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Author Topic: What do you want?  (Read 2276 times)

Gulnyr

Re: What do you want?
« Reply #40 on: June 08, 2007, 06:03:33 PM »
There is a difference in what the character thinks of himself and what the player knows is going on because of the definitions of the alignments.  What the character thinks should have nothing to do with the alignment choice made by the player.  You shouldn't give Darth Vader a Good alignment just because he thinks he's in the right; by the rules, he's Evil no matter what he thinks.

That may sound like I'm trying to argue against dropping a D&D sort of alignment system.  Actually, I don't really care.  I think the D&D alignment system works fine, giving a nice reminder to the players of how they have chosen to play their characters.  But I also think that removing it and replacing it with another system, or even nothing at all, won't really change the way characters behave or interact with each other.  

To add another thing I'd like to see...

Separate Knowledge Skills.  Whatever way characters will be built in the new Layonara, knowledge should come in separate, distinct categories rather than a big lump of a know-it-all Lore skill.
 

Marswipp

Re: What do you want?
« Reply #41 on: June 08, 2007, 07:28:31 PM »
I wonder what all that has been suggested was all ready implemented prior to it's suggesting. :D

If my musing is true, are they allowed to be pointed out?
Still on hiatus.  I'm sure my original characters are long gone, too.
 

D Blaze

Re: What do you want?
« Reply #42 on: June 08, 2007, 07:40:47 PM »
Since they aren't sharing, hehe, just keep suggesting...
 

Marswipp

Re: What do you want?
« Reply #43 on: June 08, 2007, 07:43:34 PM »
They have to be pointed out at some point! :)
Still on hiatus.  I'm sure my original characters are long gone, too.
 

Nehetsrev

Re: What do you want?
« Reply #44 on: June 08, 2007, 07:55:01 PM »
Adding to character customization features:  Better and more voice-sets to choose from.  Or even the ability to turn off voice-sets, or individual voice-lines.  For example, when there's a voice-line or two in a set that your character just wouldn't say, but the rest fo the voice-set goes well with the character, it'd be nice to turn off the ones you dont' want to hear or have others hear.
 

 

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