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Tedulas

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    My Fighter Stats.
    « on: October 18, 2005, 01:52:00 PM »
    Alright, This is a continuation from another post, I made this thread because the other thread this topic was in, started to go off the subject, but here we go:

    I want a fighter, High Con and strength - here is what I got so far...
    Str - 16.
    Dex - 10.
    Con - 16.
    Cha - 10.
    Wis - 10.
    Int - 10.

    Upon leveling, all points go onto strength and I can buy rings and stuff. I will put my skills like this, every level:
    1 Heal, 1 Disapline, Save 1 point.
    1 Heal, 1 Disapline, 1 Tumble.
    1 heal, 1 Disapline, save 1 point.
    1 Heal, 1 Disapline, 1 Tumble.
    Etc...

    The feats I will choose to focus, specalise and improved critcal in rapier, then I can do really good criticals. (15-20/x3).
    Also, others I will take are toughness, power attack, cleve, great cleve.
    But unsure of other feats - Little help here please? Im gunna start preparing my character submission.
     

    Simplistic

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    RE: My Fighter Stats.
    « Reply #1 on: October 18, 2005, 02:09:00 PM »
    Me personally, i'd lower my CON to a 16 and make my DEX a 14 so that I have access to the dodge and mobility feats plus all the other dex based feats along the way. The rapier is such a finesse type weapon it'd be a shame not to have the whirlwind attack to go with it :) With all the feats that a fighter can obtain, i'd make the most out of them.
     

    Harloff

    RE: My Fighter Stats.
    « Reply #2 on: October 18, 2005, 02:11:00 PM »
    knockdown is really sweet...
     

    FlameStrike

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    RE: My Fighter Stats.
    « Reply #3 on: October 18, 2005, 02:13:00 PM »
    If you're a Fighter, i'd personally drop a couple points on Con and put more on Str, since you'll be relying on it to hit enemies easier, in my opinion. :)

     Of course, with that much Con you'll be able to take up much more damage, though it's actually better to hit hard, and kill them faster than take damage yourself, hehe.
     

    Doc-Holiday

    RE: My Fighter Stats.
    « Reply #4 on: October 18, 2005, 02:16:00 PM »
    put it all in Charisma... one look at your gorgeous body and they will die... kinda like nymphs only not so... uh... pleased to meet you...
     

    Doc-Holiday

    RE: My Fighter Stats.
    « Reply #5 on: October 18, 2005, 02:17:00 PM »
    OR! put it all in Intelligence.. make your head SOOO big.. you can just nod and crush people under the weight of your mighty skull
     

    Tedulas

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      RE: My Fighter Stats.
      « Reply #6 on: October 18, 2005, 02:20:00 PM »
      Quote
      Simplistic - 10/18/2005  10:09 PM

      Me personally, i'd lower my CON to a 16 and make my DEX a 14 so that I have access to the dodge and mobility feats plus all the other dex based feats along the way. The rapier is such a finesse type weapon it'd be a shame not to have the whirlwind attack to go with it :) With all the feats that a fighter can obtain, i'd make the most out of them.


      Dodge and mobility are pointless for me, because tumble can cover that - Also if I get a whirlwind feat I feel that I don't use it alot, I use knockdown more.
       

      Stephen_Zuckerman

      RE: My Fighter Stats.
      « Reply #7 on: October 18, 2005, 02:23:00 PM »
      Quote
      Tedulas - 10/18/2005  4:52 PM

      Alright, This is a continuation from another post, I made this thread because the other thread this topic was in, started to go off the subject, but here we go:

      I want a fighter, High Con and strength - here is what I got so far...
      Str - 14.
      Dex - 10.
      Con - 18.
      Cha - 10.
      Wis - 10.
      Int - 10.

      Upon leveling, all points go onto strength and I can buy rings and stuff. I will put my skills like this, every level:
      1 Heal, 1 Disapline, Save 1 point.
      1 Heal, 1 Disapline, 1 Tumble.
      1 heal, 1 Disapline, save 1 point.
      1 Heal, 1 Disapline, 1 Tumble.
      Etc...

      The feats I will choose to focus, specalise and improved critcal in rapier, then I can do really good criticals. (15-20/x3).
      Also, others I will take are toughness, power attack, cleve, great cleve.
      But unsure of other feats - Little help here please? Im gunna start preparing my character submission.


      Och, Teddy, come now... Several things. Firstly, I'm not sure if you CAN "save" skill points. Secondly, starting off with any stat as 18 is just ridiculous; put it at 16 and spend the points elsewhere. Let me explain why... If you start of with a stat at 18, you've spent, what, six more buy points than for 16? You can dump those six other buy points into another stat, to raise it to 14. In this case, I'd suggest DEX, so you could grab some of the DEX-based feats. NOT Weapon Finesse, though! After all, your DEX will be the same as your STR - there's no benefit in wasting a feat that way. Also, the extra AC your DEX bonus will supply will be just as helpful as the CON to your HP, and moreso at lower levels. If you really want to get nutty, though, put your DEX at 13 and spend buy points on INT, to grab some more skill points.

      *He grins.* Can you tell I was once King of the Munchkins?

      You'd be better off to spend one of your levelling points on that bit of DEX, though; put it at 14, give yourself that extra boost to AC and a few combat-oriented skill checks. Not to mention you'll be applicable for a few more feats.
       

      Doc-Holiday

      RE: My Fighter Stats.
      « Reply #8 on: October 18, 2005, 02:29:00 PM »
      *nods and crushes Stephen Zuckerman under the weight of his mighty skull*
       

      Tedulas

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        RE: My Fighter Stats.
        « Reply #9 on: October 18, 2005, 02:33:00 PM »
        Alright, Ok what about this:

        Str - 16
        Dex - 14
        Con - 16
        Wis - 10.
        Int - 10.
        Cha - 8.

        But, not sure about those mobility feats though, because it says I get more AC when I get an attack of opportunity - when tumble can cover that....Oh yeah, and you CAN save skill points :)
        But won't a full plate hinder my dex bonus?
         

        Doc-Holiday

        RE: My Fighter Stats.
        « Reply #10 on: October 18, 2005, 02:35:00 PM »
        *whacks him with the ugly stick*

        hmm not enough

        *whacks him again*

        That's more like it!
         

        Simplistic

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        RE: My Fighter Stats.
        « Reply #11 on: October 18, 2005, 02:36:00 PM »
        It takes five ranks of tumble to get the AC modifier and tumble will not stop you from being caught flat footed. I like this PC idea and think that all three (tumble, dodge, and mobility) together would be more beneficial than just using the tumble. Plus, as pointed out, your PC is better int he long run for not having spent the six points to go from a 16 to an 18 ... just doesn't seem worth it.

        On a note to compare healing via skill and a true priest healer ... nothing is going to come close to the healing capability of a priest of Aeridin or Prunilla since both can take the heal sphere. By 20th level, tyou'll have say 20 points in healing to give you a +20 to your heal with a kit ... as a Priest of either god, you'll have the spell heal at 9th level (5th cicle spell). Based that, i'd think of a 10/10 level split as a fighter/priest ... much better healing and all the buffs to aid you in combat along with your fighter proficiencies and feats.
         

        Simplistic

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        RE: My Fighter Stats.
        « Reply #12 on: October 18, 2005, 02:41:00 PM »
        Quote
        But, not sure about those mobility feats though, because it says I get more AC when I get an attack of opportunity - when tumble can cover that....


        True tumble covers this if you make your save roll which is based on DEX which you were going to leave at a 10. That's why i'd up my DEX and have them both ... works great for theives trying to avoid getting hit :)
         

        Tedulas

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          RE: My Fighter Stats.
          « Reply #13 on: October 18, 2005, 02:43:00 PM »
          Alright...So how about I get tumble, spellcraft and disapline for my skills?
          This does work, every two levels I can both top them up by one with my saved points, I think I've got my character! :)
           

          Simplistic

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          RE: My Fighter Stats.
          « Reply #14 on: October 18, 2005, 02:50:00 PM »
          Maybe I missed something but why spellcraft as a fighter?

          Also, if you put your DEX at a 14, then yes you'll lose the dex bonus ... i'd wear the banded or splint mail armors. Gives you the AC 6 plus allows you a Dex Bonus of +2 :) and will allow you a bit more room to carry stuff.
           

          Doc-Holiday

          RE: My Fighter Stats.
          « Reply #15 on: October 18, 2005, 02:52:00 PM »
          I prefer to think of what my charachter is like then tailor my stats to fit who he/she would be.

          My opinion... the best characters aren't the ones who have all the numbers crunched and are maxed out to efficiency.. but the ones who are RPed well and seem like real people you can identify with.

          I mean.. why make another "Sir Whack-alot?"

          Give him some charisma and make him a hit with the ladies and make him a bit fopish, stressing over stains on his armor and such.

          Give him intelligence and make him a skilled scholorly type fighter.

          Give him dexterity and make him a flourishing type fighter.. a "Mr. Fancy-Feet" type.

          Give him wisdom and make him a sagely type.

          There are SOO many types of people out there that would make intresting characters.

          I have a Sorcerer who counters magic and thinks he's some kind of knight in shining armor.. waves a sword and clanks around in armor even... worst possible fighter but tries...
           

          miltonyorkcastle

          RE: My Fighter Stats.
          « Reply #16 on: October 18, 2005, 03:23:00 PM »
          okay, since fighter types are my specialty, here's what I suggest.  This is straight mechanics, and one should really define who their character is long before they apply stats, as who the character is will impact what their stats look like.  First, choose one of the two basic types of fighters:  Power or finesse.  If power, then never take a dex higher than 13.  If finesse, don't even bother with a strength beyond 10.  Once you've chosen which route, the armor and weapon options begin to line up.  Power takes heavy armor and weapons.  Finesse takes light enough armor to make use of his/her dex, and chooses light weapons with pretty crit ranges (like the rapier).  I personally think that every well rounded fighter needs to have an intelligence of 13 or better.  But of course, wisdom always helps the already low will save of a fighter.  Con is always good, but as fighter you already get one of the best hit die options, so you'll still beat out the other classes (unless it's a dwarven cleric  ;) ) when it comes to HP.  Now, Cha you take if you want to lead and have better chances with the ladies.  Otherwise you'll be the stereotypical soldier type who is ugly and crude.  What is always important to survival as an adventurer is balance.  On a 30 point buy the typical straight human power-fighter stats go like this (remembering that a 10 is neither good nor bad; it's average):  Str: 16 Dex: 13 Con: 14 Int: 13 Wis: 10 Cha: 10  Such stats allow access to a huge variety of feats as well as taking advantage of the fighter's strengths and not playing too hard on his weaknesses.  As far as skills go, Discipline and Heal are a >must< to survive as a fighter.  Everything else is secondary and as per the individual character.
           

          miltonyorkcastle

          RE: My Fighter Stats.
          « Reply #17 on: October 18, 2005, 03:24:00 PM »
          uh, yeah, since I submitted after that last post of Doc's, I hope it's obvious I agree with him on the whole, develop-the-character-then-apply-stats business.
           

          Doc-Holiday

          RE: My Fighter Stats.
          « Reply #18 on: October 18, 2005, 03:37:00 PM »
          Your lawn castle is defribulated in molten aeroplane molds.
           

          Harloff

          RE: My Fighter Stats.
          « Reply #19 on: October 19, 2005, 01:32:00 AM »
          It is correct that you don't get more than 1 AC dex bonus when you are wearing a full-plate
           

           

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