rogues) utilizing H/MS.

This is directly from the D20 SRD:

Quote
True Seeing

You confer on the subject the ability to see all things as they actually are. The subject sees through normal and magical darkness, notices secret doors hidden by magic, sees the exact locations of creatures or objects under blur or displacement effects, sees invisible creatures or objects normally, sees through illusions, and sees the true form of polymorphed, changed, or transmuted things. Further, the subject can focus its vision to see into the Ethereal Plane (but not into extradimensional spaces). The range of true seeing conferred is 120 feet.

True seeing, however, does not penetrate solid objects. It in no way confers X-ray vision or its equivalent. It does not negate concealment, including that caused by fog and the like. True seeing does not help the viewer see through mundane disguises, spot creatures who are simply hiding, or notice secret doors hidden by mundane means. In addition, the spell effects cannot be further enhanced with known magic, so one cannot use true seeing through a crystal ball or in conjunction with clairaudience/clairvoyance.


Now, IMO when a Rogue is utilizing H/MS they are darting between alleys , hiding behind lampposts and crates, blending into the crowd and their environment, etc.  The Bioware engine just doesn’t confer this visually.

The one instance where I believe True Seeing ~may~ function against H/MS would be if they were simply hiding in a shadow within 120ft of the caster.  That is specifically mentioned above and in normal darkness.  I would imagine this to be an opposed task in that specific instance.  


5
General Discussion / Community
« on: July 26, 2005, 06:16:00 PM »
As a new player, I have logged into Layonara over the past few days and I just wanted to point out that I am extremely impressed with the community on this server.

Not only has there been a high standard of RP from everyone I have met, but there is a sense of “thanks for being here”.  While some folks did indicate (IC) that they were too busy to stay and chat, the vast majority of players I met went out of their way to make a newbie feel at home and spent many minutes roleplaying suggestions and helpful hints.

I have limited time to play due to RL committments.  I value the attention given to those who are not necessarily around 'all the time'.

You all are very lucky to have such a community, because they are an increasing rarity these days.

Game on!

-CuRoi

6
Development Journals and Discussion / Personal Journal of Cei Osyc
« on: July 26, 2005, 02:53:00 PM »
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