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Author Topic: Western Gate Merchant House Locked  (Read 511 times)

Chazzler

Western Gate Merchant House Locked
« on: April 25, 2009, 05:19:47 PM »
Description: The Merchant House in Western Gate (Dregar) is Locked. Meaning there is no bank there either.
 
 Location: Western Gate, Central
 
 Verified:
 
 Reproducable: Could be!
 

Chazzler

Re: Western Gate Merchant House Locked
« Reply #1 on: April 25, 2009, 05:23:07 PM »
Locked as well is the Local Tavern / Inn there
 

Chongo

Re: Western Gate Merchant House Locked
« Reply #2 on: April 25, 2009, 07:00:36 PM »
Those areas were removed.

Dorg, if you want these back in we should probably have a talk about the overall plan behind this area type so I know what the goals are in the repetition.
 

Dorganath

Re: Western Gate Merchant House Locked
« Reply #3 on: April 25, 2009, 09:50:08 PM »
Hmmm...given some thought, I think we should have at least the Inn put back in.  There's no place to cook on the isles, and no kitchen in Lor anymore that I can see, so I think for the convenience of crafting, we should have something on those isles, either in Western Gate or Creedo. I'd say the former, just because there's already a door set for the Inn in Western Gate.

I'm less concerned with the merchant hall because there's others relatively near (mechanically speaking).
 

Chongo

 

Chazzler

Re: Western Gate Merchant House Locked
« Reply #5 on: April 27, 2009, 12:00:12 PM »
Personally I would suggest putting a banker merchant somewhere on Western Gate, so people who have no tickets or coins don't get "stuck" there.
 

Black Cat

Re: Western Gate Merchant House Locked
« Reply #6 on: April 27, 2009, 01:18:18 PM »
Or perhaps the merchant could be set up like in other places... outside in an open market... like in Audiria, or semi-open like in Arnax. That would eliminate the need for a new area.

And, as a user of both the Inn's Kitchen in Western Gate and the Crafting Halls in Creedo, at least please keep these in.

There are no other Crafting/Advanced Crafting any way near Lor (or Southern Dregar in general that I know of (with the exception of Prantz but for RP reason, Grohin don't go there).
 

 

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