Dorganath - 12/5/2006 6:27 PMWouldn't that make people then just bash for XP and levels?
Drizzlin - 12/5/2006 9:53 PM QuoteDorganath - 12/5/2006 6:27 PM Wouldn't that make people then just bash for XP and levels? Maybe, but the "bashers" already bash. What it would do is also remove the leechers from DM quests, opening up slots for more people who want to RP and contribute to the world of Layonara. Do not get me wrong, I love xps just as much as the next, but I have been on this server for almost three years with the same PC for a reason, the RP. I want to make more DM events, I have always loved them. I love the time and energy the DMs put into them, and the RP I get out of them. I also love the XPs....but if I had to get rid of one of the things I loved, to keep the rest...I choose the xps.
Dorganath - 12/5/2006 6:27 PM Wouldn't that make people then just bash for XP and levels?
Acacea - 12/5/2006 11:17PMThat's just removing the reward for shaping the world and giving it only to things that are, in-character wise, less rewarding. If it would be done it would have to be done on BOTH sides, because to take it out of the "ideal" creates a picture in which the character who have been in the quests for stories and have their hands in the world's development can be taken out with a single fireball from the guy that "will just bash anyway." Good. Let them bash anyway, maybe that's just what they like to do. But remove the XP reward.
Dorganath - 12/5/2006 6:27 PM Wouldn't that make people then just bash for XP and levels?I'm sorry...I just don't follow this reasoning.Bashers will bash. What I'm saying is that those of us who don't want to bash their way through levels *raises his hand* would be eternally at Level 5 or whatever. That pretty much turns everyone who wants to advance their character's levels into a basher. My point had nothing to do with the current group of "bashers" but rather those of us (who I consider the majority here) who wish to both RP and see their characters grow, advance, become better than they are, and in a mechanical sense, gain levels. I'm not saying that gain should happen quickly. I'm not saying it should come from RP only or bashing only, but more likely a healthy mix of both as it applies to each individual character.I see your point here, about how it helped the CDQ problem (which was one of abuse and GM shortage, really), but what this does not address is the basic question of: Without XP for GM quests, how does one advance without bashing? You're missing one other part of the equation here.This world needs people to advance their character levels. Take the last campaign's finale that happened in late June of this year. a small group of characters held off hoards of demons pouring from a bloodwell (not a bloodpool, but a bloodwell), while another small group infiltrated Sinthar Bloodstone's fortress and killed him.This could not have been done by a group of low-level adventurers who concentrated more on questing than mindless bashing. Taken one step further, the "basher" crowd who didn't really ever go on quests would probably not have been interested in going on a plot quest, especially since it wouldn't give XP. A corollary point here is that not all quests are pure RP. My character is in an RP-heavy quest series that has been going on for a long time, but for very reasonable and plot-important reasons, there have been periods of EXTREME combat, and these situations could not have been handled by characters who care more about participation than bashing for XP.As for leeches...as a GM, I'd say that the leeches are the minority. People who go on quests, by far, wish to participate and be involved. In doing so they improve themselves, gain experience and become better....more than they were.Let's face it...advancing in levels is fun, it's rewarding, and it's a decent, if rather discontinuous way of indicating relative skill, ability and prowess. However, by taking XP out of all quests, you essentially force the only means of advancement to be bashing....and at that point, we might as well call ourselves WoW.
ThrainSil - 12/5/2006 9:18 PMWe all want to be the protagonist (sp) so we all want to lvl asap to keep pace with the others. This is normal and healthy I think. people go on quests for a lot of reasons but EXP is one of the main ones. No ? you say? well ask yourself how many quests you would do for no DM exp?First time I went on a quest I thought the DM was drunk for giving so much XP. 90% of the characters did nothinging because the other 10% yapped all the time. So I sat there, bashed 2 things and got a wild amount of EXP. Reduce the quest EXP gain from DMs, that will stop a lot of the quest leeches from making quests a dull (because they yap all the time) and make people who want to RP stay on the quests. No need to reward the fast type crowd and further more there is often plenty of EXP just bashing on a quest. The DM exp award is great, I love it, but I see no reason for it.