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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1
Ask A Gamemaster / Re: Spellcaster's Guide to Layonara« on: May 30, 2007, 03:11:28 PM »
Depending on when you are on, I know several travelers that would love another companion in there group. I am usually on around 10pm PST for 2-3 hours. Maybe much later than you are on. If that doesn't work, you are sure to find a group of trusted companions that you could adventure with on a more regular basis. As a young mage, like it was said before, you will be best off "buffing" your frontline fighters and using a ranged attack on already engaged monsters and keep your distance. A good fighter will do all he can to protect the wizards as they are potentially the lifeblood of a group, along with a good cleric.
It may be hard to do, but also remember to not be too selfish as a wizard (meaning don't waste all your spell slots on yourself) I had to learn this with my wizard early on and it paid off well. You will want to make sure you have the AC buffs for yourself as well as perhaps a CON buff to give you survivability. But otherwise, keep your frontline strong and alive and all will be grand in the world. If you are interested, seek Elewin Trubidor out for traveling. 2
Trade and Market Hall / Re: For Sale One Yew Long Bow« on: May 29, 2007, 06:42:36 PM »
I would like to purchase your Long Bow. I will seek you out.
Eredel 3
Trade and Market Hall / Re: Seeking a scimitar made of iron.« on: May 28, 2007, 06:09:09 PM »
This order has been fulfilled, thank you.
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Trade and Market Hall / Re: Seeking Coal & Crystal Rod IIs« on: May 24, 2007, 03:47:36 AM »
I'll take it all. Let me know when I can meet with you.
Eredel //usually on later in the evening 10pm PST or I'll try and get on during the day on a weekend. 5
Trade and Market Hall / Re: Eredel's Scroll Services« on: January 01, 2007, 12:47:06 PM »
I have that in stock, I will seek you out.
Eredel 6
Trade and Market Hall / RE: Eredel's Scroll Services« on: January 01, 2007, 12:16:56 AM »
*Eredel reposts his announcement for services where it can once again be seen*
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Trade and Market Hall / Re: Seeking: Gloves of the Scouts« on: December 20, 2006, 10:32:03 PM »
*A note scribed by Eredel*
If you haven't found the gloves you seek, I have 4 or 5 sets of them at my house. Eredel Thelanor 8
Trade and Market Hall / Re: Eredel's Scroll Services« on: December 09, 2006, 10:52:10 PM »
I will certainly make your scroll for you. I shall keep an eye out for you near Hlint.
Eredel 9
Trade and Market Hall / Re: Eredel's Scroll Services« on: December 06, 2006, 01:08:45 PM »
I shall have your scroll ready straight away.
Eredel //(I'll make it tonight and look for you tonight or tomorrow) 10
Trade and Market Hall / RE: Seeking Scrolls« on: November 25, 2006, 02:46:37 PM »
Your scrolls are completed.
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Trade and Market Hall / Re: Seeking Scrolls« on: November 25, 2006, 12:33:34 AM »
I am afraid I must decline the trades. I can prepare the scrolls for True if you so desire. I have a library full of books at this time. I also have several pairs of Bracers of Scouts. As for the dusts, quite frankly, I don't use them. They tend to get my bags dirty after time.
I will hold off on preparing the other scrolls until I get a reply from you. Or perhaps you may find a scribe willing to accept your trades. Eredel 12
Trade and Market Hall / RE: Seeking Scrolls« on: November 24, 2006, 10:10:47 AM »
Seek out Eredel Thelanor. I can provide you with almost any scroll you seek.
signed, Eredel Thelanor //Or send me a PM if it is easier for you with a list of what you desire. (I have a pricing list under "Eredel's Scroll services" 13
Trade and Market Hall / Re: Eredel's Scroll Services« on: November 09, 2006, 02:11:15 PM »
Responds to both messages in writing "I will have them ready shortly."
Eredel 14
Trade and Market Hall / RE: Eredel's Scroll Services« on: November 09, 2006, 10:34:12 AM »
Updated with more spells available.
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General Discussion / Re: The GRATE WALL OF LAYONARA« on: November 06, 2006, 09:47:17 AM »
In response to lower level characters not being given their due respect...I have experienced this first hand and I try to give out respect to all I travel with. Usually in the groups I travel with I am either the leader (when I travel with my normal group of friends) not necessarily because I am of higher level than they are, but because I know the terrain very well. I usually know exactly what our group can handle and how quickly we can handle them. Often times when I am traveling with lower level companions, I gauge a fight with what I can handle 1 vs xx. I will not take lower level players into a fight that puts me in over my head because if something goes wrong, I can't protect them and we may all die as a result. However, I also greatly enjoy traveling with lower level groups more as an observer and support caster. I will let them do most of the work for two reasons: 1) I don't wish to powerlevel up a bunch of level 9-10 players on Central where I travel mostly where I kill everything and they just gather things. I don't feel it is good for the game really. 2) I don't wish to take away their experience of the fights that they will encounter. It is good for them to see just where they truly stand versus the evils of the land. But if they do get into trouble, I will unleash all I can as quickly as possible to save lives. In other cases, when I travel with higher level characters, (Sometimes with Ket for example), I am merely a follower again for 2 reasons. 1) He kills things extremely fast, especially when I have enhanced him magically. 2) He often takes me places too dangerous for me alone or in some cases to places I have never been (East for example), thus I have no choice but to follow, carefully.
So I guess it comes down to knowledge and power. But often level is wrongfully perceived as one or both. But experience with a character in either case will tell all. I have been with "leaders" that are no leaders at all, but have higher levels. And in some cases I have been in groups that move so painfully slow it literally drives me away. I was once told to slow down as a younger mage in an area where I was able to solo in because the leader in a group of 4-5 well versed travelers wished to single out the enemy "pulling" 1 at a time. In some cases it may be wise, but in others, it shows lack of trust or overcautiousness. I'm not saying that being overcautious is a bad thing, but it is not for everyone. 16
General Discussion / Re: The GRATE WALL OF LAYONARA« on: November 06, 2006, 01:21:01 AM »
I have to say just one thing here. If you wish to level up faster, travel in larger groups and explore tougher terrain. Perhaps the mountains near Valensk would be a good idea. They would be a fair challenge, but doable with a group that works well together, or at least a large enought group to overcome not working together. But if you are off killing ogre brutes and beserkers I suspect the exp is going to slow down to a trickle rather quickly. I now have a fighter level 6 or so and he is approaching this wall. (In fact he has hit a wall as he doesn't socialize enough to find people to group with that often) But take the grouping expiditions seriously. They are a great way to level. Take it from someone who very rarely gets to go on GM quests as well. (Perhaps 3-5 in the 2 years or so I have been around on and off)
Eredel 17
General Discussion / Re: Housing and Guilds« on: November 05, 2006, 12:18:16 AM »
I would agree that hording finished items in the dozens is ridiculous, unless it is healing potions or something. Otherwise pawn them or donate them. I on the otherhand, whether you see it as right or wrong, keep plenty of necessary CNR to make the items I sell on demand. For instance, Scribing. I keep plenty of aloe, skullcap, witch hazel, garlic, graveyard dirt, etc on hand. Much of it not on my person. Then I have a box I carry with me with a fair amount of gem dust, as it is light to carry. I keep anywhere from 10-30 parchments of all types on me and now I can provide scroll services, somewhat, on demand. I may not have enough honey at times, but I try to keep 10-15 in a chest as well. And I'm always collecting corn for eggs.
Then there is ring making. Again, I don't make rings really for others, although I have. But I do keep plenty of cut and some uncut alexandrite and even some diamonds in chests at my home. Then my ox is usually loaded from 1-40 or so gold ingots which I must purchase from a supplier. But I must keep it in supply if I decide to work on rings or on demand. Alchemy, well I really only work on healing potions for personal use. So I have aloe, and the other ingredients as needed. Cooking...I'm also gathering cooking supplies for making pies and such. But I also have a fair amount of wheat flour in the house in case I need to make a bunch of bread for myself or friends. (My pies are mostly preserved for RP groups) Lastly, tinkering. I like to create enchanting rods of fire for my arrows. Thus I must collect lots and lots of sand and make glass. I have to store this glass until my friends can get me a supply of coal. I think the point is well made for CNR. Hoarding finished goods of more than a couple of items of each type doesn't, in my opinion make sense, unless they are consumables. But having sufficient supplies of CNR for creating items makes much more sense. Yes, you could certainly go on a long outing to gather all necessary items as needed for orders. But can you imagine getting a scroll order, for example, for level 2, 4, 6 spells of various types and not have the CNR? You'd have to get hickory, oak, mahogany, honey, various gems for dust, various plants or misc including corn for eggs to make ink. It would be a serious burden. Instead, casually gather items as you are out and occasionally go out with specific intent for other items, as I do for garlic and skullcap and various other things. I think what it truly comes down to is self policing. But they may or may not work as proven. However, going to any other extreme is only going to cause a ration of anger from many crafters and potentially non crafters for the mere sake of narrowing game dynamics. Layonara is as great as it is partly because of the whole crafting aspect. Which does certainly enhance RP quite a bit. 18
General Discussion / Re: Housing and Guilds« on: November 04, 2006, 10:44:30 AM »Quote Lilswanwillow - 11/3/2006 2:42 PM Why don't we just remove the whole CNR/crafting system as well? Based on much of what you are saying, that is the real problem. But if you are for that, I certainly hope you aren't using any magic gloves, rings, belts, etc. Us crafters tend to need to acquire a fair amount of materials to avoid hundreds, if not thousands, of trips to the craft halls. Food crafting for example. We must gather corn in mass loads for corn oil, meal, flour and eggs. In addition, say we wish to work on pies. Well you need additional 6-8 units of fruit. But are we going to gather only 6-8? Probably not. We may gather 6-8 of each fruit in our traveling adventures, perhaps a bit more if we happen to pass areas twice or other areas with similar fruits. Then perhaps we are passing by areas that also have items of alchemaic nature. So we gather those as well. In the process of all this traveling we happen to encounter creatures/monsters and find equipment worth taking back to town to sell or donate. Now our bags are getting very full. Oh but wait, we happen to practice jewelry too. I happen to be a wizard and I cannot mine metals. Therefore I must pay someone to gather and smelt for me. And we all know that metal is rather heavy, especially if you have only a carrying capacity of 116 lbs with magic jewelry on. (Not including spells) Thus because I am physically weak, I should stick to just one or 2 crafts, or none at all, because I can't physically carry the heavy stuff. Take away our housing and chest then we are physically limited to natural and enhanced strength and many many more frequent trips to the craft halls. This is all perfectly fine to those of you who aren't interested in crafting. But for many of the players in Layonara, crafting is a big part of this game as well. I'd say 90% or so of all my outings in groups are for 1 crafting purpose or another. Now a limit to 10 chest or so is more than reasonable in my opinion. But the idea of monthly chest wipes is a bit ridiculous in my opinion, it places a lot of burden on us crafters to not travel for a portion of our night before with friends and rearrange our inventories to empty out our chests and then we are forced to sit in our homes or log until the wipe happens because we are all extremely over weight limits. (Especially when holding skins, metal, gems, sand/glass, clay etc. all very heavy) Eredel 19
General Discussion / Re: Housing and Guilds« on: November 03, 2006, 12:39:32 PM »
I've read a lot of good statements and thoughts here. I admittedly own 2 homes. 1 with Eredel and 1 with Strykr. (I am pretty sure this is within the rules) However, both homes are on Central, and I believe, there are still homes available on Central. But, each of these characters have friends that have free rooms in the homes. Strykr shares his home with his monk friend Silverhand. He also, at one point, shared his home with Cymeran Vrinn, until Cymeran was married and purchased a home of his own. Eredel shares his home with Robert Hearth and at one point provided access to our old friend Elrend Starfire.
Now while my characters are the actual homeowners, the ones that came up with the hard earned money to purchase the homes, the homes were/are homes for more than one individual. My suggestion to the original poster is to seek out people, as stated by others, and see if they'd be willing to lease space to you. Some people may have homes for storage only, some may decorate, most have a portal. The biggest issue is always going to come down to trust. Build up a relationship with someone with a home and perhaps you might be fortunate to gain access to that home and possibly have a room to store things if that is what you are after. My friends use my homes for free, you may not be so lucky as to find someone to offer you that. Afterall, plunking down 75,000-385,000 True for a home might not be for everyone. Best of luck to you. Eredel/Strykr 20
Trade and Market Hall / RE: Eredel's Scroll Services« on: October 31, 2006, 06:03:52 PM »
*Replies to Celith* I can scribe that scroll for you. I shall have it ready next we meet.
Eredel |

