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House Item - Combat Dummy
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Topic: House Item - Combat Dummy (Read 620 times)
Guardian 452
Sr. Member
Posts: 3511
Thanked: 228 times
House Item - Combat Dummy
«
on:
September 14, 2005, 07:10:00 AM »
When I destroy a placed Combat Dummy I get back an Unidentafied deed.
Thanks
G-452
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Guardian 452
Sr. Member
Posts: 3511
Thanked: 228 times
RE: House Item - Combat Dummy
«
Reply #1 on:
September 14, 2005, 08:44:00 PM »
Also
These can be damaged and destroyed.
Waiting now to see if it comes back after a reset.
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Leanthar
Game Master
Hero Member
Posts: 11447
Thanked: 461 times
RE: House Item - Combat Dummy
«
Reply #2 on:
September 14, 2005, 08:49:00 PM »
Aww good point! We did not mark them as plot. We need to do this for all of the practice items.
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aragwen
Sr. Member
Posts: 2291
Thanked: 16 times
RE: House Item - Combat Dummy
«
Reply #3 on:
September 15, 2005, 03:26:00 AM »
*Jacchri bashes away on the combat dummy, practising different combinations*
*the combat dummy disappears after being destroyed*
huh? combat dummy that can cast invisibility...what is next....combat dummies that fight back...
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Dorganath
Administrator
Hero Member
Posts: 14705
Thanked: 2076 times
RE: House Item - Combat Dummy
«
Reply #4 on:
October 05, 2005, 05:52:00 AM »
Fixed. Combat dummy now has insane DR and HPs, so you might have to beat on it for a good long time before it'll break. It's not plot, however, to keep the ego-deflating "Weapon Ineffective" messages from ruining your practice fun.
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