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New Version Online
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Topic: New Version Online (Read 3212 times)
orth
Administrator
Sr. Member
Posts: 4467
Thanked: 1614 times
RE: New Version Online
«
Reply #60 on:
May 17, 2005, 06:58:00 pm »
As of 7:00PM Pacific May 17. 2005. Thanks to Ice for her refashioned/rebuilt plot npcs and I guess a thanks to Leanthar for all his area updates. You folks know he does a lot of this stuff don't you? Hmm
Hope you enjoy.
added help message to correct ox pack disappearing problem
fixed all door levers
fixed some typos
fixed water bucket to not fill with canteens, only fills in water tubs
fixed pc quests to remove the player from party first
fixed bolt/arrow xp levels
fixed garent's quest
fixed huge griffon's drop
added remembering orb to be a default item
creatures
updated plot npcs
west area updates
plains of caltin
iriand mountains
bloody gate outskirts
berhagen mountains
central area updates
the great rift
kingdom of roldem forest
ruins of roldem
east area updates
arabel
landaise plains
lake malisus
wildlands
[/list]
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orth
Administrator
Sr. Member
Posts: 4467
Thanked: 1614 times
RE: New Version Online
«
Reply #61 on:
June 03, 2005, 07:59:00 pm »
Here for your perusal now, I'll update with more of a message shortly.
added scripting to check for acceptable stats
added check to ensure player has a gem of rememberance on each login
added a few quest npcs/areas
added more varying weight increases
added/updated descriptions for some subrace feats
added more skyboxes
added more item looks
added more clothing/armor looks
added more weapon looks
added dwarven halls tileset
added more creature appearances
added more portraits
added three new subraces, gonna keep which types a surprise for quests
updated crippling feat description
updated polymorph/shapeshift/transformations to try and fix a lingering bug
updated some staff appearances
updated housing code to support more placeables
updated bartenders in Lar to sell some good stuff
updated pecan pie appearance
updated xp charts for levels 21+
updated creator palette
updated some item appearances
updated some creature appearances
updated some portraits
fixed some pelt weights
fixed subrace application to heal HP for those that lose CON
fixed many texture issues
fixed default bindstone issues and getting stuck in the void
fixed vorax summons feats
fixed yew clubs only giving +2
fixed griffon not respawning for Borden's quest
fixed custom music to not cut out
fixed various typos
fixed cloud of bewilderment recipe
removed work request npcs
creatures
new
Androsphinx
Animated Book
Animated Chest
Animated Flying Chest
Animated Table
Animated Wheel
Antelope
Ant Larvae
Assassin Vines
Babirusa
Barghest
Bear Rakshasa
Bladeling
Blue Crab
Bone Bat
Brown Pudding
Cornugon
Cutter
Doppelganger
Dun Pudding
Eagle
Elite Orc (Uruk)
Ferret
Fine Beetles
Fisher
Flies
Flying Eye
Gazelle
Gem Golems
Giant Blue Crab
Giant Panda
Giant Wasp
Goat Trollocs
Greater Visage
Green Snakes
Gynosphinx
Half-fiends
Hellwasp Swarm
Hieracosphinx
Hive Queen Ant
Hooded Wraiths
Huge Beetles
Ice Ghoul
Ice Spider
Lupinals
Mechanized Spider
Mice
Mink
Minogon
Mosquito Swarm
Mustard Jelly
Ogre Skeleton
Olive Slime
Osyluth
Otter
Peccary
Pig
Pixie
Planetars
Ponies
Potbelly Pig
Queen Ant
Raccoon
Red Panda
Red Scorpion
Redback Spider
Salamanders
Shrieker
Skeletal Doll
Skeletal Dwarf
Skeletal Ogre
Slimy Scorpion
Slithering Tracker
Sloth Bear
Snow Leopard
Spectacled Bear
Spiderfiends
Spiderlings
Spiker
Spotted Hyena
Striped Hyena
Sun Bear
Thorny Riders
Twig Blights
Vampires
Vampiric Mist
Vegepygmy
Visage
Vorlan Demon
Water Buffalo
Weasel
Wendigo
Werebat
White Pudding
White Tiger
Wolf Rakshasa
Wolverine
Undead Pirates
Yeti
updated
Adamantine Golem
Cows
Drakes
Erinyes
Giants
Illithids
Mariliths
Manticores
Satyrs
Small Spiders
Summoned Doom Knight
Tigers
Treants
[/list]
area updates
Way too many to list. Rediscover your world.
[/list]
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Vyris
Sr. Member
Posts: 1197
Thanked: 7 times
RE: New Version Online
«
Reply #62 on:
June 03, 2005, 08:16:00 pm »
absolutely mindbogglingly outdoing yourselves on a regular basis.
Vyris
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steverimmer
Sr. Member
Posts: 1071
Thanked: 7 times
RE: New Version Online
«
Reply #63 on:
June 03, 2005, 11:59:00 pm »
>>added three new subraces, gonna keep which types a surprise for quests <<
*ears prick up*
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Harlas Ravelkione
Sr. Member
Posts: 3739
Thanked: 340 times
RE: New Version Online
«
Reply #64 on:
June 04, 2005, 12:25:00 am »
I am speachless.
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FlameStrike
Sr. Member
Posts: 1126
RE: New Version Online
«
Reply #65 on:
June 04, 2005, 04:39:00 am »
I was going to comment, but i believe that a single WOW! basically sums it up... Great job guys!
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lunchboxkilla
Full Member
Posts: 756
Thanked: 14 times
RE: New Version Online
«
Reply #66 on:
June 04, 2005, 05:05:00 am »
PC Rakashas!? (SP?)
I want an anthro PC heheh Make it a druid kitty.
Awsome work guys even if there is not furry/anthro PCs
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orth
Administrator
Sr. Member
Posts: 4467
Thanked: 1614 times
RE: New Version Online
«
Reply #67 on:
June 05, 2005, 09:40:00 am »
Okay well with the dust settled, I'd like to address just exactly went into this update from the Human Resources side. Oddly enough this massive update had less hands in it then most of my smaller ones. The development team is not quite as strong as what it once was for varying reasons. People leaving, people being banned, apathy, my want to not have to teach more etc. To be quite frank, I'm looking for more support and recognition for the hands that went into this update. I get saddened when there are more bug reports then notes of thanks for all the efforts.
Talan helped with the music fixes.
Pankoki made the new Vampires, a couple of areas and helped me test and debug a number of issues.
Leanthar fixed a few areas and added a couple.
Guardian built the temple for Folian.
Icey did a ton of creatures (monsters and NPCS), clothing/armor and items.
I did the rest.
This update began in the middle of April, just to give you an idea of where it all began. I'm not aware of how much time the others spent, but Nicky spent at least 75 hours on it (that's not counting all the hours she spent supporting me, there were a few times frustration was going to have me abandon it all). Personally I must have spent 200 hours doing it all. Many of it menial tasks that I could not give to anyone else to protect the uniqueness of Layonara. (I can't go handing out our modules to anyone, you don't wanna see another Layonara popping up eh?) Imagine updating the portraits for every creature/placeable in Layonara (as you can tell from the Bug Reports I missed some) Imagine going through every single file in our hak paks to find missing models and textures. The scale of this update was massive. I really hope this post gets that across.
Your support drives us. Thanks to everyone who already has shown it.
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Harlas Ravelkione
Sr. Member
Posts: 3739
Thanked: 340 times
RE: New Version Online
«
Reply #68 on:
June 05, 2005, 10:00:00 am »
Again. Thanks to everyone doing such massive work to keep Layonara the best NWN server out there. If it wasn't for you guys, I would get a lot more tanned, and watch hours and hours of TV (which I hardly ever do these days). This place is truly addictive... and that is a good thing.
Harlas
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Dorganath
Administrator
Hero Member
Posts: 14705
Thanked: 2076 times
RE: New Version Online
«
Reply #69 on:
June 05, 2005, 12:58:00 pm »
orth and everyone else....you guys always have my respect and admiration.
I have worked on many projects where a seemingly small change or accomodating a "minor" request represents days worth of work and hundreds of lines of code. And of course, the only response is usually, "Oh...thanks"...though sometimes it's "Oh...finally" *sighs*
So on that note...once again, a job well done!
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Talan Va'lash
Sr. Member
Posts: 4954
Thanked: 22 times
RE: New Version Online
«
Reply #70 on:
June 05, 2005, 01:54:00 pm »
I hope the bug reports don't make you feel like we dont appreciate the update and the work that went into it.
Personally, I go looking for bugs and keep a list while I'm playing. I think of it as a way I can contribute to the effort of updating and improving layonara (and I can play at the same time hehehehe)
Once again, if you have anything you need done that you are able to pass off to someone else, I would be willing to help with it.
-TV
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lunchboxkilla
Full Member
Posts: 756
Thanked: 14 times
RE: New Version Online
«
Reply #71 on:
June 05, 2005, 04:07:00 pm »
Orth and every one else, you guys are da bomb!
I really do get excited about updates and I must say the cows really look like cows now
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freemen2
Full Member
Posts: 775
Thanked: 2 times
RE: New Version Online
«
Reply #72 on:
June 05, 2005, 10:46:00 pm »
YES!, finally saw some of the changes IG was too busy crafting to really see any so far...first full moon with a star filled sky in Hope t'was great, fighting the undeads in Broken as gotten more fun with their new voice set and saw 4 of the new animals. Can't wait to find every big and little thing that changed with this new update
Thanks for it all, yer a great team
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Nuzatch
Jr. Member
Posts: 184
RE: New Version Online
«
Reply #73 on:
June 06, 2005, 12:42:00 am »
Wow...I leave for a month or few come back and have all kinds of goodies. It's like frickin christmas I tell ya! CHRISTMAS! Nah seriously though, great work as always, I know what kinda work goes into these kinds of things (Well almost) and just wow.
Short of sending you guys fruit baskets I don't know what else to say, so yeah. Keep it up.
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orth
Administrator
Sr. Member
Posts: 4467
Thanked: 1614 times
RE: New Version Online
«
Reply #74 on:
June 20, 2005, 07:43:00 pm »
Will post more here shortly.
upgraded to bioware patch 1.66
added ability to change house locks (renders existing keys useless)
added custom goblin appearance (goblin pcs just need to ask)
added brownies
updated gm area for better quest/npc staging and more productivity
updated loot drops
updated some ring appearances
removed time stop from scribing recipe
removed stables
reverted invisible sphere to bioware default
fixed many portrait issues
fixed remembering orb to be identified
fixed pack creatures appearances
fixed fish fillet sustenance
fixed woodcrafting stave appearances
fixed some infusing staff recipes
fixed multiple quantity quest npcs to display what they want correct
fixed in game clock stopping
fixed elven chain mail appearance
fixed some more death bugs
fixed neutral elf mage near hurm
fixed generic captains to accept boat tickets
creatures
fixed and upgraded many portraits
west area updates
berhagen mountains
krandor outskirts
greypeak mountains
plains of caltin
sielwood forest
the high moors
central area updates
hurm outskirts
east area updates
underdark
[/list]
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orth
Administrator
Sr. Member
Posts: 4467
Thanked: 1614 times
RE: New Version Online
«
Reply #75 on:
July 09, 2005, 03:07:00 am »
As of 3:15AM PST. Thanks go out to Pankoki for all his help on this update, you'll make a great replacement *smirks* Also for keeping my mind busy in those hours when Icey was coming to visit. Thanks to IceDragonDuvessa for all your work too hun.
added sea elves
added wemics
added tool to remove light from items. it's found in a seedy temple or two, no hints
added permanent passes to voltrex
added emergency exit to card game
added runes to dispell all buff spells and/or invisibility on self
added trashcans to furniture vendor
added levers to inn in lar
added ability to forage for wood instead of chopping trees for druids and rangers
added white tiger pelt
updated greater sanctuary spell
updated brownie confusion spell
updated demon cards to latest version
moved sawdust from timbers to misc
fixed damage reduction bug
fixed ancient dire bear leather armour crafting
fixed Port Hampshire instrument bench
fixed mage spawn outside hurm
fixed mahogany crafting xp
fixed issue with several creatures rewarding no xp
fixed house key issues (if you're still having issued try changing the locks please)
fixed tags in drift lands cave
fixed hp loss to negative CON subraces
creatures
fixed and upgraded many portraits
fixed golem drops
updated hoary hunter to spawn mounted
updated assassin vines
west area updates
krandor outskirts
flaming twins inn, lar
port hampshire hall of reconstruction
central area updates
hurm outskirts
anuroch desert and caves
[/list]
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freemen2
Full Member
Posts: 775
Thanked: 2 times
RE: New Version Online
«
Reply #76 on:
July 09, 2005, 09:06:00 am »
Cool, CoOl, CoOL, COOL! Thanks Santa Orth and his elves :p
A round of applauses for the team
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Aragon
Full Member
Posts: 760
Thanked: 25 times
RE: New Version Online
«
Reply #77 on:
July 09, 2005, 09:31:00 am »
Orth if I may ask ... what was updated about Greater Sanctuary?
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Gilrod
Jr. Member
Posts: 167
RE: New Version Online
«
Reply #78 on:
July 09, 2005, 09:49:00 am »
Orth,
You and your team (can forget them) are simply amazing!
You provide better technical support and upgrades than any company whose software I own!
Indeed...
Gilrod.
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Nuzatch
Jr. Member
Posts: 184
RE: New Version Online
«
Reply #79 on:
July 09, 2005, 11:55:00 am »
You make me happy in ways I'd rather not describe publicly orth...
All kidding aside, grab yourself a beer and go lay out in the hammock, you've earned it. Another GREAT patch.
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