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1
Fixed Bugs / Re: Whirlwind attack bug?
« on: February 09, 2019, 08:23:31 pm »
Should be fixed now, script was updated dynamically. After the whirlwind you will need to re-engage an enemy.
The following users thanked this post: Chazzler, davidhoff, willhoff

2
Fixed Bugs / Re: Whirlwind attack bug?
« on: February 08, 2019, 11:19:33 pm »
Apparently this still isn't working. Got to look into it.
The following users thanked this post: willhoff

3
Important Layonara Announcements / Re: 2018-2019 Holiday Bonus Event
« on: January 25, 2019, 05:05:38 pm »
Not sure why I had this set to end on a Thursday, bonus event ends 23:59:59 on Sunday Jan. 27.
The following users thanked this post: Talia, willhoff

4
Layonara Server / Version 3.72 Is Online!
« on: January 21, 2019, 05:45:35 pm »
Just a quick patch update with a few fixes

Fixes:
  • Fix battletide weirdness permanently (was fixed in dynamic scripts)
  • Fix animation bugs on some creatures
  • Fix some traps being able to be recovered when they shouldn't be after a reset
  • Fix random quest's not resetting after 5 days
Enhancements
  • Store subrace appearance on sql DB not Bioware DB
  • We don't need 10 separate card game areas, dropped it to 5
  • Clean up old items in the palette that are unused
  • Make the PC pick up a disarmed weapon or if their inventory is full tell the whole party that it's on the ground
The following users thanked this post: Chazzler, jadewillow, Talia, Lance Stargazer, davidhoff, willhoff

5
Fixed Bugs / Re: Weird & Mind Immune Monsters
« on: January 18, 2019, 09:30:24 am »
I think the Destroyer's are immune to mind, but the Ravagers are not immune to mind; my best recollection.

Thanks for the tip davidhoff, some of the Layo Fire Giant Destroyers do wear Cowl of Wardings, yes, which would give them mind spell immunities. Must have been a sale on oversized ones and they bought them in bulk.
The following users thanked this post: davidhoff, willhoff

6
Fixed Bugs / Re: Disarm bug(possibly)
« on: January 18, 2019, 12:03:31 am »
I've added some logic to fire onunaquire_item

If the player is in combat and drops a melee or ranged weapon they will automatically pick it up. If there's no room in their inventory it will send a floating string to the player and all their party members saying it's left on the ground.

This means you can't ever attempt to drop a weapon while in combat, it will just automatically pick it back up. I don't see that being any issue as I don't see that case happening. Worst case you have to wait for combat to end.
The following users thanked this post: davidhoff, willhoff

7
Fixed Bugs / Re: Trap in hidden monk enclave not recoverable
« on: January 17, 2019, 11:02:54 pm »
Digging into this more I discovered twenty or so traps that are not supposed to be recoverable that were the first time they spawned with a reset (but then weren't thereafter)

Fixed in next update.
The following users thanked this post: davidhoff

8
Layonara Server / Houses Returned to Market
« on: January 17, 2019, 06:59:39 pm »
Some houses were returned to the market recently. These were homes where the user has not played for over 3 years nor had the house even been entered since 2015 or the player was banned. I didn't go through the usual claim for the home since no one had even entered the home in a long period of time.

If you feel I have mistakenly returned a home to market, feel free to let me know, houses can be restored via backups if I've erred.
The following users thanked this post: jadewillow

9
Fixed Bugs / Re: Some animations have become messed up
« on: January 17, 2019, 09:10:56 am »
Fixed in next update.
The following users thanked this post: davidhoff

10
Bug Reports / Re: Typo Thread
« on: January 13, 2019, 02:01:33 pm »
Hood of the Anti Magi still says "Anit magi"
If this one you own then you’d have to ox it or have a DM fix its title if it has other enhancements added to it.
The following users thanked this post: Chazzler

11
Layonara Server / Version 3.71 Is Online!
« on: January 11, 2019, 10:25:23 pm »
Here's a list, mostly fixes and tweaks, there may be some new systems and content coming though. We'll see!  ;)

Fixes:
  • Fix acid fog to include caster level
  • Fix cobble trail tile
  • Fix captain in Stort giving wrong destination
  • Fix Rafaela taking both ante and card when playing for ante
  • Fix references to old place names
  • Fix recipe card glitches
  • Fix walkmesh in player housing tiles
  • Fix walkmesh in desert tiles
  • Fix vampire wizards not doing anything
  • Fix magic circle/battletide etc scripts to not wipe buffs accidentally
  • Fix broken AT in Tomb of Lost Heroes
  • Fix losing stat merge when accidentally resting while polymorphed
  • Fix Runic Anvil scripts
  • Other typo fixes
Enhancements
  • Cleaned up dirge
  • Shorten the random quests to last 5 days before expiring
  • Clean up old items in the palette that are unused
  • Added some DM commands from Acacea
  • Added some placeables from Acacea
  • Removed world leader quests from the journals
  • Removed Haven Castle quest
  • Added Chakar to pillar in tomb of lost heroes
  • Added a player house for Plen in Outskirts of Siphe
The following users thanked this post: jadewillow, Lindel, Talia, davidhoff, willhoff

12
Important Layonara Announcements / Server Update - New Downloads Required
« on: January 11, 2019, 07:15:25 pm »
The following users thanked this post: Talia, davidhoff, willhoff

13
Fixed Bugs / Re: Battletide cleric spell, three points
« on: January 11, 2019, 06:27:58 pm »
Fixed in next update. In addition to this the spell was reworked to avoid cases where it gets lost.
The following users thanked this post: Chazzler

14
Fixed Bugs / Re: Recipe card gem cutting stone does nothing
« on: January 10, 2019, 03:38:48 pm »
Fixed.
The following users thanked this post: Lindel

15
Fixed.
The following users thanked this post: davidhoff

16
Fixed Bugs / Re: Aura of Glory
« on: January 07, 2019, 10:21:51 pm »
I just tested this and what I discovered is it removes spells in the order they're cast. You may want to reconsider the order you cast your spells after a rest.
The following users thanked this post: davidhoff

17
Fixed Bugs / Re: Katar of Penetration
« on: January 07, 2019, 07:58:59 pm »
Just looked into this, katars are supposed to be Exotic or Rogue. The TLK was not properly updated, I've updated it.
The following users thanked this post: willhoff

18
Important Layonara Announcements / 2018-2019 Holiday Bonus Event
« on: December 27, 2018, 04:19:23 pm »
Greetings all. The server is currently being reset. When it returns and until January 27th, 2019, the following bonuses will be in place.

  • Enhanced XP
  • Enhanced GP
  • Enhanced Fortune
  • The Soul Mother has her attentions elsewhere

The following users thanked this post: Tobias, Chazzler, jadewillow, Lynn1020, Talia, Weeping Lily, willhoff

19
If you happened to equip something with an item level restriction in the last few days that you were not able to before your character will now have problems logging in.

Please let me know in this thread and we'll get your character fixed.

-orth
The following users thanked this post: Olme

20
Important Layonara Announcements / Re: NWN Server Migration
« on: November 30, 2018, 09:42:14 pm »
Well the migration went as smooth as I could imagine [knock on wood].

To connect to the new server just point nwn to layonara.com or if you're serious on IP addresses, the new IP is 104.225.222.31

Report back in this thread or on discord if you notice anything wonky that might be related to the site move.
The following users thanked this post: Chuckles_McChuck, Hellblazer, Talia, davidhoff, willhoff

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