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General Discussion / Re: Crafting question« on: March 24, 2007, 12:04:54 AM »
Thank you.. Guess I'm just not a lucky crafter
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Roleplaying / Re: Rant rant rant« on: March 19, 2007, 05:00:54 PM »
Alignment makes a lot of sense with NPCs and monsters. After all, it's not possible or necessary to give every goblin and shopkeeper a complex personality. But as far as PCs go... In an ideal, well-run pen and paper campaign with a talented DM and competent players I believe alignment should be tossed out the window. A well conceived character should have their personality and motives well thought out in advance and be allowed to have chinks in the armor, mood swings and actions against "type" as warranted by the events that unfold around them. Paladins, clerics, druids, others who follow dieties already have strict and well defined rules to live by, they don't need the extra layer of alignment to keep them in line. At the same time an agnostic fighter, wizard or thief doesn't necessarily need to IF their personality and motivations are well thought out, IF they are able to properly deal with the consequences of their actions (i.e. pangs of guilt) or the actions of their companions, and IF the DM is able to properly deal with the cause and effects, such as intervention from the laws of the land as well as the character's reputation among NPCs. Those are some pretty big "Ifs" though and not really possible in this environment..
It just comes down to the amount of complexity allowed in a character to me. Compelling figures in both history literature are hard to peg, alignment-wise, because they are often capable of acts from all over the alignment spectrum. I don't know that that's possible here, nor is it desirable. Of course, this isn't pen and paper with a DM in control, this is a video game so there's not much that could be done to change things, even if the powers that be wanted to (which I can only assume they don't.) And at the same time while we are PCs, none of us are the "star" here, and it does make sense that you have to earn the ability to have major personality shifts. Really, in the end we're all inhabiting a fantasy world painted with broad strokes here, not a complex psychological drama. At least the whole concept of "alignment languages" seem to be gone from the early days of AD&D, now THAT was ridiculous.. 3
General Discussion / Re: Czukay and Pelordaes7 signing out....« on: March 14, 2007, 08:59:19 AM »
That's a shame, I never knew you or anything but I always dug Czukay's style.. Plus if he's named after Holger Czukay then you are unquestionably the coolest person on this server..
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General Discussion / Crafting question« on: March 23, 2007, 02:23:44 AM »
I know this has probably been answered two years ago but I couldn't find a thread for it..
As we all know when you craft multiple items you either succeed or fail with the whole stack.. My question is when determining success or fail, does the RNG roll once for the whole stack, or once for each item (meaning in the latter case one failure would cause them all to fail, and the actual chance of a successful stack would be much less?)
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