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Author Topic: possible bug  (Read 378 times)

Hellblazer

possible bug
« on: September 27, 2009, 11:22:02 AM »
location: skull crusher cave 2nd level

I'm not sure if this was intended. But As Tralek, Ni'haer, Vrebel, myself (feh) and Isherwood went down there, we killed all the giants.. painfully.. lots and lots of well nasty spells :P. Vrebel had died so Isherwood raised him. But then we barely finished mining, And I do say barely, barely 8 minutes passed by before the whole cave re-spawned on us.

So not sure if this is intended to be -that- quick, but if it's not then it's a bug in the re-spawn timer of those spawns there.

Dorganath

Re: possible bug
« Reply #1 on: September 28, 2009, 05:06:05 PM »
The respawn timers for both levels of the Skullcrusher cave are set the same throughout and are consistent with our standard for underground respawn times.

This number is not 8 minutes, but beyond that, I'm not saying how long or short it is.
 

Hellblazer

Re: possible bug
« Reply #2 on: September 28, 2009, 06:09:10 PM »
Wel I could show you my logs then, the 8 minutes was taken from the last giant to be slain to the first attack done by the re-spawn. I will send them to you when I get back home from work.

Dorganath

Re: possible bug
« Reply #3 on: September 28, 2009, 08:23:09 PM »
You can show me all the logs you want, but the fact is where the mineable rocks are located there are two overlapping spawn triggers.  Each operates independently, and there's no way to tell which giant came from which trigger.

In addition, there are several "placed" creatures there which respawn on their own individual timers (and again, this number is greater than 8 minutes).

So while it may have been 8 minutes since the last giant of one spawn was killed, the other spawn may have retriggered by that time.  This is working as designed and within the parameters we have set. I have verified the timers in the toolset.  They are all set as intended.
 

 

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