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General Discussion / Re: NWN2 single player Campaign starring: You« on: September 30, 2006, 03:59:51 AM »
We are certainly interested in your talents, I'll have Monty (the boss) contact you directly.
-Leg 2
General Discussion / Re: NWN2 single player Campaign starring: You« on: September 29, 2006, 03:49:08 PM »
Hey guys, thank's a lot for the response, we're really glad to have you all aboard with our project.
While not all of the applications will be made into party NPCs, we feel it is entirely plausible to give most if not all of the characters a role somewhere along the road- we have three games planned, and we're going to need a lot of characters to move our story foward. We feel that some of the smaller, but still vital roles in the quest, will be made very memorable by the inclusion of dynamic, well thought out characters- characters that were created with care and thought. That's why we looked at the best NWN PW's and tried to find a way to utilize communities like this, to elevate our project. We will respect your characters, and will contact you for information and input on your characters role, to remain as true as possible to your visions. Thanks again for the wonderful response! Cheers! -Leg 3
General Discussion / Re: NWN2 single player Campaign starring: You« on: September 28, 2006, 01:40:46 PM »
Hey thanks a lot for the positive feedback!
Cheers, -Leg 4
General Discussion / NWN2 single player Campaign starring: You« on: September 28, 2006, 12:34:36 PM »
Greetings,
This is Legasus from Rogue Dao Studios. I am a part of a team that is putting together a new single-player campaign for Neverwinter Nights 2 named the Planescape Trilogy. We are visiting all of the most popular NWN1 Roleplay worlds and letting everyone know about a new concept our team has in module development. Basically, we are casting the Planescape Trilogy campaign like a movie. There is an open casting call on the forums. Anyone can "audition" to have their character included as an NPC in the modules of the campaign. Some players from the community will have their PCs cast as potential adventuring companions for the main player character. Other players' PCs will be cast as major and minor NPCs in the storylines, as well as in a variety of cameo roles. As the web becomes a more powerful tool for individuals to create virtual personae, people will begin to recognize the value of socially-networked artistic creations. Casting a NWN2 campaign with NWN community members' player characters is the next logical step. That's the scoop. So, if you are interested in applying to have your PC converted to use as an NPC in this campaign, here's what you do: 1) Go to our website at http://www.roguedao.com 2) Post up your vitals in the PC-NPC Conversion thread on the forums. 3) We'll notify everyone sometime around mid-to-late October regarding all of the casting decisions. Thanks for taking an interest, Legasus Here is some info on the project itself: Quote Rogue Dao Studios announces the Planescape Trilogy Quote Planescape Trilogy: Purgatorio -- Features We've put together a twelve-person team comprised of some of the most practiced designers and custom content generators in the community. The team counts a half-dozen PW admins among the ranks. We've got the lead designers of a Hall of Fame PW, Myth Drannor, the lead designer from a PW that should be on the Hall of Fame (Gatecrashers); and some of the best and brightest level designers, sourcebook material experts and jacks-of-all trades available in the community. The team members have, collectively, around twenty years of NWN design experience between them. Thousands of NWN players have enjoyed the fantastic worlds that these individuals have created. Now they are going to turn their collectively energies towards producing the finest single-player campaign possible.
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