The World of Layonara  Forums

Author Topic: horrid wilting vs shadow shield  (Read 1918 times)

miltonyorkcastle

Re: horrid wilting vs shadow shield
« Reply #20 on: July 15, 2009, 01:57:08 PM »
Quote
But.... if you throw on a NEP item - it magically blocks it (magic globe immunity vfx). Crazy eh?


Yeah, I seem to recall that little oddity with items, which like the rest of it doesn't make a whole lot of sense, but hey, just saying, if a cleric cast NEP on you, and you get hit by Horrid Wilting, it still hurts.
 

Dorganath

Re: horrid wilting vs shadow shield
« Reply #21 on: July 15, 2009, 02:31:34 PM »
We're not taking out the spell.
 

Anamnesis

Re: horrid wilting vs shadow shield
« Reply #22 on: July 15, 2009, 03:48:56 PM »
Thank you Dorg for the reassurance!
 
 Its been my experience with the suggestion of some, that if different areas of the game seem to hard, the reaction has been to take things out, instead of asking people to use a little common sense and technique to overcome the difficulties of an area.
 
 As an Aeridinte I try to avoid fighting whenever possible and this is a means to stay in character, and still continue to be productive with my character.
Elohanna Min A'Litae, Priestess of Aeridin
Breanna Shadowraven, Wizard/Rogue of Folian S'pae
Cord, Bard of Ilsare
Melaa A'nadivian, Ranger of Folian S'pae
 

twidget658

Re: horrid wilting vs shadow shield
« Reply #23 on: July 15, 2009, 04:34:49 PM »
The VFX is different for the NPCs then it is for a PC.
 

Ravemore

Re: horrid wilting vs shadow shield
« Reply #24 on: July 15, 2009, 05:45:26 PM »
Quote from: Anamnesis
Taking this spell out is a very bad idea!


Agreed...
 

Lynn1020

Re: horrid wilting vs shadow shield
« Reply #25 on: July 15, 2009, 06:30:28 PM »
Quote from: Dorganath
We're not taking out the spell.

Don't think we have to worry about the spell going away ;)
 

blonde

Re: horrid wilting vs shadow shield
« Reply #26 on: July 22, 2009, 05:14:01 AM »
There is a known problem with having concealment and greater sanctuary effects on at the same time. Obviously a big concern for mages using shadow shield. Therefore we changed the GS spell so that it removed any concealment spell effects before applying the sanctuary. This means that it should not remove the death ward part of shadow shield for example.
This change actually helped the GS problem alot, but unfortunately it didnt fix it completely. It is just one of those bioware issues we have to live with. It is easier to adapt the lore of the world to make it a known dangerous spell IG.
 

 

SimplePortal 2.3.7 © 2008-2026, SimplePortal