Yes but the way the mods are set up is Vs. Shapeshifters and Vs. Undead. I would think we could have the Vs. Undead changed to Bludgeoning and leave the Vs. Shifter alone.If the issue is of balance, then why isn't it magical damage? Wouldn't that make more sense? folklore usual says that there is something magical about silver, and that's why it harms werewolves and vampires. And since it would only harm those two categories, would it really unbalance anything? Undead are already immune to critical hits and sneak attacks, so being able to do a bit more damage to them shouldn't be a big deal.
As far as I can recall, undead get I think damage resistance to slashing and piercing -/5. if the lower tier enhancements only add +2 or +1d4, then what's the point of adding them? Espeically to a bludgeoning weapon?
As far as I can recall, undead get I think damage resistance to slashing and piercing -/5. if the lower tier enhancements only add +2 or +1d4, then what's the point of adding them? Espeically to a bludgeoning weapon?Could it be changed then to match the damage type of the weapon it is applied to?