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NWN Ideas, Suggestions, Requests / RE: So many ideas« on: August 25, 2005, 08:03:00 PM »
I do still have an excellent portrait pack, if you are interested. Male/female orcs, gnomes, halflings, drow - a portrait for almost every class. No anime though, sorry.
Size - 81 mb, rar. 2da for it as well if you really want it. Also a loadscreen hak, 54 mb, rar. 100+ excellent loadscreens w/2da. Both made the old-fashioned way, meaning going through every portrait/loadscreen on the vault (yes, EVERY one), every portrait/loadscreen pack, tossing out ones missing tga files, tossing out anime, and then culling over and over to get a pak with a manageable size. Vault size has been dropped to a max of 25 mb, but I can send via ftp or such if you would like them. Is there a plan to edit the current loadscreen 2da to place the loadscreens into the proper categories? Why not change the loadscreen hints as well? All it requires is a tlk edit. 2
General Discussion / RE: Do you have a Bard?« on: August 25, 2005, 05:51:00 PM »
Not a first edition bard.
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NWN Ideas, Suggestions, Requests / RE: So many ideas« on: August 25, 2005, 05:49:00 PM »
I'd forgotten about those as well. I used bamboo quite often, it was wonderful for so many common and unique cnr items - especially eastern. But then I did have differing table for different areas - an eastern weapon table would let you create differnent items than a western table, and having different recipe lists of items each table could create actually cut down on my lag. That gave me rice paper, katanas, sai, etc - yet still limited them as a player could use the same weapon crafting skill but needed to use a different anvil only found in that part of the world.
Multiple animal drops was a pain until I figured it out, then I had different animals dropping stomachs, gut, meat, scent glands - you name it, brought a lot of diversity to the world. If I remember right, the only tricky part was having each drop a meat that would transfer into 'animal meat', not sure. Their is an excellent farming system on the vault, thought a bit tricky to use until you get the hang of it. Basically you set an area as being 'farmable' (much like setting a pool as a point where you can fill a canteen). You can make these bound to a character (buyable). Purchase seeds, or get them from plants as another cnr plant drop, and you can then 'use' them on the land. If you water and wait, it will sprout, grow, become harvestable, and die. There were problems with the system that put me off though - players decided where on that plot of land to plant which made some very close together, and unwaterable so that they died. Still, a good basis for a system. They are good systems, and worth a look depending how much stuff is already on the burners. 4
Fixed Bugs / RE: Gem mining?« on: August 24, 2005, 11:45:00 AM »
Gotcha.
In that case, crafting vendor in Hlint still has gem mining pick in inventory. (Hlint interiors) 5
NWN Ideas, Suggestions, Requests / RE: New bard system« on: August 23, 2005, 07:26:00 PM »
I was at work at the time, my apologies. 'Gather information' skill.
Adding a unique description to an item means you must create a new item resref for each story - with books you need only do it once. But I did not know a system was already in place for books, now I do. 6
General Discussion / RE: Roleplaying Kudos!« on: August 23, 2005, 07:23:00 PM »
Merik Valorian. I'd seen him about Hlint many times, seemingly resting in the sun and contemplating the nature of splinters or somesuch. After going into the crypt with him, I had a rousing time. The two of us went to the bowels, were victorious somehow, and thoughout it all I got the nostalgic feeling that I was in a PnP module doing an all-nighter with good friends. That's the type of RP I grew up with, thank you Merik.
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NWN Ideas, Suggestions, Requests / RE: New bard system« on: August 23, 2005, 09:33:00 AM »
Love it?
Like it? Hate it? 8
General Discussion / RE: Do you have a Bard?« on: August 23, 2005, 08:40:00 AM »
Clicky to an idea for the bards, now that we have a rough idea of their population.
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General Discussion / RE: Do you have a Bard?« on: August 23, 2005, 07:02:00 AM »
I thought the chances of Acacea posting first were better than the chances that the sun would rise.
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General Discussion / RE: Player Vendors« on: August 23, 2005, 02:46:00 AM »Quote Chrys Ellis QFE 11
General Discussion / RE: How many Dwarves...« on: August 22, 2005, 09:59:00 PM »
Naw, just means we don't drink that leafmuncher vinegar or watered down human swill.
A dwarf has to have SOME standards. Course, I could wash me armor *shudders at the thought* and sell the skunkwater ta orcs as a pilsner. 12
CNR Suggestions/Discussion / RE: Recipes« on: August 22, 2005, 09:51:00 PM »
Excellent list, and a lot of work transcribing it into forum messages.
By chance, do you have tailor/baking as well? 13
General Discussion / RE: How many Dwarves...« on: August 22, 2005, 09:14:00 PM »Quote Announce that you are going to tax dwarves and only dwarves for use of craft halls, mines, taverns, and campsites. Ready yer axes, orc season be open... 14
General Discussion / RE: Cosmetic effects« on: August 22, 2005, 12:42:00 PM »
You can add more, but that requires a hakpack and 2da. Which loadscreen shows can be picked as an option on each map.
You can also edit the loadscreen help tips that show up.
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General Discussion / RE: Layonara - my opinion« on: August 22, 2005, 10:22:00 AM »
Try ALFA. If you see level two in less than a week, you are doing very well indeed.
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NWN Ideas, Suggestions, Requests / RE: Simple addons« on: August 22, 2005, 08:29:00 AM »
the alternate combat animations, that came out around HOU did?
Personally I've never had a problem with them or heard of one, but if that's what you're using, it's good to know. 17
General Discussion / RE: Roleplaying Kudos!« on: August 22, 2005, 08:27:00 AM »
And of course one to Acacea Thistletongue, for never running out of words AND being able to type fast without typos in multiple languages. If she is in town, you've always a reason to rp!
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Layonara Server / RE: "Adjustment to Daylight" feat available for humans?« on: August 21, 2005, 12:09:00 PM »
It's available to both sun and standard dwarves as well.
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General Discussion / RE: Apologies to Lissea (Leafgreen)« on: August 19, 2005, 11:29:00 PM »
*sighs*
I see that this will not die, and my crimes are becoming larger with each post. Therefore, I will answer when I normally would not, because it will just keep the thread alive... but either way, this is my only post on the thread. I was at full health and attacking a goblin at range. I am quite good with a bow, and have healing at my command. There was no difficulty I could see, unless the goblin rolled a lucky crit on me. A pc ran up, ran past me, ran up the hill, ran up to the goblin, killed it. No messages were sent, no 'hi, need help?', no nothing. I call that kill stealing, and I see it happen frequently here. I said 'My god, how could you not see me attacking that goblin? You stole my kill' or some such, I did not take a screenshot as I did not consider it a matter of concern. I then left the map. Server crashed, I came back on, and started receiving tells from the person. As a rule I don't answer or send tells, especially cross-server, for any reason. I may do so occasionally while in party, but that is it. I saw the person later on and told them that I do not use the tell system. They sent me more tells. I finally sent them a tell asking them to leave me alone and stop sending me tells. Quote "Kill theif" is an ooc term for an ooc concept, and shouldn't be heard in IC discourse. There are characters bloodthirsty enough that kill thief is a VERY valid statement while in-character. Personally I think loot thief is an ooc term, but that just means I usually won't use it - I can see it being used in-character correctly. But that's just me. Quote
I'll give you the benefit of the doubt, and assume that you are not saying I am a rot that destroys servers. This is where I thought the thread was getting out of control, and that I was being forced to reply. However, if you wish to see ooc statements, simply go online. It happens all the time, either by someone not caring, not thinking it is ooc, or by a simple accident. When you are in-character every moment you are online from everyone elses perspective, feel free to cast stones at me. Until then, we are both human. Or, to boil it all down to a simple sentence... Dude - it happened, let it go and let's get on with the game.
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Development Related Topics (DRT) / RE: Do you have a question for Leanthar?« on: August 17, 2005, 04:41:00 PM »
Pretty wide-open thread topic.
I noticed the scabbards that replace the waist slot are in use here. Are the back slots in use as well? (quiver, backpack, etc) Are there any plans to make it compatible with the DLA quiver?
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Size - 81 mb, rar. 2da for it as well if you really want it.