When mounted, there was an option on the saddle to use one of two speeds for the old horses. The option to run at 'normal speed' has not been functional since the switch, and I imagine that is what he is referring to.
Question: If the PC Properties thingy that appears in one's inventory is for subraces ... and if you are not such, can that object be trashed without causing the character harm or loss of something?
The only way to remove effects reliably is to keep track of them to start with - which is what (I assume) the horse system does. So this is not by any means an easy fix. I'd suggest fiddling around with the toolset to see if you can find a solution that doesn't involve too many instructions being called.
Well thanks again for your explanation dorg.Although I have to say that I have noticed this effect even when I was the only one on, or with an other player on, and no lag from the server. So there might be an other problem in it?I was wondering though if there could be an other option set into the saddle, that instead of making the check as the player dismount. If it could be manually started by the player using the 3'rd saddle option. Once the player has dismounted.Ie:option 1: mount/dismount horseoption 2: set horse speed ( which I noticed today isn't working for ty)option 3: Reset characterOption 4: nothing.Now what I mean by resetting the character is either, find a way of getting rid of that thing (even though I understand the possible problems that could occur). Or have the saddle save a log of all effects negative or positive that is on the character before it dismounts, so that it can then reset the character to it's original form and then reapply the effects that were on the character before the dismount, minus the extra speed and the skill decreases. This way once the initial lag that is caused by the horse mounting dismounting is gone, the player can then reuse the saddle to make sure the character is back to what it should be.
Eh...would someone file that as a bug report, please?